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SoBrief

デザイン 本の要約

The Elements of Typographic Style
著: Robert Bringhurst • 1992
Typography is an invisible art. Its rules: proportion, rhythm, and a five-century memory.
4.26
9,000+
The Elements of Typographic Style 要約
The Elements of Typographic Style
Typography is an invisible art. Its rules: proportion, rhythm, and a five-century memory.
著: Robert Bringhurst 1992 352 ページ
4.26
9,000+ 件の評価
The Back of the Napkin
著: Dan Roam • 2008
Turn stick figures into solved problems and sold ideas: the visual thinking system anyone can use.
3.96
15,000+
The Back of the Napkin 要約
The Back of the Napkin
Turn stick figures into solved problems and sold ideas: the visual thinking system anyone can use.
著: Dan Roam 2008 278 ページ
3.96
15,000+ 件の評価
Persuasive Games
著: Ian Bogost • 2007
A videogame's rules are arguments. Learning to read them changes how you see every screen.
3.84
360
Persuasive Games 要約
Persuasive Games
A videogame's rules are arguments. Learning to read them changes how you see every screen.
著: Ian Bogost 2007 450 ページ
3.84
360 件の評価
Presenting to Win
著: Jerry Weissman • 2003
The framework for moving any audience from indifference to action, one slide at a time.
3.93
1,000+
Presenting to Win 要約
Presenting to Win
The framework for moving any audience from indifference to action, one slide at a time.
著: Jerry Weissman 2003 252 ページ
3.93
1,000+ 件の評価
Platform Scale
著: Sangeet Paul Choudary • 2015
Pipes make and sell. Platforms let others create the value. The blueprint for building one.
4.19
500+
Platform Scale 要約
Platform Scale
Pipes make and sell. Platforms let others create the value. The blueprint for building one.
著: Sangeet Paul Choudary 2015 336 ページ
4.19
500+ 件の評価
Design Systems
著: Alla Kholmatova • 2017
Your pattern library is not a design system. Shared language and team practices close the gap.
4.13
500+
Design Systems 要約
Design Systems
Your pattern library is not a design system. Shared language and team practices close the gap.
著: Alla Kholmatova 2017 291 ページ
4.13
500+ 件の評価
Lovemarks The Future Beyond Brands
著: Kevin Roberts • 2005
Brands lost their mystery. Three buried instincts are the only way to get it back.
3.86
1,000+
Lovemarks The Future Beyond Brands 要約
Lovemarks The Future Beyond Brands
Brands lost their mystery. Three buried instincts are the only way to get it back.
著: Kevin Roberts 2005 248 ページ
3.86
1,000+ 件の評価
Graphic Design
著: Ellen Lupton • 2008
Forget inspiration: how dots, grids, and iteration build the language of professional design.
3.95
2,000+
Graphic Design 要約
Graphic Design
Forget inspiration: how dots, grids, and iteration build the language of professional design.
著: Ellen Lupton 2008 248 ページ
3.95
2,000+ 件の評価
The Field Guide to Understanding 'Human Error'
著: Sidney Dekker • 2002
A mistake reveals nothing about a worker and everything about the system that shaped their choices.
4.22
500+
The Field Guide to Understanding 'Human Error' 要約
The Field Guide to Understanding 'Human Error'
A mistake reveals nothing about a worker and everything about the system that shaped their choices.
著: Sidney Dekker 2002 248 ページ
4.22
500+ 件の評価
101 Design Methods
著: Vijay Kumar • 2012
101 methods for driving innovation as a structured routine, not a stroke of genius.
4.05
500+
101 Design Methods 要約
101 Design Methods
101 methods for driving innovation as a structured routine, not a stroke of genius.
著: Vijay Kumar 2012 336 ページ
4.05
500+ 件の評価
HBR's 10 Must Reads on Design Thinking
著: Harvard Business Review • 2020
What design thinking actually means and how to make it work inside your organization.
3.81
259
HBR's 10 Must Reads on Design Thinking 要約
HBR's 10 Must Reads on Design Thinking
What design thinking actually means and how to make it work inside your organization.
著: Harvard Business Review 2020 208 ページ
3.81
259 件の評価
スコット・ケルビーのデジタルフォト達人への道
著: スコット・ケルビー • 2006
The cheat sheet for professional photos: exact settings and techniques, no theory required.
4.10
5,000+
スコット・ケルビーのデジタルフォト達人への道 要約
スコット・ケルビーのデジタルフォト達人への道
The cheat sheet for professional photos: exact settings and techniques, no theory required.
著: スコット・ケルビー 2006 219 ページ
4.10
5,000+ 件の評価
Pour Your Heart Into It
著: Howard Schultz • 1997
How Milan's espresso bars convinced a coffee chain to treat part-timers like partners.
