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SoBrief

Арт-дизайн Саммари книг

Brand Gap, The
Marty Neumeier • 2003
Brands stumble not on bad strategy or poor design, but on the gap no one manages.
3.98
5 000+
Brand Gap, The Саммари
Brand Gap, The
Brands stumble not on bad strategy or poor design, but on the gap no one manages.
Marty Neumeier 2003
3.98
5 000+ оценок
Набор для выживания аниматора
Ричард Уильямс • 2001
Give your drawings weight, rhythm, and personality through time-tested construction rules.
4.41
8 000+
Набор для выживания аниматора Саммари
Набор для выживания аниматора
Give your drawings weight, rhythm, and personality through time-tested construction rules.
Ричард Уильямс 2001 342 стр.
4.41
8 000+ оценок
Thinking with Type
Ellen Lupton • 2004
Typography is a craft, not a font menu: the rules of spacing, history, and form.
4.12
12 000+
Thinking with Type Саммари
Thinking with Type
Typography is a craft, not a font menu: the rules of spacing, history, and form.
Ellen Lupton 2004 176 стр.
4.12
12 000+ оценок
Designing Brand Identity
Alina Wheeler • 2003
The complete playbook for turning abstract company values into a brand people trust on sight.
4.12
2 000+
Designing Brand Identity Саммари
Designing Brand Identity
The complete playbook for turning abstract company values into a brand people trust on sight.
Alina Wheeler 2003 310 стр.
4.12
2 000+ оценок
Дизайн — это история
Эллен Лаптон • 2017
Great design is storytelling: shaping choices, mapping emotions, and turning users into heroes.
3.96
1 000+
Дизайн — это история Саммари
Дизайн — это история
Great design is storytelling: shaping choices, mapping emotions, and turning users into heroes.
Эллен Лаптон 2017 160 стр.
3.96
1 000+ оценок
100 главных принципов дизайна. Как удержать внимание
Сьюзан М. Уэйншенк • 2011
Drawn to faces, blind to detail, ruled by emotion: the human mind your design actually meets.
4.09
6 000+
100 главных принципов дизайна. Как удержать внимание Саммари
100 главных принципов дизайна. Как удержать внимание
Drawn to faces, blind to detail, ruled by emotion: the human mind your design actually meets.
Сьюзан М. Уэйншенк 2011 242 стр.
4.09
6 000+ оценок
Дизайн привычных вещей
Дональд А. Норман • 2003
Your brain processes beauty before conscious thought, and good looks make things easier to use.
3.95
5 000+
Дизайн привычных вещей Саммари
Дизайн привычных вещей
Your brain processes beauty before conscious thought, and good looks make things easier to use.
Дональд А. Норман 2003 272 стр.
3.95
5 000+ оценок
Универсальные принципы дизайна
Уильям Лидвелл • 2003
The 125 design principles that turn a frustrating product into one that feels obvious.
4.16
5 000+
Универсальные принципы дизайна Саммари
Универсальные принципы дизайна
The 125 design principles that turn a frustrating product into one that feels obvious.
Уильям Лидвелл 2003 216 стр.
4.16
5 000+ оценок
Дизайн для роста
Джин Лидтка • 2011
Four questions, simple canvases, fast prototypes: the design thinking playbook for managers.
3.99
500+
Дизайн для роста Саммари
Дизайн для роста
Four questions, simple canvases, fast prototypes: the design thinking playbook for managers.
Джин Лидтка 2011 248 стр.
3.99
500+ оценок
Законы UX-дизайна
Джон Яблонски • 2024
Stop designing for blank slates. Users arrive shaped by every other interface they've used.
4.33
1 000+
Законы UX-дизайна Саммари
Законы UX-дизайна
Stop designing for blank slates. Users arrive shaped by every other interface they've used.
Джон Яблонски 2024 183 стр.
4.33
1 000+ оценок
Законы простоты
Джон Маэда • 2006
Simplicity is subtraction with meaning: ten design laws for making complex things feel effortless.
3.89
7 000+
Законы простоты Саммари
Законы простоты
Simplicity is subtraction with meaning: ten design laws for making complex things feel effortless.
Джон Маэда 2006 128 стр.
3.89
7 000+ оценок
Drawing the Head and Hands
Andrew Loomis • 1956
A sphere-based approach that taught illustrators to draw heads with real volume, from imagination.
4.23
6 000+
Drawing the Head and Hands Саммари
Drawing the Head and Hands
A sphere-based approach that taught illustrators to draw heads with real volume, from imagination.
Andrew Loomis 1956 154 стр.
4.23
6 000+ оценок
The Art Spirit
Robert Henri • 1929
Art isn't a specialist's skill: it's a way of being. Henri's 1929 manifesto still startles.
