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The Doll and The Domination

The Doll and The Domination

by Brandi Elise Szeker 2024 625 pages
4.3
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Plot Summary

Prisoners and Puppeteers

A new hell for the heroes

Skylenna and her found family are thrown into the Vexamen Prison, a nightmarish dystopia ruled by violence, humiliation, and a twisted social order. The group—Skylenna, Dessin, Ruth, Niles, Warrose, and Marilynn—must quickly adapt to survive. The prison is a grotesque circus, where prisoners are dehumanized, starved, and forced into degrading routines. The group's bonds are tested as they navigate the daily horrors, from communal showers to public punishments. Skylenna and Dessin's relationship is a lifeline, but also a vulnerability, as the prison's power structure preys on any sign of love or weakness. The group's only hope is to stay together, keep their wits, and find a way out before the system breaks them.

The Twin Commanders

A family secret revealed in chains

The group's world is upended when they meet Kaspias, Dessin's long-lost twin brother, now a commander in the Vexamen Breed. Kaspias is a mirror of Dessin, but colder, scarred, and shaped by a life of cruelty. His presence is both a threat and a painful reminder of what Dessin could have become. The twins' reunion is fraught with tension, as Kaspias asserts his dominance and sets the rules of the prison. Consent is a twisted currency, and the threat of "Fun House Nights" looms. The revelation that Kaspias has been watching and hunting them for years adds a layer of paranoia and dread. The group must now contend with an enemy who knows them intimately—and who is family.

Survival in the Circus

Learning the rules of the game

The prison's daily routine is a grotesque performance, with "Regale Hour" serving as a twisted recess. Here, the group witnesses the brutal consequences of disobedience—dismemberment, torture, and public humiliation. They meet Helga Bee and Gerta, rebels from the East-Vexallo Mountains, who offer guidance and a sliver of hope. The rules are clear: avoid strikes, avoid attention, and never try to escape. The threat of "Fun House Night" and the Vex-Reaper punishments hang over them. The group must balance the need to lay low with the urge to fight back, all while hunger and fear gnaw at their resolve.

The Price of Loyalty

Bonds tested by hunger and violence

As the group is starved and shunned, their unity is both a strength and a liability. Dessin's protective instincts clash with Skylenna's need for agency. The group's dynamic is strained by the constant threat of violence, the humiliation of their circumstances, and the psychological warfare waged by the prison staff. The arrival of Kaspias as both tormentor and reluctant ally complicates matters. The group's loyalty is tested when they must decide how far they'll go to protect each other—and what they're willing to sacrifice for survival.

Nightmares and Night Lurkers

Haunted by trauma, hunted by monsters

The nights in Vexamen Prison are filled with terror, as monstrous prisoners—Blood Mammoths—roam the halls. The group is forced to confront their deepest fears and traumas, from Ruth's insecurity and eating disorder to Niles's burn scars and nightmares. The psychological toll of captivity is immense, and the group clings to humor, love, and small acts of kindness to stay sane. The threat of sexual violence, betrayal, and death is ever-present, and the group must rely on each other more than ever.

Blood, Betrayal, and Blood Mammoths

Violence erupts, and the past returns

A confrontation in the commissary leads to bloodshed, triggering Skylenna's traumatic memories and a violent frenzy. Kaspias seizes the opportunity to punish her, subjecting her to "The Hunt"—a deadly game of survival against the Blood Mammoths. Skylenna's journey through the void, aided by a mysterious voice, reveals her growing power and the depth of her trauma. The group is left reeling as Skylenna returns, battered but alive, and the true cost of survival becomes clear.

The Hunt and the Void

A test of power and will

Skylenna's punishment is a crucible, forcing her to confront her fears and harness her supernatural abilities. Guided by a mysterious feminine presence, she navigates the deadly maze of the prison, evading the Blood Mammoths and using the void to turn her enemies' minds against them. The experience leaves her physically and emotionally shattered, but also more powerful—and more isolated. The group's faith in each other is shaken, and the lines between victim and monster blur.

Fun House Night

A carnival of cruelty and desire

The group is forced to participate in the infamous Fun House Night, a spectacle of humiliation, violence, and sexual exploitation. The event is a test of their unity and resilience, as they are pitted against each other and the other prisoners. The use of drugs, public sex, and sadistic games pushes them to their limits. Skylenna and Dessin's love is both a weapon and a weakness, and the group must navigate the shifting alliances and betrayals that define the prison's social order.

The Breaking of Ruth

Betrayal, loss, and the shattering of hope

The group is devastated when Ruth is revealed as a traitor—an informant for Kaspias. The revelation fractures the family, and Ruth's subsequent punishment is brutal: her legs are amputated in a public spectacle. The group is consumed by grief, guilt, and rage, and the bonds that once held them together threaten to unravel. Skylenna's faith in herself and her friends is shaken to the core, and the group must find a way to heal—or be destroyed by their own pain.

The Power of the Void

Redemption, memory, and the rewriting of fate

Skylenna discovers that Ruth's betrayal was a result of Mind Phantoms—chemical brainwashing by Kaspias. Using her growing mastery of the void, Skylenna uncovers the truth and helps Ruth reclaim her identity. The group is forced to confront the limits of forgiveness, the power of love, and the possibility of redemption. Skylenna's abilities become a double-edged sword, offering hope but also exacting a terrible physical and emotional toll.