4.02
12,000+
Pour Your Heart Into It 要約
Pour Your Heart Into It
How Milan's espresso bars convinced a coffee chain to treat part-timers like partners.
著: Howard Schultz 1997 368 ページ
4.02
12,000+ 件の評価
馬を飛ばそう:創造、発明、発見についての秘密の歴史
著: ケヴィン・アシュトン • 2014
'Lone genius' never existed. The real story of invention is step-by-step, and anyone can follow it.
4.01
2,000+
馬を飛ばそう:創造、発明、発見についての秘密の歴史 要約
馬を飛ばそう:創造、発明、発見についての秘密の歴史
'Lone genius' never existed. The real story of invention is step-by-step, and anyone can follow it.
著: ケヴィン・アシュトン 2014 336 ページ
4.01
2,000+ 件の評価
Hello, My Name Is Awesome
著: Alexandra Watkins • 2014
A veteran namer's simple filter for brand names that charm strangers instead of confusing them.
4.13
500+
Hello, My Name Is Awesome 要約
Hello, My Name Is Awesome
A veteran namer's simple filter for brand names that charm strangers instead of confusing them.
著: Alexandra Watkins 2014 110 ページ
4.13
500+ 件の評価
Understanding Exposure
著: Bryan Peterson • 1990
Your camera knows light. Master its three controls and it finally listens to your vision.
4.33
7,000+
Understanding Exposure 要約
Understanding Exposure
Your camera knows light. Master its three controls and it finally listens to your vision.
著: Bryan Peterson 1990 176 ページ
4.33
7,000+ 件の評価
Strategic Storytelling
著: Dave McKinsey • 2014
The three-act story behind persuasive business slides, and the chart rules that make data prove it.
3.63
500+
Strategic Storytelling 要約
Strategic Storytelling
The three-act story behind persuasive business slides, and the chart rules that make data prove it.
著: Dave McKinsey 2014 266 ページ
3.63
500+ 件の評価
Lateral Thinking
著: Edward de Bono • 2009
Logic picks the best answer; the missing half generates the ones logic never reaches.
3.76
4,000+
Lateral Thinking 要約
Lateral Thinking
Logic picks the best answer; the missing half generates the ones logic never reaches.
著: Edward de Bono 2009 272 ページ
3.76
4,000+ 件の評価
Articulating Design Decisions
著: Tom Greever • 2015
Designing is easy. Explaining your choices to skeptical stakeholders is the real job.
4.14
1,000+
Articulating Design Decisions 要約
Articulating Design Decisions
Designing is easy. Explaining your choices to skeptical stakeholders is the real job.
著: Tom Greever 2015 259 ページ
4.14
1,000+ 件の評価
Do the F*cking Work
著: Brian Buirge • 2019
How to stop waiting for inspiration, survive your own bad taste, and ship work that matters.
3.92
281
Do the F*cking Work 要約
Do the F*cking Work
How to stop waiting for inspiration, survive your own bad taste, and ship work that matters.
著: Brian Buirge 2019 256 ページ
3.92
281 件の評価
inGenius
著: Tina Seelig • 2012
Why limits spark creativity, and how a single question can change everything.
3.85
1,000+
inGenius 要約
inGenius
Why limits spark creativity, and how a single question can change everything.
著: Tina Seelig 2012 216 ページ
3.85
1,000+ 件の評価
The User Experience Team of One
著: Leah Buley • 2013
Win allies, test fast, and ship better products as the solo UX designer: the lightweight methods.
4.19
1,000+
The User Experience Team of One 要約
The User Experience Team of One
Win allies, test fast, and ship better products as the solo UX designer: the lightweight methods.
著: Leah Buley 2013 264 ページ
4.19
1,000+ 件の評価
Human + Machine
著: Paul R. Daugherty • 2018
AI won't replace workers. The real value is in the space where humans and machines collaborate.
3.62
500+
Human + Machine 要約
Human + Machine
AI won't replace workers. The real value is in the space where humans and machines collaborate.
著: Paul R. Daugherty 2018 246 ページ
3.62
500+ 件の評価
UX Strategy
著: Jaime Levy • 2014
Stop building what nobody asked for: a research-to-launch playbook for digital product teams.
3.94
1,000+
UX Strategy 要約
UX Strategy
Stop building what nobody asked for: a research-to-launch playbook for digital product teams.
著: Jaime Levy 2014 310 ページ
3.94
1,000+ 件の評価
Jony Ive
著: Leander Kahney • 2013
Before the iPhone, a soft-spoken British designer saved Apple with a translucent computer.
3.99
7,000+
Jony Ive 要約
Jony Ive
Before the iPhone, a soft-spoken British designer saved Apple with a translucent computer.
