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The Games Gods Play

The Games Gods Play

by Abigail Owen 2024 509 pages
4.14
74.2K ratings
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Plot Summary

Cursed at Birth

A child marked by gods

Lyra Keres is born under a curse in Zeus' temple, condemned to be unloved by all. Abandoned by her parents and surrendered to the Order of Thieves, she grows up in San Francisco, a city ruled by the whims of the Greek gods. Her life is one of survival, isolation, and longing for connection, especially with Boone, a master thief she quietly adores. Lyra's curse shapes her every relationship, making her invisible to affection and friendship, and she learns to rely only on herself. The city's divine politics and her own outsider status set the stage for a life where hope is a dangerous luxury, and every day is a test of endurance against fate.

Thieves and Gods Collide

A heist gone wrong, gods watching

During a risky job near Zeus' temple, Lyra's world collides with the divine. The Order's schemes put her in the crosshairs of both mortal and immortal powers. Humiliated by her peers and aching from her curse, Lyra's anger boils over, leading her to a reckless confrontation with the gods. Her attempt to defy Zeus draws the attention of Hades, the enigmatic god of death. Their encounter is charged with danger and unexpected understanding, as Hades sees through her bravado to the loneliness beneath. This fateful meeting sets Lyra on a path where mortal defiance and divine games become inseparable.

A Deal with Death

A bargain sealed in shadows

Hades, intrigued by Lyra's resilience and pain, offers her a deal: if she wins the gods' deadly contest, the Crucible, he will break her curse. Lyra, desperate for freedom and belonging, is swept into a pact that binds her fate to the god of death. Their alliance is uneasy, marked by sharp wit, mutual challenge, and a simmering attraction neither fully trusts. Hades' motives are layered—part vengeance, part longing, part secret grief for his lost queen Persephone. For Lyra, the deal is both hope and peril, as she steps into a world where gods use mortals as pawns and every promise has a price.

The Crucible Begins

Mortals chosen for divine war

Every century, the gods select mortal champions to compete in the Crucible—a series of brutal Labors that will decide the next ruler of Olympus. Lyra is chosen by Hades, shocking the world and herself. The other gods pick their own champions, each with their own agendas and blessings. The city erupts in celebration and fear as the games begin, with mortals and immortals alike watching every move. Lyra is thrust into a deadly competition where alliances are fragile, monsters are real, and the gods' favor is as dangerous as their wrath. The stakes: survival, sovereignty, and the fate of the world.

Chosen by Hades

An outcast becomes a champion

Lyra's selection by Hades marks her as an outsider among outsiders. The other champions view her with suspicion or hostility, and the gods' politics swirl around her. Hades arms her with magical gifts—tattooed animal companions, a kiss that marks her as his, and secret relics. Their partnership is fraught with tension, desire, and the ever-present threat of betrayal. As the Labors begin, Lyra must navigate not only the deadly challenges but also the shifting loyalties of her fellow mortals. Her curse remains a shadow over every interaction, but Hades' attention offers both danger and the first taste of being truly seen.

Olympus: Games of Power

Schemes, alliances, and divine intrigue

In the halls of Olympus, the champions face not just physical trials but the manipulations of gods and mortals alike. Lyra forms uneasy alliances with Zai, Meike, and others, while Boone risks everything to help her from the shadows. The gods' rivalries spill into the games, with Athena, Zeus, and others bending rules and shaping outcomes. Hades' motives remain mysterious, his grief for Persephone and his growing feelings for Lyra in constant conflict. As the Labors grow deadlier, Lyra's survival depends on her wits, her allies, and her ability to see through the gods' games to the truths beneath.

Labors of Survival

Deadly challenges, impossible odds

Each Labor tests a different virtue—strength, courage, mind, heart—and pits the champions against monsters, puzzles, and each other. Lyra's skills as a thief and survivor are pushed to the limit. She faces hydras, minotaurs, krakens, and the treacherous politics of the gods. Allies are lost, friends die, and the cost of victory grows with every challenge. The gods' gifts are double-edged, and the line between help and manipulation blurs. Through it all, Lyra's determination to break her curse and find belonging drives her forward, even as the Crucible threatens to consume her.

