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Дизайн Саммари книг

Хорошие видеоигры и хорошее обучение
Джеймс Пол Джи • 2007
Video games aren't wasting your kid's brain; they're revealing how learning actually works.
3.90
117
Хорошие видеоигры и хорошее обучение Саммари
Хорошие видеоигры и хорошее обучение
Video games aren't wasting your kid's brain; they're revealing how learning actually works.
Джеймс Пол Джи 2007 194 стр.
3.90
117 оценок
Трение. Недооценённая сила, которая может стать вашим главным преимуществом
Роджер Дули • 2019
The hidden force that decides what you buy, what you quit, and what you never start.
4.09
119
Трение. Недооценённая сила, которая может стать вашим главным преимуществом Саммари
Трение. Недооценённая сила, которая может стать вашим главным преимуществом
The hidden force that decides what you buy, what you quit, and what you never start.
Роджер Дули 2019 320 стр.
4.09
119 оценок
Дизайн для изменения поведения
Стивен Вендел • 2013
Build products that change real-world behavior: a system grounded in how the mind actually decides.
4.09
414
Дизайн для изменения поведения Саммари
Дизайн для изменения поведения
Build products that change real-world behavior: a system grounded in how the mind actually decides.
Стивен Вендел 2013 391 стр.
4.09
414 оценок
Draw to Win
Dan Roam • 2016
Business runs on pictures. Six you can draw right now to lead, sell, and see clearly.
4.00
500+
Draw to Win Саммари
Draw to Win
Business runs on pictures. Six you can draw right now to lead, sell, and see clearly.
Dan Roam 2016 192 стр.
4.00
500+ оценок
Flesh and Stone
Richard Sennett • 1996
Why Western cities silence the body, and how the body fights back in stone.
4.28
500+
Flesh and Stone Саммари
Flesh and Stone
Why Western cities silence the body, and how the body fights back in stone.
Richard Sennett 1996 432 стр.
4.28
500+ оценок
The Art of Project Management
Scott Berkun • 2005
Earn trust, clarify roles, and make tough calls: the human skills that plan-obsessed managers miss.
3.96
500+
The Art of Project Management Саммари
The Art of Project Management
Earn trust, clarify roles, and make tough calls: the human skills that plan-obsessed managers miss.
Scott Berkun 2005 448 стр.
3.96
500+ оценок
The Architect's Studio Companion
Edward Allen • 1995
Code-compliant shortcuts for sizing structures, HVAC, and egress before the math begins.
4.33
131
The Architect's Studio Companion Саммари
The Architect's Studio Companion
Code-compliant shortcuts for sizing structures, HVAC, and egress before the math begins.
Edward Allen 1995 480 стр.
4.33
131 оценок
High Performance JavaScript
Nicholas C. Zakas • 2010
Fewer DOM touches, shorter scope chains, smarter loading: JS performance without the rewrite.
4.10
500+
High Performance JavaScript Саммари
High Performance JavaScript
Fewer DOM touches, shorter scope chains, smarter loading: JS performance without the rewrite.
Nicholas C. Zakas 2010 232 стр.
4.10
500+ оценок
The Evolution of Useful Things
Henry Petroski • 1994
Annoyance, not function, gave us forks, zippers, paper clips. The real driver of everyday design.
3.52
1 000+
The Evolution of Useful Things Саммари
The Evolution of Useful Things
Annoyance, not function, gave us forks, zippers, paper clips. The real driver of everyday design.
Henry Petroski 1994 304 стр.
3.52
1 000+ оценок
Make Something Wonderful
Steve Jobs • 2023
Steve Jobs in his own words: the real philosophy behind Apple, Pixar, and the black turtleneck.
4.48
1 000+
Make Something Wonderful Саммари
Make Something Wonderful
Steve Jobs in his own words: the real philosophy behind Apple, Pixar, and the black turtleneck.
Steve Jobs 2023 194 стр.
4.48
1 000+ оценок
Refactoring to Patterns
Joshua Kerievsky • 2004
How to transform tangled code into textbook patterns one small, safe step at a time.
4.05
1 000+
Refactoring to Patterns Саммари
Refactoring to Patterns
How to transform tangled code into textbook patterns one small, safe step at a time.
Joshua Kerievsky 2004 367 стр.
4.05
1 000+ оценок
Joy, Inc.
Richard Sheridan • 2013
From the floor plan to the pair programming: how one firm made joy a repeatable system.
4.07
1 000+
Joy, Inc. Саммари
Joy, Inc.
From the floor plan to the pair programming: how one firm made joy a repeatable system.
Richard Sheridan 2013 288 стр.