著: Leander Kahney 2013 274 ページ
3.99
7,000+ 件の評価
Architectural Digest at 100
著: Architectural Digest • 2019
One magazine's hundred-year archive reveals how the world lives, decorates, and dreams at home.
4.19
326
Architectural Digest at 100 要約
Architectural Digest at 100
One magazine's hundred-year archive reveals how the world lives, decorates, and dreams at home.
著: Architectural Digest 2019 464 ページ
4.19
326 件の評価
Sparks of Genius
著: Michele Root-Bernstein • 2000
Creative breakthroughs share a common toolkit, and it operates before language kicks in.
3.88
475
Sparks of Genius 要約
Sparks of Genius
Creative breakthroughs share a common toolkit, and it operates before language kicks in.
著: Michele Root-Bernstein 2000 416 ページ
3.88
475 件の評価
Creative Strategy and the Business of Design
著: Douglas Davis • 2016
The business and strategy skills that move designers from order-takers to trusted partners.
4.00
392
Creative Strategy and the Business of Design 要約
Creative Strategy and the Business of Design
The business and strategy skills that move designers from order-takers to trusted partners.
著: Douglas Davis 2016 208 ページ
4.00
392 件の評価
Head First Java
著: Kathy Sierra • 2006
A Java guide that fits how your brain learns: puzzles, doodles, and stories that actually stick.
4.24
4,000+
Head First Java 要約
Head First Java
A Java guide that fits how your brain learns: puzzles, doodles, and stories that actually stick.
著: Kathy Sierra 2006 720 ページ
4.24
4,000+ 件の評価
Content Strategy for the Web
著: Kristina Halvorson • 2012
Everyone demands new web content. Nobody plans for its upkeep. The system that changes that.
4.00
2,000+
Content Strategy for the Web 要約
Content Strategy for the Web
Everyone demands new web content. Nobody plans for its upkeep. The system that changes that.
著: Kristina Halvorson 2012 198 ページ
4.00
2,000+ 件の評価
Joel on Software
著: ジョエル・スポルスキ • 2004
One tester per two devs, specs before code, and informal user tests: rules for shipping software.
4.13
3,000+
Joel on Software 要約
Joel on Software
One tester per two devs, specs before code, and informal user tests: rules for shipping software.
著: ジョエル・スポルスキ 2004 362 ページ
4.13
3,000+ 件の評価
About Face 3
著: Alan Cooper • 1995
Design software around user goals, not code: a classic manual for interfaces that feel obvious.
4.07
3,000+
About Face 3 要約
About Face 3
Design software around user goals, not code: a classic manual for interfaces that feel obvious.
著: Alan Cooper 1995 648 ページ
4.07
3,000+ 件の評価
Smart Cities
著: Anthony M. Townsend • 2013
Corporations are selling smart cities. A movement of civic hackers has a better blueprint.
3.61
500+
Smart Cities 要約
Smart Cities
Corporations are selling smart cities. A movement of civic hackers has a better blueprint.
著: Anthony M. Townsend 2013 400 ページ
3.61
500+ 件の評価
Solving Product Design Exercises
著: Artiom Dashinsky • 2018
The interview exercise that screens designers out. The structured process that gets them through.
4.31
500+
Solving Product Design Exercises 要約
Solving Product Design Exercises
The interview exercise that screens designers out. The structured process that gets them through.
著: Artiom Dashinsky 2018 158 ページ
4.31
500+ 件の評価
Architectural Graphics
著: Francis D.K. Ching • 1974
Turn space into line: foundational drawing techniques that let you measure, explain, and persuade.
4.22
1,000+
Architectural Graphics 要約
Architectural Graphics
Turn space into line: foundational drawing techniques that let you measure, explain, and persuade.
著: Francis D.K. Ching 1974 224 ページ
4.22
1,000+ 件の評価
The Innovation Secrets of Steve Jobs
著: Carmine Gallo • 2010
Jobs reduced 350 products to 10. The seven principles behind every breakthrough decision.
4.08
1,000+
The Innovation Secrets of Steve Jobs 要約
The Innovation Secrets of Steve Jobs
Jobs reduced 350 products to 10. The seven principles behind every breakthrough decision.
著: Carmine Gallo 2010 272 ページ
4.08
1,000+ 件の評価
Interviewing Users
著: Steve Portigal • 2013
Your assumptions about users are wrong. A systematic way to find out what they actually need.
4.13
1,000+
Interviewing Users 要約
Interviewing Users
Your assumptions about users are wrong. A systematic way to find out what they actually need.
著: Steve Portigal 2013 176 ページ
4.13
1,000+ 件の評価
Design Is a Job
著: Mike Monteiro • 2012
Stop designing for exposure: a field manual for building a profitable, sustainable design practice.
