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SoBrief

디자인 도서 요약

Hacking for Agile Change
저자: Lena Ross • 2017
Agile isn't just for code: the mindset and psychology that make any organizational change stick.
3.90
21
Hacking for Agile Change 요약
Hacking for Agile Change
Agile isn't just for code: the mindset and psychology that make any organizational change stick.
저자: Lena Ross 2017 228 페이지
3.90
21 개의 평점
Visual Project Management
저자: Mark J Woeppel • 2015
Invisible problems sink projects. Ten visual tools that expose them before they do damage.
3.79
39
Visual Project Management 요약
Visual Project Management
Invisible problems sink projects. Ten visual tools that expose them before they do damage.
저자: Mark J Woeppel 2015 292 페이지
3.79
39 개의 평점
Five Lines of Code
저자: Christian Clausen • 2021
Trust rules, not taste. Inflexible constraints that hold every method to a five-line standard.
3.99
84
Five Lines of Code 요약
Five Lines of Code
Trust rules, not taste. Inflexible constraints that hold every method to a five-line standard.
저자: Christian Clausen 2021 336 페이지
3.99
84 개의 평점
Customer Obsessed
저자: Eric Berridge • 2016
Customer experience fails in a silo. The fix spans design, data, diversity, and employee engagement.
3.21
48
Customer Obsessed 요약
Customer Obsessed
Customer experience fails in a silo. The fix spans design, data, diversity, and employee engagement.
저자: Eric Berridge 2016 272 페이지
3.21
48 개의 평점
Sacred Geometry
저자: Robert Lawlor • 1982
Before the zero, there was Unity. A philosopher's guide to the geometric architecture of reality.
4.11
345
Sacred Geometry 요약
Sacred Geometry
Before the zero, there was Unity. A philosopher's guide to the geometric architecture of reality.
저자: Robert Lawlor 1982 112 페이지
4.11
345 개의 평점
F#ck Content Marketing
저자: Randy Frisch • 2019
60% of B2B content goes unused. The fix: design the experience, not just the asset.
3.74
152
F#ck Content Marketing 요약
F#ck Content Marketing
60% of B2B content goes unused. The fix: design the experience, not just the asset.
저자: Randy Frisch 2019 258 페이지
3.74
152 개의 평점
The Art of Computer Programming, Volume 1
저자: Donald Ervin Knuth • 1973
Algorithms are not just code: they are mathematical objects. To understand one, you must prove it.
4.38
1,000+
The Art of Computer Programming, Volume 1 요약
The Art of Computer Programming, Volume 1
Algorithms are not just code: they are mathematical objects. To understand one, you must prove it.
저자: Donald Ervin Knuth 1973 672 페이지
4.38
1,000+ 개의 평점
Les Fondamentaux Du Graphisme
저자: Gavin Ambrose • 2008
For new designers: master typography, branding, process, and production from brief to finish.
3.53
109
Les Fondamentaux Du Graphisme 요약
Les Fondamentaux Du Graphisme
For new designers: master typography, branding, process, and production from brief to finish.
저자: Gavin Ambrose 2008 192 페이지
3.53
109 개의 평점
Unlocking Agility
저자: Jorgen Hesselberg • 2018
Enterprise agility: transforming leadership and culture, not just adopting a software framework.
4.38
80
Unlocking Agility 요약
Unlocking Agility
Enterprise agility: transforming leadership and culture, not just adopting a software framework.
저자: Jorgen Hesselberg 2018 368 페이지
4.38
80 개의 평점
Digital Marketing
저자: Godfrey Parkin • 2009
The consumer took control. Now master search, social, email, and the site that sells.
3.77
95
Digital Marketing 요약
Digital Marketing
The consumer took control. Now master search, social, email, and the site that sells.
저자: Godfrey Parkin 2009 270 페이지
3.77
95 개의 평점
Revenue Architecture
저자: Jacco van der Kooij • 2023
Where the funnel stops, the factory starts: six models for building recurring revenue that lasts.
4.32
74
Revenue Architecture 요약
Revenue Architecture
Where the funnel stops, the factory starts: six models for building recurring revenue that lasts.
저자: Jacco van der Kooij 2023 556 페이지
4.32
74 개의 평점
Invent To Learn
저자: Sylvia Libow Martinez • 2013
How to trade direct instruction for iterative design, physical making, and real student ownership.
4.17
500+
Invent To Learn 요약
Invent To Learn
How to trade direct instruction for iterative design, physical making, and real student ownership.
저자: Sylvia Libow Martinez 2013 252 페이지
4.17
500+ 개의 평점
Dream It! Do It! (The People, The Places, The Projects)
저자: Marty Sklar • 2013
Marty Sklar wrote Walt's final words. Then he spent 50 years building the impossible at Disney.