4.07
1 000+ оценок
Madly, Deeply
Alan Rickman • 2022
Systems must evolve, not freeze: automated guardrails, small batches, and teams shaped for change.
3.58
16 000+
Madly, Deeply Саммари
Madly, Deeply
Systems must evolve, not freeze: automated guardrails, small batches, and teams shaped for change.
Alan Rickman 2022 469 стр.
3.58
16 000+ оценок
Дизайн-мышление в здравоохранении
Бон Ку • 2020
Empathy interviews, prototypes, sprints: the playbook for making healthcare human again.
4.11
163
Дизайн-мышление в здравоохранении Саммари
Дизайн-мышление в здравоохранении
Empathy interviews, prototypes, sprints: the playbook for making healthcare human again.
Бон Ку 2020 228 стр.
4.11
163 оценок
Почему не я?
Минди Калинг • 2015
A vampire's diamond skin, a breakaway dance studio, and a weather war: how Twilight got made.
3.90
200 000+
Почему не я? Саммари
Почему не я?
A vampire's diamond skin, a breakaway dance studio, and a weather war: how Twilight got made.
Минди Калинг 2015 240 стр.
3.90
200 000+ оценок
Ogilvy on Advertising in the Digital Age
Miles Young • 2019
Digital is a channel, not a discipline. The advertising laws that built Ogilvy still apply.
3.59
268
Ogilvy on Advertising in the Digital Age Саммари
Ogilvy on Advertising in the Digital Age
Digital is a channel, not a discipline. The advertising laws that built Ogilvy still apply.
Miles Young 2019 288 стр.
3.59
268 оценок
Dependency Injection in .NET
Mark Seemann • 2011
When .NET classes build their own dependencies, the codebase calcifies. Patterns to undo it.
4.42
500+
Dependency Injection in .NET Саммари
Dependency Injection in .NET
When .NET classes build their own dependencies, the codebase calcifies. Patterns to undo it.
Mark Seemann 2011 584 стр.
4.42
500+ оценок
The Art of Creative Thinking
Rod Judkins • 2015
Convert your limitations into creative fuel: brief, pointed lessons from art, business, and science.
4.00
2 000+
The Art of Creative Thinking Саммари
The Art of Creative Thinking
Convert your limitations into creative fuel: brief, pointed lessons from art, business, and science.
Rod Judkins 2015 205 стр.
4.00
2 000+ оценок
The Best Place to Work
Ron Friedman • 2014
Great workplaces aren't perks; they're psychology: spaces engineered for how minds actually work.
4.14
1 000+
The Best Place to Work Саммари
The Best Place to Work
Great workplaces aren't perks; they're psychology: spaces engineered for how minds actually work.
Ron Friedman 2014 352 стр.
4.14
1 000+ оценок
Blended Workbook
Michael B. Horn • 2017
Blended learning done right: goals first, devices second, and a budget that outlives the grant.
3.50
6
Blended Workbook Саммари
Blended Workbook
Blended learning done right: goals first, devices second, and a budget that outlives the grant.
Michael B. Horn 2017 360 стр.
3.50
6 оценок
Design Thinking
Nigel Cross • 2011
Design has its own logic: designers don't analyze what exists but propose what might be.
3.55
315
Design Thinking Саммари
Design Thinking
Design has its own logic: designers don't analyze what exists but propose what might be.
Nigel Cross 2011 192 стр.
3.55
315 оценок
Think Like a UX Researcher
David Travis • 2019
Observation beats opinion. How to run UX research that actually drives business decisions.
4.57
329
Think Like a UX Researcher Саммари
Think Like a UX Researcher
Observation beats opinion. How to run UX research that actually drives business decisions.
David Travis 2019 294 стр.
4.57
329 оценок
Think Like an Artist
Will Gompertz • 2015
The artist's playbook for any career: turn failure into fuel and ideas into assets.
3.84
2 000+
Think Like an Artist Саммари
Think Like an Artist
The artist's playbook for any career: turn failure into fuel and ideas into assets.
Will Gompertz 2015 232 стр.
3.84
2 000+ оценок
Radical Technologies
Adam Greenfield • 2017
Eight technologies that run your day: the invisible tradeoffs reshaping power, work, and identity.
4.02
1 000+
Radical Technologies Саммари
Radical Technologies
Eight technologies that run your day: the invisible tradeoffs reshaping power, work, and identity.
Adam Greenfield 2017 368 стр.
4.02
1 000+ оценок
Игры-инновации
Люк Хоманн • 2006
Turn customer discovery into a game: the play-based way to uncover what buyers really need.