Allies and Betrayals

Trust tested, hearts broken

The Crucible forges and shatters bonds. Lyra's alliance with Zai, Meike, and others is tested by betrayal, jealousy, and the gods' interference. Boone's love and sacrifice haunt her, while Hades' secrets and distance wound her deeply. The champions must choose between victory and compassion, between saving themselves and saving each other. The gods' machinations reach a fever pitch, with Athena and Zeus manipulating events to their own ends. Lyra's curse isolates her, but her loyalty and courage inspire those around her. In the end, betrayal comes from unexpected quarters, and the cost is measured in blood.

Monsters and Mortals

Death, grief, and impossible choices

The Labors claim more lives—Isabel, Meike, Dex, and others fall to monsters or the madness of the gods. Boone's death devastates Lyra, and Hades' attempts to comfort her only deepen the ache of loss and longing. The gods' cruelty is laid bare, and the champions are forced to confront the true nature of power and sacrifice. Lyra's own mortality becomes a weapon and a curse, as she faces the final challenges with nothing left to lose. The line between monster and mortal blurs, and Lyra must decide what she is willing to become to survive.

Love's Impossible Bargain

Desire, heartbreak, and the truth of love

Lyra and Hades' relationship reaches its breaking point. Their night together is both fulfillment and farewell, as Hades pushes Lyra away to protect her from the final, most dangerous Labor. The revelation that Persephone is alive, trapped in Tartarus, shatters Lyra's trust. She realizes Hades' true motive: to win the throne and free his lost queen. Heartbroken, Lyra faces the last challenge alone, her love for Hades both a wound and a source of strength. In the end, love proves both impossible and transformative, changing the fate of gods and mortals alike.

Death, Loss, and Loyalty

Sacrifice, resurrection, and the cost of victory

The final Labor is a gauntlet of monsters and betrayal. Lyra's curse, once her greatest weakness, becomes the key to victory. She saves her friends at the cost of her own life, dying in Zeus' final act of vengeance. Hades, faced with losing her forever, sacrifices his own crown and power to bring her back, making her a goddess and his queen. The Crucible ends not with a coronation, but with a choice—between power and love, between vengeance and mercy. Lyra's loyalty, not her survival, is her true virtue, and it changes the world.

The Final Gate

A new order, a new hope

With Hades and Lyra crowned as King and Queen, the old order of Olympus is broken. The surviving champions are granted boons, and the dead are given peace or a second chance. Boone is made a god, Persephone's fate is set to be challenged, and the Crucible is ended forever. The gods must reckon with the consequences of their games, and Lyra, once cursed and unloved, becomes the heart of a new era. The cost has been terrible, but hope endures. The games the gods play are over—at least for now.

Sacrifice and Sovereignty

The price of power, the promise of love

Lyra and Hades, united by love and loss, face the future together. The wounds of the past—her curse, his grief, the deaths of friends—are not easily healed, but together they are stronger. The promise of sovereignty is not just rule, but the chance to remake the world with compassion and justice. The gods' old games are ended, and a new order begins. Lyra's journey from cursed outcast to queen is complete, but the challenges of love, power, and forgiveness remain. The story ends, but the future is theirs to shape.

The Queen of the Underworld

A new beginning, a new legend

Lyra, once a thief and a pawn, is now the Queen of the Underworld, beloved by Hades and respected by gods and mortals alike. Her journey is one of transformation—from unloved child to sovereign, from survivor to savior. The Crucible has changed her, but it has also changed the world. The gods' games are over, and a new legend begins: not of power and cruelty, but of love, loyalty, and the courage to choose one's own fate. Lyra's story is not just survival—it is the making of a queen.

Pandora's Box Opens

The future uncertain, hope endures

With Persephone's fate still unresolved and the threat of the Titans looming, Lyra and Hades face new dangers. Pandora's Box, the key to Tartarus, is opened, and the world holds its breath. The story ends on the edge of a new beginning, with love, sacrifice, and the promise of change. The games gods play are never truly over, but Lyra and Hades have rewritten the rules. The future is uncertain, but hope—hard-won and fiercely defended—endures.

Characters

Lyra Keres

Cursed survivor, reluctant hero

Lyra is a mortal woman cursed by Zeus to be unloved, abandoned by her parents, and raised by the Order of Thieves. Her life is defined by loneliness, resilience, and a desperate longing for connection. Intelligent, sarcastic, and fiercely loyal, she survives by her wits and stubbornness. Her curse isolates her, but it also makes her invisible to the manipulations of gods and monsters. Chosen by Hades as his champion, Lyra's journey is one of transformation—from outcast to queen, from pawn to sovereign. Her greatest strength is not survival, but loyalty and the courage to choose compassion over victory. Her relationship with Hades is fraught with tension, desire, and heartbreak, but ultimately becomes the foundation of a new order in Olympus.