3.94
1,000+
Dream It! Do It! (The People, The Places, The Projects) 요약
Dream It! Do It! (The People, The Places, The Projects)
Marty Sklar wrote Walt's final words. Then he spent 50 years building the impossible at Disney.
저자: Marty Sklar 2013 384 페이지
3.94
1,000+ 개의 평점
From Poop To Gold
저자: Chris Jones • 2018
The agency behind viral toilet humor reveals its real secret: culture, not creative genius.
3.85
156
From Poop To Gold 요약
From Poop To Gold
The agency behind viral toilet humor reveals its real secret: culture, not creative genius.
저자: Chris Jones 2018 197 페이지
3.85
156 개의 평점
All New Square Foot Gardening
저자: Mel Bartholomew • 1981
A grid-based method that uses 80% less space and 90% less water, and yields more food.
4.16
8,000+
All New Square Foot Gardening 요약
All New Square Foot Gardening
A grid-based method that uses 80% less space and 90% less water, and yields more food.
저자: Mel Bartholomew 1981 272 페이지
4.16
8,000+ 개의 평점
All about Them
저자: Bruce Turkel • 2016
Your product works. Everyone's does. Brands that win make people feel something about themselves.
3.53
74
All about Them 요약
All about Them
Your product works. Everyone's does. Brands that win make people feel something about themselves.
저자: Bruce Turkel 2016 312 페이지
3.53
74 개의 평점
Notes on the Synthesis of Form
저자: Christopher W. Alexander • 1964
Intuition fails modern design. The answer: map all failures, then solve one subsystem at a time.
4.06
500+
Notes on the Synthesis of Form 요약
Notes on the Synthesis of Form
Intuition fails modern design. The answer: map all failures, then solve one subsystem at a time.
저자: Christopher W. Alexander 1964 224 페이지
4.06
500+ 개의 평점
Leap
저자: Howard Yu • 2018
The rule that doomed Steinway and saved P&G: abandon your core expertise before it traps you.
3.60
173
Leap 요약
Leap
The rule that doomed Steinway and saved P&G: abandon your core expertise before it traps you.
저자: Howard Yu 2018 288 페이지
3.60
173 개의 평점
The Power of Limits
저자: György Doczi • 1981
Limits, not freedom, generate the patterns uniting sunflowers, the human body, and the pyramids.
4.30
266
The Power of Limits 요약
The Power of Limits
Limits, not freedom, generate the patterns uniting sunflowers, the human body, and the pyramids.
저자: György Doczi 1981 160 페이지
4.30
266 개의 평점
Rocket
저자: Michael J. Silverstein • 2015
Customer surveys do not create breakthroughs. Winning brands build advocates who sell for them.
3.37
54
Rocket 요약
Rocket
Customer surveys do not create breakthroughs. Winning brands build advocates who sell for them.
저자: Michael J. Silverstein 2015 320 페이지
3.37
54 개의 평점
Your Move
저자: Jonathan Kay • 2019
Board games expose the spite, irrationality, and self-deception economics ignores.
3.57
324
Your Move 요약
Your Move
Board games expose the spite, irrationality, and self-deception economics ignores.
저자: Jonathan Kay 2019 166 페이지
3.57
324 개의 평점
The Great Inversion and the Future of the American City
저자: Alan Ehrenhalt • 2012
American metros are inverting: affluence returns downtown, immigrants settle the suburbs.
3.77
500+
The Great Inversion and the Future of the American City 요약
The Great Inversion and the Future of the American City
American metros are inverting: affluence returns downtown, immigrants settle the suburbs.
저자: Alan Ehrenhalt 2012 288 페이지
3.77
500+ 개의 평점
What Would Apple Do?
저자: Dirk Beckmann • 2013
The design and business rules Apple uses to dominate industries, and how to steal them.
3.21
43
What Would Apple Do? 요약
What Would Apple Do?
The design and business rules Apple uses to dominate industries, and how to steal them.
저자: Dirk Beckmann 2013 73 페이지
3.21
43 개의 평점
Designing for Modern Learning
저자: Lisa Owens • 2020
ADDIE and SAM built courses. The modern workplace needs learning clusters, not single programs.
4.30
40
Designing for Modern Learning 요약
Designing for Modern Learning
ADDIE and SAM built courses. The modern workplace needs learning clusters, not single programs.
저자: Lisa Owens 2020 200 페이지
4.30
40 개의 평점
Places of the Heart
저자: Colin Ellard • 2010
How every space you enter, room, street, or screen, quietly rewires your brain.
3.58
500+
Places of the Heart 요약
Places of the Heart
How every space you enter, room, street, or screen, quietly rewires your brain.