3.98
305
Игры-инновации Саммари
Игры-инновации
Turn customer discovery into a game: the play-based way to uncover what buyers really need.
Люк Хоманн 2006 192 стр.
3.98
305 оценок
Move Your Stuff, Change Your Life
Karen Rauch Carter • 2000
Your floor plan holds your money, love, and career. A nine-zone map reveals exactly where.
4.10
1 000+
Move Your Stuff, Change Your Life Саммари
Move Your Stuff, Change Your Life
Your floor plan holds your money, love, and career. A nine-zone map reveals exactly where.
Karen Rauch Carter 2000 233 стр.
4.10
1 000+ оценок
How Computers Really Work
Matthew Justice • 2020
From transistor to web: the computing stack explained layer by layer, no prerequisites required.
4.35
160
How Computers Really Work Саммари
How Computers Really Work
From transistor to web: the computing stack explained layer by layer, no prerequisites required.
Matthew Justice 2020 392 стр.
4.35
160 оценок
The Creative Curve
Allen Gannett • 2018
Creativity isn't magic. It follows a bell-shaped curve you can learn to ride.
3.99
1 000+
The Creative Curve Саммари
The Creative Curve
Creativity isn't magic. It follows a bell-shaped curve you can learn to ride.
Allen Gannett 2018 288 стр.
3.99
1 000+ оценок
Apartment Therapy
Максвелл Гиллингем-Райан • 2006
Home should restore you. Diagnose what is wrong, then fix it, starting at the front door.
3.78
1 000+
Apartment Therapy Саммари
Apartment Therapy
Home should restore you. Diagnose what is wrong, then fix it, starting at the front door.
Максвелл Гиллингем-Райан 2006 293 стр.
3.78
1 000+ оценок
One Up
Йост ван Дрёнен • 2020
Three transformations in four decades, and each one rewarded strategy over creative genius.
4.13
213
One Up Саммари
One Up
Three transformations in four decades, and each one rewarded strategy over creative genius.
Йост ван Дрёнен 2020 296 стр.
4.13
213 оценок
Dress Your Best Life
Dawnn Karen • 2020
Your closet fuels decision fatigue. A psychology-backed system that reclaims your mornings.
3.65
427
Dress Your Best Life Саммари
Dress Your Best Life
Your closet fuels decision fatigue. A psychology-backed system that reclaims your mornings.
Dawnn Karen 2020 273 стр.
3.65
427 оценок
The Regenerative Business
Carol Sanford • 2017
Stop optimizing processes; start developing people. A framework for businesses that regenerate.
4.08
145
The Regenerative Business Саммари
The Regenerative Business
Stop optimizing processes; start developing people. A framework for businesses that regenerate.
Carol Sanford 2017 207 стр.
4.08
145 оценок
Call of the Mall
Paco Underhill • 2004
Your local mall was engineered to keep you spending. A retail anthropologist maps exactly how.
3.63
1 000+
Call of the Mall Саммари
Call of the Mall
Your local mall was engineered to keep you spending. A retail anthropologist maps exactly how.
Paco Underhill 2004 240 стр.
3.63
1 000+ оценок
Viral Loop
Adam L. Penenberg • 2009
Hotmail added a line to emails, signed up millions; the growth engine behind it is replicable.
3.61
500+
Viral Loop Саммари
Viral Loop
Hotmail added a line to emails, signed up millions; the growth engine behind it is replicable.
Adam L. Penenberg 2009 288 стр.
3.61
500+ оценок
The Professional Product Owner
Don McGreal • 2018
Scrum's one accountable role: the practices that turn a backlog into a competitive advantage.
4.38
500+
The Professional Product Owner Саммари
The Professional Product Owner
Scrum's one accountable role: the practices that turn a backlog into a competitive advantage.
Don McGreal 2018 384 стр.
4.38
500+ оценок
REST API Design Rulebook
Mark Masse • 2011
Why most REST APIs fail, and the rules for URIs, methods, and caching that fix them.
3.34
294
REST API Design Rulebook Саммари
REST API Design Rulebook
Why most REST APIs fail, and the rules for URIs, methods, and caching that fix them.
Mark Masse 2011 112 стр.
3.34
294 оценок
Find Your Artistic Voice
Lisa Congdon • 2019
Voice is built, not born. Daily practice, borrowed influences, and the discomfort most artists flee.
4.05
2 000+
Find Your Artistic Voice Саммари
Find Your Artistic Voice
Voice is built, not born. Daily practice, borrowed influences, and the discomfort most artists flee.
Lisa Congdon 2019 132 стр.
4.05
2 000+ оценок
Strategize
Roman Pichler • 2016
Product roadmaps stuffed with features are fiction. How to build ones that actually steer.