3.87
27 000+
The Art Spirit Саммари
The Art Spirit
Art isn't a specialist's skill: it's a way of being. Henri's 1929 manifesto still startles.
Robert Henri 1929 284 стр.
3.87
27 000+ оценок
Branding
Michael Johnson • 2016
Why most brands look the same and the disciplined process that makes yours the exception.
4.32
294
Branding Саммари
Branding
Why most brands look the same and the disciplined process that makes yours the exception.
Michael Johnson 2016 320 стр.
4.32
294 оценок
Дизайн-мышление
Томас Локвуд • 2009
A guide to embedding design thinking that turns customer empathy into brand loyalty and profit.
3.85
451
Дизайн-мышление Саммари
Дизайн-мышление
A guide to embedding design thinking that turns customer empathy into brand loyalty and profit.
Томас Локвуд 2009 304 стр.
3.85
451 оценок
Obsessed
Emily Heyward • 2020
The brands people obsess over made one decision early: brand isn't paint, it's the foundation.
3.96
500+
Obsessed Саммари
Obsessed
The brands people obsess over made one decision early: brand isn't paint, it's the foundation.
Emily Heyward 2020 238 стр.
3.96
500+ оценок
Making and Breaking the Grid
Timothy Samara • 2003
Build grids like a modernist, break them like a punk. A workshop on the grid's double life.
3.88
4 000+
Making and Breaking the Grid Саммари
Making and Breaking the Grid
Build grids like a modernist, break them like a punk. A workshop on the grid's double life.
Timothy Samara 2003 208 стр.
3.88
4 000+ оценок
The Elements of Typographic Style
Robert Bringhurst • 1992
Typography is an invisible art. Its rules: proportion, rhythm, and a five-century memory.
4.26
9 000+
The Elements of Typographic Style Саммари
The Elements of Typographic Style
Typography is an invisible art. Its rules: proportion, rhythm, and a five-century memory.
Robert Bringhurst 1992 352 стр.
4.26
9 000+ оценок
Lovemarks: Бренды будущего
Кевин Робертс • 2005
Brands lost their mystery. Three buried instincts are the only way to get it back.
3.86
1 000+
Lovemarks: Бренды будущего Саммари
Lovemarks: Бренды будущего
Brands lost their mystery. Three buried instincts are the only way to get it back.
Кевин Робертс 2005 248 стр.
3.86
1 000+ оценок
Graphic Design
Ellen Lupton • 2008
Forget inspiration: how dots, grids, and iteration build the language of professional design.
3.95
2 000+
Graphic Design Саммари
Graphic Design
Forget inspiration: how dots, grids, and iteration build the language of professional design.
Ellen Lupton 2008 248 стр.
3.95
2 000+ оценок
Articulating Design Decisions
Tom Greever • 2015
Designing is easy. Explaining your choices to skeptical stakeholders is the real job.
4.14
1 000+
Articulating Design Decisions Саммари
Articulating Design Decisions
Designing is easy. Explaining your choices to skeptical stakeholders is the real job.
Tom Greever 2015 259 стр.
4.14
1 000+ оценок
UX Strategy
Jaime Levy • 2014
Stop building what nobody asked for: a research-to-launch playbook for digital product teams.
3.94
1 000+
UX Strategy Саммари
UX Strategy
Stop building what nobody asked for: a research-to-launch playbook for digital product teams.
Jaime Levy 2014 310 стр.
3.94
1 000+ оценок
Креативная стратегия и бизнес дизайна
Дуглас Дэвис • 2016
The business and strategy skills that move designers from order-takers to trusted partners.
4.00
392
Креативная стратегия и бизнес дизайна Саммари
Креативная стратегия и бизнес дизайна
The business and strategy skills that move designers from order-takers to trusted partners.
Дуглас Дэвис 2016 208 стр.
4.00
392 оценок
Дизайн — это работа
Майк Монтейро • 2012
Stop designing for exposure: a field manual for building a profitable, sustainable design practice.
4.22
5 000+
Дизайн — это работа Саммари
Дизайн — это работа
Stop designing for exposure: a field manual for building a profitable, sustainable design practice.
Майк Монтейро 2012 135 стр.
4.22
5 000+ оценок
Philosophy of Art
Noël Carroll • 1999
Art defies every definition. A tour through the best philosophical attempts, and what survives.
3.88
204
Philosophy of Art Саммари
Philosophy of Art
Art defies every definition. A tour through the best philosophical attempts, and what survives.
Noël Carroll 1999 288 стр.
3.88
204 оценок
Perspective Made Easy
Ernest R. Norling • 1939
One horizon line, two vanishing points: the simple geometry behind every drawing that looks solid.