저자: Colin Ellard 2010 256 페이지
3.58
500+ 개의 평점
Dynamic Supply Chain Alignment
저자: John Gattorna • 2009
Four ways customers buy, four supply chains to match. Most companies run only one.
4.67
3
Dynamic Supply Chain Alignment 요약
Dynamic Supply Chain Alignment
Four ways customers buy, four supply chains to match. Most companies run only one.
저자: John Gattorna 2009 441 페이지
4.67
3 개의 평점
The Space That Keeps You
저자: Jeremiah Brent • 2024
A designer discovers why some homes hold you: it's never about the furniture.
3.85
209
The Space That Keeps You 요약
The Space That Keeps You
A designer discovers why some homes hold you: it's never about the furniture.
저자: Jeremiah Brent 2024 256 페이지
3.85
209 개의 평점
Html
저자: iCode Academy • 2017
Build a working website from scratch in seven days, no coding background required.
3.87
78
Html 요약
Html
Build a working website from scratch in seven days, no coding background required.
저자: iCode Academy 2017 85 페이지
3.87
78 개의 평점
The Complete Book of Woodcarving
저자: Everett Ellenwood • 2008
Grain reading, razor edges, eight projects: the woodcarving guide that leaves nothing out.
4.10
93
The Complete Book of Woodcarving 요약
The Complete Book of Woodcarving
Grain reading, razor edges, eight projects: the woodcarving guide that leaves nothing out.
저자: Everett Ellenwood 2008 288 페이지
4.10
93 개의 평점
The IoT Product Manager
저자: Padmaraj Nidagundi • 2022
From prototype to regulation: the handbook that turns engineers and analysts into IoT leaders.
5.00
1
The IoT Product Manager 요약
The IoT Product Manager
From prototype to regulation: the handbook that turns engineers and analysts into IoT leaders.
저자: Padmaraj Nidagundi 2022 216 페이지
5.00
1 개의 평점
Educational Game Design Fundamentals
저자: George Kalmpourtzis • 2018
Most educational games fail because they forget the play. The design framework that fixes that.
4.31
45
Educational Game Design Fundamentals 요약
Educational Game Design Fundamentals
Most educational games fail because they forget the play. The design framework that fixes that.
저자: George Kalmpourtzis 2018 296 페이지
4.31
45 개의 평점
Python Scripting for ArcGIS Pro
저자: Paul Zandbergen • 2020
Automate ArcGIS Pro: convert a thousand files, rebuild maps, crunch rasters with Python you write.
4.13
23
Python Scripting for ArcGIS Pro 요약
Python Scripting for ArcGIS Pro
Automate ArcGIS Pro: convert a thousand files, rebuild maps, crunch rasters with Python you write.
저자: Paul Zandbergen 2020 412 페이지
4.13
23 개의 평점
Press Start
저자: Daniel Griffin • 2019
Forget points and badges. The marketing power of games is in solving problems people actually have.
3.80
10
Press Start 요약
Press Start
Forget points and badges. The marketing power of games is in solving problems people actually have.
저자: Daniel Griffin 2019 289 페이지
3.80
10 개의 평점
Concorde
저자: Jonathan Glancey • 2015
The most beautiful aircraft in history was a commercial failure. The story of what went wrong.
3.61
131
Concorde 요약
Concorde
The most beautiful aircraft in history was a commercial failure. The story of what went wrong.
저자: Jonathan Glancey 2015 320 페이지
3.61
131 개의 평점
Agentic Design Patterns
저자: Antonio Gulli • 2025
21 design patterns for AI agents that use tools, retain memory, and work together in production.
3.84
69
Agentic Design Patterns 요약
Agentic Design Patterns
21 design patterns for AI agents that use tools, retain memory, and work together in production.
저자: Antonio Gulli 2025 472 페이지
3.84
69 개의 평점
Bleu
저자: Michel Pastoureau • 2000
The Virgin Mary, a French king, and denim: how blue went from barbarian to beloved.
3.99
1,000+
Bleu 요약
Bleu
The Virgin Mary, a French king, and denim: how blue went from barbarian to beloved.
저자: Michel Pastoureau 2000 216 페이지
3.99
1,000+ 개의 평점
Urban Acupuncture
저자: Jaime Lerner • 2003
Fast, precise interventions where a city hurts trigger chain reactions no master plan ever could.
3.66
490
Urban Acupuncture 요약
Urban Acupuncture
Fast, precise interventions where a city hurts trigger chain reactions no master plan ever could.
저자: Jaime Lerner 2003 160 페이지
3.66
490 개의 평점
Experiential Marketing
저자: Kerry Smith • 2016
How to turn live events into content factories that build brands and pay for themselves.
4.18
11
Experiential Marketing 요약
Experiential Marketing
How to turn live events into content factories that build brands and pay for themselves.