Hades

God of death, secret romantic

Hades is the enigmatic, brooding King of the Underworld, haunted by the loss of Persephone and burdened by the weight of countless souls. He is both feared and misunderstood by gods and mortals alike. His interest in Lyra begins as curiosity and strategy, but deepens into genuine affection and love. Hades is a master of secrets, always playing a longer game, but his vulnerability with Lyra reveals a longing for connection and redemption. His willingness to sacrifice power and pride for love marks his true transformation. Hades' relationship with Lyra is a study in contrasts—dominance and tenderness, manipulation and honesty, loneliness and devotion. In the end, he chooses love over sovereignty, rewriting his own legend.

Boone Runar

Loyal friend, selfless protector

Boone is a master thief in the Order, the object of Lyra's long-unrequited affection, and her closest connection to humanity. Outwardly cocky and charming, Boone is deeply loyal and protective, risking everything to help Lyra survive the Crucible. His death is a turning point for Lyra, forcing her to confront the cost of love and sacrifice. Boone's resurrection as a god is both a reward and a symbol of the new order Lyra and Hades create. His friendship with Lyra is genuine, marked by mutual respect and understanding, and his presence is a reminder that love can take many forms.

Zai Aridam

Intelligent ally, steadfast friend

Zai is the son of a previous Crucible champion, burdened by family expectations and his own frail health. Quiet, analytical, and deeply moral, Zai becomes Lyra's most trusted ally in the games. His loyalty is unwavering, and his willingness to risk everything for his friends marks him as a true hero. Zai's relationship with Lyra is one of mutual support and respect, and his actions are often guided by a desire to do what is right, even at great personal cost. His arc is one of self-discovery, as he learns to value his own worth beyond the shadow of his father.

Meike Besser

Optimistic heart, tragic loss

Meike is a champion who brings light and hope to the darkest moments of the Crucible. Her optimism, kindness, and willingness to help others make her a beloved figure among the champions. Meike's death at the hands of a manipulated ally is a devastating blow, underscoring the cruelty of the gods' games and the fragility of hope. Her memory inspires Lyra and the others to fight for a better world, and her presence lingers as a symbol of what is at stake.

Dex Soto

Ambitious rival, tragic pawn

Dex is a cunning, competitive champion, driven by a desire to save his family at any cost. His alliance with Athena and his willingness to do whatever it takes make him both a formidable rival and a tragic figure. Dex's manipulation by the gods and his eventual downfall highlight the dangers of ambition unchecked by compassion. His death is both a warning and a catalyst for change among the surviving champions.

Trinica Cain

Pragmatic survivor, maternal strength

Trinica is a school principal and a champion who brings wisdom, practicality, and a fierce protectiveness to the group. Her focus on survival and her willingness to make hard choices make her a valuable ally. Trinica's journey is one of balancing self-preservation with compassion, and her relationship with Lyra and the others is marked by mutual respect and shared hardship.

Rima Patel

Haunted prophet, reluctant leader

Rima is a neurosurgeon and Apollo's champion, gifted with prophecy she cannot control. Her visions of disaster and her fear of Hades' potential for destruction drive her decisions, often putting her at odds with Lyra. Rima's arc is one of learning to trust, to hope, and to act despite fear. Her relationship with the other champions is complex, shaped by both her gifts and her burdens.

Samuel Sebina

Wounded warrior, quiet strength

Samuel is Zeus' champion, a man of great physical power and quiet dignity. His injuries and struggles in the games reveal both vulnerability and resilience. Samuel's actions are guided by a sense of duty and honor, and his presence is a stabilizing force among the champions. His journey is one of endurance, sacrifice, and the search for meaning in a world ruled by capricious gods.

Cerberus & Charon

Guardians, loyal companions

Cerberus, the three-headed hellhound, and Charon, the ferryman of the dead, are more than mythic figures—they are Hades' closest friends and, eventually, Lyra's protectors. Cerberus' loyalty and Charon's wisdom provide guidance and support in the darkest moments. Their presence humanizes Hades and offers Lyra a sense of belonging and safety she has never known. Together, they represent the possibility of found family, even in the underworld.