4.01
500+
Strategize Саммари
Strategize
Product roadmaps stuffed with features are fiction. How to build ones that actually steer.
Roman Pichler 2016 172 стр.
4.01
500+ оценок
The 22 Immutable Laws of Branding
Laura Ries • 1998
Twenty-two laws: own a word, kill the extensions, and let publicity earn your place.
3.88
3 000+
The 22 Immutable Laws of Branding Саммари
The 22 Immutable Laws of Branding
Twenty-two laws: own a word, kill the extensions, and let publicity earn your place.
Laura Ries 1998 192 стр.
3.88
3 000+ оценок
Inside Steve's Brain
Leander Kahney • 2008
How ruthless focus, elite teams, and total control built the world's most admired company.
3.95
5 000+
Inside Steve's Brain Саммари
Inside Steve's Brain
How ruthless focus, elite teams, and total control built the world's most admired company.
Leander Kahney 2008 251 стр.
3.95
5 000+ оценок
Unfolding the Napkin
Dan Roam • 2009
Turn any business mess into a picture everyone gets, with the drawing skills you already have.
4.04
500+
Unfolding the Napkin Саммари
Unfolding the Napkin
Turn any business mess into a picture everyone gets, with the drawing skills you already have.
Dan Roam 2009 286 стр.
4.04
500+ оценок
Creative Calling
Chase Jarvis • 2019
Creativity is a practice, not a gift. The daily system for building one that lasts.
4.16
1 000+
Creative Calling Саммари
Creative Calling
Creativity is a practice, not a gift. The daily system for building one that lasts.
Chase Jarvis 2019 304 стр.
4.16
1 000+ оценок
Joyful
Ingrid Fetell Lee • 2018
Color, curves, and a window with a view: ten physical switches that lift any room's mood.
3.85
10 000+
Joyful Саммари
Joyful
Color, curves, and a window with a view: ten physical switches that lift any room's mood.
Ingrid Fetell Lee 2018 318 стр.
3.85
10 000+ оценок
Решение проблем с помощью дизайн-мышления
Джинн Лидтка • 2013
Design thinking is a disciplined four-stage process, not a buzzword, and ten case studies prove it.
3.68
198
Решение проблем с помощью дизайн-мышления Саммари
Решение проблем с помощью дизайн-мышления
Design thinking is a disciplined four-stage process, not a buzzword, and ten case studies prove it.
Джинн Лидтка 2013 232 стр.
3.68
198 оценок
Инженерия удобства использования
Якоб Нильсен • 1993
Usability is engineering, not art. Five dimensions, ten heuristics, one rule: test with real users.
3.97
277
Инженерия удобства использования Саммари
Инженерия удобства использования
Usability is engineering, not art. Five dimensions, ten heuristics, one rule: test with real users.
Якоб Нильсен 1993 384 стр.
3.97
277 оценок
Масштабирование веб-приложений для начинающих инженеров
Артур Эйсмонт • 2015
The startup engineer's guide to scaling: design principles that prevent the need for more hardware.
4.50
343
Масштабирование веб-приложений для начинающих инженеров Саммари
Масштабирование веб-приложений для начинающих инженеров
The startup engineer's guide to scaling: design principles that prevent the need for more hardware.
Артур Эйсмонт 2015 416 стр.
4.50
343 оценок
Productize
Eisha Armstrong • 2021
Turn professional services into products that scale revenue faster than headcount.
3.84
249
Productize Саммари
Productize
Turn professional services into products that scale revenue faster than headcount.
Eisha Armstrong 2021 174 стр.
3.84
249 оценок
Impossible to Ignore
Carmen Simon • 2016
Audiences forget ninety percent of your message. What survives decides whether they act.
3.79
441
Impossible to Ignore Саммари
Impossible to Ignore
Audiences forget ninety percent of your message. What survives decides whether they act.
Carmen Simon 2016 288 стр.
3.79
441 оценок
Python for Kids
Jason R. Briggs • 2012
Start with a turtle that draws, end with a game you built yourself. Python for kids.
4.15
500+
Python for Kids Саммари
Python for Kids
Start with a turtle that draws, end with a game you built yourself. Python for kids.
Jason R. Briggs 2012 345 стр.
4.15
500+ оценок
Hypermedia Systems
Carson Gross • 2023
HTML and HTTP already solve what SPAs make complex. A single JavaScript library proves it.
4.37
225
Hypermedia Systems Саммари
Hypermedia Systems
HTML and HTTP already solve what SPAs make complex. A single JavaScript library proves it.
Carson Gross 2023 548 стр.
4.37
225 оценок
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