4.26
2 000+
Perspective Made Easy Саммари
Perspective Made Easy
One horizon line, two vanishing points: the simple geometry behind every drawing that looks solid.
Ernest R. Norling 1939 224 стр.
4.26
2 000+ оценок
Ruined by Design
Mike Monteiro • 2019
Every harmful app was a designer's decision. The principles for refusing to build the next one.
4.11
2 000+
Ruined by Design Саммари
Ruined by Design
Every harmful app was a designer's decision. The principles for refusing to build the next one.
Mike Monteiro 2019 251 стр.
4.11
2 000+ оценок
Brand Thinking and Other Noble Pursuits
Debbie Millman • 2011
Brands are modern myths. The world's best designers reveal how they shape identity and culture.
3.85
500+
Brand Thinking and Other Noble Pursuits Саммари
Brand Thinking and Other Noble Pursuits
Brands are modern myths. The world's best designers reveal how they shape identity and culture.
Debbie Millman 2011 256 стр.
3.85
500+ оценок
Creating a Brand Identity
Catharine Slade-Brooking • 2016
Turn a logo into a promise: the research, strategy, and psychology every brand designer needs.
3.99
307
Creating a Brand Identity Саммари
Creating a Brand Identity
Turn a logo into a promise: the research, strategy, and psychology every brand designer needs.
Catharine Slade-Brooking 2016 160 стр.
3.99
307 оценок
The Freelance Manifesto
Joey Korenman • 2017
Motion designers can hit six figures freelancing. A field guide to portfolio, pricing, and trust.
4.52
500+
The Freelance Manifesto Саммари
The Freelance Manifesto
Motion designers can hit six figures freelancing. A field guide to portfolio, pricing, and trust.
Joey Korenman 2017 360 стр.
4.52
500+ оценок
Логотип и фирменный стиль. Руководство дизайнера
Дэвид Эйри • 2011
The autistic brain is wired differently, not broken. Its strengths offer an overlooked path.
4.2
4 000+
Логотип и фирменный стиль. Руководство дизайнера Саммари
Логотип и фирменный стиль. Руководство дизайнера
The autistic brain is wired differently, not broken. Its strengths offer an overlooked path.
Дэвид Эйри 2011 220 стр.
4.2
4 000+ оценок
Hertzian Tales
Anthony Dunne • 1999
Electronic objects are behavioral scripts and portals to a hidden electromagnetic world.
4.26
125
Hertzian Tales Саммари
Hertzian Tales
Electronic objects are behavioral scripts and portals to a hidden electromagnetic world.
Anthony Dunne 1999 174 стр.
4.26
125 оценок
How To Be a Graphic Designer Without Losing Your Soul
Adrian Shaughnessy • 2005
Design's missing curriculum: land clients, frame your worth, and keep your ethics intact.
3.98
5 000+
How To Be a Graphic Designer Without Losing Your Soul Саммари
How To Be a Graphic Designer Without Losing Your Soul
Design's missing curriculum: land clients, frame your worth, and keep your ethics intact.
Adrian Shaughnessy 2005 160 стр.
3.98
5 000+ оценок
How to use graphic design to sell things, explain things, make things look better, make people laugh, make people cry, and (every once in a while) change the world
Michael Bierut • 2015
Great logos aren't born from blank slates but from ugly constraints and stubborn clients.
4.32
1 000+
How to use graphic design to sell things, explain things, make things look better, make people laugh, make people cry, and (every once in a while) change the world Саммари
How to use graphic design to sell things, explain things, make things look better, make people laugh, make people cry, and (every once in a while) change the world
Great logos aren't born from blank slates but from ugly constraints and stubborn clients.
Michael Bierut 2015 320 стр.
4.32
1 000+ оценок
Дизайн-мышление в здравоохранении
Бон Ку • 2020
Empathy interviews, prototypes, sprints: the playbook for making healthcare human again.
4.11
163
Дизайн-мышление в здравоохранении Саммари
Дизайн-мышление в здравоохранении
Empathy interviews, prototypes, sprints: the playbook for making healthcare human again.
Бон Ку 2020 228 стр.
4.11
163 оценок
Think Like an Artist
Will Gompertz • 2015
The artist's playbook for any career: turn failure into fuel and ideas into assets.
3.84
2 000+
Think Like an Artist Саммари
Think Like an Artist
The artist's playbook for any career: turn failure into fuel and ideas into assets.
Will Gompertz 2015 232 стр.
3.84
2 000+ оценок
Find Your Artistic Voice
Lisa Congdon • 2019
Voice is built, not born. Daily practice, borrowed influences, and the discomfort most artists flee.