저자: Kerry Smith 2016 224 페이지
4.18
11 개의 평점
Organizing Your Home With Sort and Succeed
저자: Darla DeMorrow • 2018
A decluttering method that works without motivation, and the four-hour cap that prevents burnout.
3.91
299
Organizing Your Home With Sort and Succeed 요약
Organizing Your Home With Sort and Succeed
A decluttering method that works without motivation, and the four-hour cap that prevents burnout.
저자: Darla DeMorrow 2018 92 페이지
3.91
299 개의 평점
Midjourney Professional Design Ebook - Master the Art of AI Design
저자: Ai Mastery Books • 2023
Turn your Midjourney art into income: the marketplaces, products, and niches that sell.
Midjourney Professional Design Ebook - Master the Art of AI Design 요약
Midjourney Professional Design Ebook - Master the Art of AI Design
Turn your Midjourney art into income: the marketplaces, products, and niches that sell.
저자: Ai Mastery Books 2023 13 페이지
Dive Into Design Patterns
저자: Alexander Shvets • 2018
The 22 blueprints that turn tangled object-oriented code into systems you can actually change.
4.66
500+
Dive Into Design Patterns 요약
Dive Into Design Patterns
The 22 blueprints that turn tangled object-oriented code into systems you can actually change.
저자: Alexander Shvets 2018 406 페이지
4.66
500+ 개의 평점
Creative Acts for Curious People
저자: Sarah Stein Greenberg • 2021
Eighty assignments from the Stanford d.school that train anyone to think and lead like a designer.
3.93
334
Creative Acts for Curious People 요약
Creative Acts for Curious People
Eighty assignments from the Stanford d.school that train anyone to think and lead like a designer.
저자: Sarah Stein Greenberg 2021 304 페이지
3.93
334 개의 평점
The Jobs To Be Done Playbook
저자: Jim Kalbach • 2020
Products get hired, not bought. The playbook for discovering the job your customers need done.
4.06
419
The Jobs To Be Done Playbook 요약
The Jobs To Be Done Playbook
Products get hired, not bought. The playbook for discovering the job your customers need done.
저자: Jim Kalbach 2020 323 페이지
4.06
419 개의 평점
Eurogames
저자: Stewart Woods • 2012
Postwar Germany rejected war games and invented a genre where elegance matters more than conquest.
3.78
137
Eurogames 요약
Eurogames
Postwar Germany rejected war games and invented a genre where elegance matters more than conquest.
저자: Stewart Woods 2012 262 페이지
3.78
137 개의 평점
Click.ology
저자: Graham Jones • 2013
Most online carts are abandoned. The psychological fixes that keep customers clicking through.
3.70
43
Click.ology 요약
Click.ology
Most online carts are abandoned. The psychological fixes that keep customers clicking through.
저자: Graham Jones 2013 200 페이지
3.70
43 개의 평점
Visualizing Mathematics with 3D Printing
저자: Henry Segerman • 2016
3D printing turns polyhedra, knots, and 4D shadows into hands-on objects you finally grasp.
4.08
13
Visualizing Mathematics with 3D Printing 요약
Visualizing Mathematics with 3D Printing
3D printing turns polyhedra, knots, and 4D shadows into hands-on objects you finally grasp.
저자: Henry Segerman 2016 200 페이지
4.08
13 개의 평점
The Mesh
저자: Lisa Gansky • 2010
Selling access beats selling ownership. One product, dozens of transactions, and the customers stay.
3.66
1,000+
The Mesh 요약
The Mesh
Selling access beats selling ownership. One product, dozens of transactions, and the customers stay.
저자: Lisa Gansky 2010 256 페이지
3.66
1,000+ 개의 평점
Could Should Might Don't
저자: Nick Foster • 2025
Four ways we imagine the future. Three are fantasies. One is a discipline.
3.68
231
Could Should Might Don't 요약
Could Should Might Don't
Four ways we imagine the future. Three are fantasies. One is a discipline.
저자: Nick Foster 2025 352 페이지
3.68
231 개의 평점
It's All a Game
저자: Tristan Donovan • 2017
The board games in your closet once trained generals, hid spies, and taught machines to think.
3.96
1,000+
It's All a Game 요약
It's All a Game
The board games in your closet once trained generals, hid spies, and taught machines to think.
저자: Tristan Donovan 2017 304 페이지
3.96
1,000+ 개의 평점
Green to Gold
저자: Daniel C. Esty • 2006
DuPont saved $2B cutting emissions. The playbook for turning green pressure into profit.
3.84
1,000+
Green to Gold 요약
Green to Gold
DuPont saved $2B cutting emissions. The playbook for turning green pressure into profit.
저자: Daniel C. Esty 2006 366 페이지
3.84
1,000+ 개의 평점
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