4.22
5,000+
Design Is a Job 要約
Design Is a Job
Stop designing for exposure: a field manual for building a profitable, sustainable design practice.
著: Mike Monteiro 2012 135 ページ
4.22
5,000+ 件の評価
Good Services
著: Lou Downe • 2020
Your service assumes a normal user. That user doesn't exist. The design rules that work anyway.
4.29
500+
Good Services 要約
Good Services
Your service assumes a normal user. That user doesn't exist. The design rules that work anyway.
著: Lou Downe 2020 224 ページ
4.29
500+ 件の評価
Product Roadmaps Relaunched
著: C. Todd Lombardo • 2017
Stop promising features: build a roadmap that communicates strategy and embraces change.
4.10
1,000+
Product Roadmaps Relaunched 要約
Product Roadmaps Relaunched
Stop promising features: build a roadmap that communicates strategy and embraces change.
著: C. Todd Lombardo 2017 358 ページ
4.10
1,000+ 件の評価
Logos that Last
著: Allan Peters • 2023
Six weeks of iteration, vintage hunting, and one rule: build a logo that outlives the trends.
4.21
253
Logos that Last 要約
Logos that Last
Six weeks of iteration, vintage hunting, and one rule: build a logo that outlives the trends.
著: Allan Peters 2023 208 ページ
4.21
253 件の評価
Designing Experiences
著: J Robert Rossman • 2019
Turn any interaction into a journey: a design system from first anticipation to final memory.
3.97
159
Designing Experiences 要約
Designing Experiences
Turn any interaction into a journey: a design system from first anticipation to final memory.
著: J Robert Rossman 2019 224 ページ
3.97
159 件の評価
Nail It then Scale It
著: Nathan Furr • 2010
Most startups die building what nobody needs. Find a real pain, solve it tight, grow only then.
4.12
500+
Nail It then Scale It 要約
Nail It then Scale It
Most startups die building what nobody needs. Find a real pain, solve it tight, grow only then.
著: Nathan Furr 2010 260 ページ
4.12
500+ 件の評価
Neuro Web Design
著: Susan M. Weinschenk • 2008
The conscious mind is your site's last reader. Design for the ones that decide first.
3.85
500+
Neuro Web Design 要約
Neuro Web Design
The conscious mind is your site's last reader. Design for the ones that decide first.
著: Susan M. Weinschenk 2008 168 ページ
3.85
500+ 件の評価
User Story Mapping
著: Jeff Patton • 2012
A $125M crash taught us written specs fail. This visual technique catches the misunderstanding.
4.19
3,000+
User Story Mapping 要約
User Story Mapping
A $125M crash taught us written specs fail. This visual technique catches the misunderstanding.
著: Jeff Patton 2012 324 ページ
4.19
3,000+ 件の評価
This Is Not a T-Shirt
著: Bobby Hundreds • 2019
How a blog became a streetwear empire and why community, not scarcity, kept it alive.
4.21
1,000+
This Is Not a T-Shirt 要約
This Is Not a T-Shirt
How a blog became a streetwear empire and why community, not scarcity, kept it alive.
著: Bobby Hundreds 2019 338 ページ
4.21
1,000+ 件の評価
A Project Guide to UX Design
著: Russ Unger • 2009
The methods and documents that carry a UX project from first requirement to final design.
3.87
1,000+
A Project Guide to UX Design 要約
A Project Guide to UX Design
The methods and documents that carry a UX project from first requirement to final design.
著: Russ Unger 2009 267 ページ
3.87
1,000+ 件の評価
The Buying Brain
著: A.K. Pradeep • 2010
Brains buy before minds decide. Neuromarketing reads the half-second gap that focus groups miss.
3.71
357
The Buying Brain 要約
The Buying Brain
Brains buy before minds decide. Neuromarketing reads the half-second gap that focus groups miss.
著: A.K. Pradeep 2010 272 ページ
3.71
357 件の評価
A Technique for Producing Ideas
著: James Webb Young • 1940
Scattered knowledge, one reliable method: an ad man's assembly line for producing ideas on demand.
4.05
5,000+
A Technique for Producing Ideas 要約
A Technique for Producing Ideas
Scattered knowledge, one reliable method: an ad man's assembly line for producing ideas on demand.
著: James Webb Young 1940 64 ページ
4.05
5,000+ 件の評価
Glued to Games
著: Scott Rigby • 2011
Games grip you longer than movies because they feed deep needs that daily life starves.
4.00
111
Glued to Games 要約
Glued to Games
Games grip you longer than movies because they feed deep needs that daily life starves.
著: Scott Rigby 2011 200 ページ
4.00
111 件の評価
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