4.05
2 000+
Find Your Artistic Voice Саммари
Find Your Artistic Voice
Voice is built, not born. Daily practice, borrowed influences, and the discomfort most artists flee.
Lisa Congdon 2019 132 стр.
4.05
2 000+ оценок
Design for the Real World
Victor Papanek • 1972
Design fills the world with disposables. A manifesto for building what people actually need.
4.24
1 000+
Design for the Real World Саммари
Design for the Real World
Design fills the world with disposables. A manifesto for building what people actually need.
Victor Papanek 1972 416 стр.
4.24
1 000+ оценок
Burn Your Portfolio
Michael Janda • 2013
The business skills design school skipped, and why they matter more than the design itself.
4.14
500+
Burn Your Portfolio Саммари
Burn Your Portfolio
The business skills design school skipped, and why they matter more than the design itself.
Michael Janda 2013 400 стр.
4.14
500+ оценок
Art, Inc.
Lisa Congdon • 2014
Turn your art into a business: diversify income, build a brand, and sell without selling out.
3.98
2 000+
Art, Inc. Саммари
Art, Inc.
Turn your art into a business: diversify income, build a brand, and sell without selling out.
Lisa Congdon 2014 184 стр.
3.98
2 000+ оценок
Graphic Design Rules
Sean Adams • 2012
365 design rules: master typography, color, grids, and client work, one day at a time.
3.92
364
Graphic Design Rules Саммари
Graphic Design Rules
365 design rules: master typography, color, grids, and client work, one day at a time.
Sean Adams 2012 384 стр.
3.92
364 оценок
Раскрывая магию дизайна
Джон Колко • 2010
Research reveals what is; synthesis reveals what could be. The methods for crossing that gap.
4.09
210
Раскрывая магию дизайна Саммари
Раскрывая магию дизайна
Research reveals what is; synthesis reveals what could be. The methods for crossing that gap.
Джон Колко 2010 208 стр.
4.09
210 оценок
Speculative Everything
Anthony Dunne • 2013
Most design fixes problems. This design invents fictional worlds to test-drive better ones.
4.12
500+
Speculative Everything Саммари
Speculative Everything
Most design fixes problems. This design invents fictional worlds to test-drive better ones.
Anthony Dunne 2013 224 стр.
4.12
500+ оценок
You're My Favorite Client
Mike Monteiro • 2014
Stop saying 'make the logo bigger' and learn what to ask for instead.
4.26
446
You're My Favorite Client Саммари
You're My Favorite Client
Stop saying 'make the logo bigger' and learn what to ask for instead.
Mike Monteiro 2014 127 стр.
4.26
446 оценок
Undercover User Experience Design
Кенид Боулз • 2010
No budget, no mandate? A tactical guide for smuggling user experience into resistant organizations.
4.02
500+
Undercover User Experience Design Саммари
Undercover User Experience Design
No budget, no mandate? A tactical guide for smuggling user experience into resistant organizations.
Кенид Боулз 2010 183 стр.
4.02
500+ оценок
Discursive Design
Bruce M. Tharp • 2019
What if your toaster had an opinion? A field guide to design that argues.
4.36
25
Discursive Design Саммари
Discursive Design
What if your toaster had an opinion? A field guide to design that argues.
Bruce M. Tharp 2019 632 стр.
4.36
25 оценок
Les Fondamentaux Du Graphisme
Gavin Ambrose • 2008
For new designers: master typography, branding, process, and production from brief to finish.
3.53
109
Les Fondamentaux Du Graphisme Саммари
Les Fondamentaux Du Graphisme
For new designers: master typography, branding, process, and production from brief to finish.
Gavin Ambrose 2008 192 стр.
3.53
109 оценок
The Shape of Design
Frank Chimero • 2012
Great design isn't about pixels or grids. It's about why we make things and for whom.
3.90
1 000+
The Shape of Design Саммари
The Shape of Design
Great design isn't about pixels or grids. It's about why we make things and for whom.
Frank Chimero 2012
3.90
1 000+ оценок
Information Anxiety 2
Richard Saul Wurman • 2000
The real crisis is too little meaning. A designer's rules for finding it.
3.98
176
Information Anxiety 2 Саммари
Information Anxiety 2
The real crisis is too little meaning. A designer's rules for finding it.
Richard Saul Wurman 2000 308 стр.
3.98
176 оценок
Van Gogh
Ingo F. Walther • 1988
Every painting, one volume: the failed preacher who transformed painting, told through 871 canvases.
4.10
58 000+
Van Gogh Саммари
Van Gogh
Every painting, one volume: the failed preacher who transformed painting, told through 871 canvases.
Ingo F. Walther 1988 720 стр.
4.10
58 000+ оценок
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