Plot Devices

The Crucible & The Labors

A contest of gods, a test of mortals

The Crucible is the central narrative device—a deadly competition held every century to determine the next ruler of Olympus. Each god selects a mortal champion, and the Labors test virtues like strength, courage, mind, and heart. The structure allows for episodic challenges, shifting alliances, and escalating stakes. The Labors are both physical and psychological, blending mythic monsters, puzzles, and moral dilemmas. The device serves as a crucible for character development, forcing Lyra and the others to confront their deepest fears, desires, and loyalties. The games are also a commentary on power, agency, and the cost of survival.

Curses, Gifts, and Relics

Magic as both blessing and burden

Lyra's curse—her inability to be loved—is both a plot engine and a metaphor for isolation and resilience. The gods' gifts and relics (tattooed animal companions, magical pearls, weapons) are double-edged, offering help but also temptation and danger. These devices allow for creative problem-solving, reversals of fortune, and moments of grace or betrayal. The interplay of magic and mortality underscores the story's themes of agency, fate, and the possibility of change.

Foreshadowing and Prophecy

Visions of doom, choices of hope

Rima's uncontrollable prophecies and the recurring theme of visions (including the threat of Hades burning down the world) create tension and uncertainty. Foreshadowing is used to build suspense, hint at twists, and challenge the characters' assumptions. The prophecies are not immutable, and the story's resolution hinges on the characters' ability to choose differently, to break cycles of violence and vengeance.

Found Family and Chosen Loyalty

Bonds forged in adversity

The theme of found family is woven throughout, as Lyra, once cursed to be unloved, builds connections with Boone, Zai, Meike, and even Hades' companions. Loyalty—tested, betrayed, and ultimately affirmed—is the true virtue that allows Lyra to survive and triumph. The device of alliances and betrayals drives the emotional arc, transforming the story from one of survival to one of belonging and hope.

Narrative Structure and Emotional Arc

From isolation to sovereignty

The story's structure mirrors Lyra's journey—from outcast to champion, from pawn to queen. Each chapter and Labor is a step in her transformation, with setbacks and losses deepening her character. The emotional arc is one of longing, heartbreak, and, finally, self-acceptance and love. The narrative uses repetition (Labors, betrayals, sacrifices) to build momentum, culminating in a climax where choice, not fate, determines the outcome.

Analysis

Abigail Owen's The Games Gods Play is a modern myth that interrogates the nature of power, love, and agency in a world ruled by capricious gods. At its heart is Lyra Keres, a heroine whose curse of being unloved becomes both her greatest weakness and her unexpected salvation. The novel uses the structure of the Crucible—a deadly, divine competition—to explore themes of survival, loyalty, and the cost of hope. Through Lyra's journey, the story challenges the idea that fate is immutable, showing that even in a world of gods and monsters, choice and compassion can rewrite destiny. The relationship between Lyra and Hades is both a romance and a negotiation of power, trust, and vulnerability. Their love is hard-won, marked by sacrifice and the willingness to let go for the other's sake. The novel's greatest lesson is that true sovereignty is not about ruling others, but about claiming one's own story, forging bonds of loyalty, and daring to hope for more. In the end, The Games Gods Play is a testament to the power of found family, the courage to choose love over fear, and the possibility of redemption—even for gods.

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Review Summary

4.14 out of 5
Average of 74.2K ratings from Goodreads and Amazon.

The Games Gods Play receives mixed reviews, with praise for its engaging trials, Greek mythology elements, and entertaining plot. Critics enjoy the action sequences and Hades' character. However, some find the writing immature, characters underdeveloped, and romance forced. Readers debate whether it's better suited for YA or NA. Many compare it to Percy Jackson and The Hunger Games. Despite criticisms, fans eagerly anticipate the sequel, drawn in by the cliffhanger ending and overall enjoyment of the story's premise and execution.

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About the Author

Abigail Owen is a bestselling author of over 30 books spanning various genres, including epic romantasy, modern mythic romantasy, and paranormal romance. With a background in English Rhetoric and an MBA, Owen transitioned from tech and business roles to full-time writing. Her stories feature magical worlds, fast-paced plots, sassy heroines, and heart-filled heroes. Owen resides in Austin, Texas, with her family and is known for her love of Star Wars, skydiving, and organization. Her diverse interests and experiences inform her writing, creating rich, multifaceted narratives.

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