Kaspias's Redemption

A brother's sacrifice and a chance for freedom

Kaspias, transformed by Skylenna's intervention in the void, seeks redemption by helping her escape. Together, they navigate the deadly obstacles of the prison, from swamp dawpers to treacherous guards. Kaspias sacrifices himself to ensure Skylenna's freedom, dying a hero's death and reuniting with his lost family in the afterlife. Skylenna is left alone, burdened by guilt and the weight of her powers, but determined to save her friends.

Escape and Sacrifice

A desperate bid for freedom

With Skylenna gone, Dessin and the others must engineer their own escape, aided by allies old and new. The journey is fraught with danger, from monstrous beasts to the relentless pursuit of the Vexamen Breed. The group is forced to make impossible choices, sacrificing friends and allies to ensure their survival. The cost of freedom is high, and the scars—physical and emotional—will never fully heal.

The War of Angels

Prophecy fulfilled, armies gathered, and the final battle begins

Skylenna, reunited with DaiSzek and the ancient armies, leads a coalition of rebels, magical creatures, and warriors from across the world. The prophecy of the Fallen Saint and the warrior angels comes to fruition as Skylenna and Dessin take up the swords of legend. The final battle against the Vexamen Breed and the Mazonist Brothers is a cataclysmic clash of magic, fire, and willpower. The cost is immense, and not all will survive.

DaiSzek's Fire

A legend reborn in flames

In the heat of battle, Skylenna and DaiSzek unlock the true power of their bond, unleashing dragon fire upon their enemies. The tide of war turns as the armies of the ancient colonies rally behind them. The cost is high—Knightingale sacrifices herself to save DaiSzek, and the group is forever changed by the loss. The war becomes a crucible, forging new heroes and breaking old ones.

The Fall of the Mazonists

Vengeance, justice, and the end of tyranny

Skylenna and her allies confront the Mazonist Brothers, using the void to turn their own guards against them. The brothers are devoured by their creations, and the war should end—but violence, trauma, and hatred linger. Skylenna uses her powers to rewrite the memories of the Vexamen soldiers, offering them a chance at peace and breaking the cycle of violence. The cost is nearly her life, as the toll of her abilities pushes her to the brink.

Aftermath and Ashes

Grief, healing, and the struggle to rebuild

The war is over, but the wounds remain. The group mourns their losses—Knightingale, Aurick, Kaspias—and struggles to find meaning in the aftermath. Ruth must learn to live without her legs, and the group must redefine what it means to be a family. Skylenna and Dessin are reunited, but the scars of trauma and memory loss threaten their happiness. The world is changed, but the cost of peace is written in blood and ash.

The Cost of Memory

Love, loss, and the price of happiness

As the group rebuilds their lives, Skylenna and Dessin struggle to reclaim their love in the face of Dessin's altered memories. The void offers hope, but also danger, as the boundaries between life and death, memory and reality, blur. The family grows—Marilynn is pregnant, Niles finds love, and Ruth discovers her royal lineage—but the past is never far behind. The story ends on a bittersweet note, with happiness hard-won and always at risk.

The Unfinished Ending

A future uncertain, a legacy unresolved

Twenty-one years later, the next generation grapples with the legacy of their parents' trauma and heroism. The scars of the past linger, and the story is far from over. The cycle of pain, love, and redemption continues, as the children of Skylenna and Dessin/Kane search for their own place in a world shaped by monsters and angels. The story ends with the promise of more to come—and the haunting question of whether true healing is ever possible.

Characters

Skylenna Ambrose

Haunted survivor, reluctant savior

Skylenna is the emotional and spiritual center of the story—a woman forged by trauma, loss, and the relentless demands of survival. Her journey is one of transformation: from victim to leader, from broken doll to warrior angel. Skylenna's powers—her ability to enter the void, rewrite memories, and judge souls—are both a gift and a curse, exacting a terrible toll on her body and mind. Her love for Dessin/Kane is the anchor that keeps her from being consumed by darkness, but it is also a source of vulnerability. Skylenna's relationships—with Ruth, Niles, Warrose, Marilynn, and her animal companions—are the threads that hold her together. Her greatest fear is becoming the monster she fights, and her greatest hope is to build a family and a future free from the cycles of abuse and violence that have defined her life.

Dessin/Kane Valdawell

Fragmented protector, tormented lover

Dessin is a man of many faces—literally, as he is a system of alters born from childhood trauma and abuse. As Patient Thirteen, he is both feared and revered, a master of violence and survival. His love for Skylenna is the one constant in his fractured existence, but it is threatened by the manipulations of Kaspias, Masten, and the Mind Phantoms. Dessin's journey is one of self-discovery and healing, as he learns to trust, to forgive, and to reclaim the memories that make him whole. His relationship with his twin brother Kaspias is a source of pain and redemption, and his bond with his alters—Kane, Greystone, Kalidus, and others—reflects the complexity of his inner world. Dessin's struggle is to reconcile the monster he was made to be with the man he wants to become.

Ruth Mazonist

Soul sister, broken by betrayal

Ruth is Skylenna's best friend and the heart of the found family. Her journey is one of self-acceptance, resilience, and the search for belonging. Ruth's struggles with body image, eating disorders, and insecurity are compounded by the trauma of betrayal—both real and manufactured. Her amputation is a physical manifestation of the emotional wounds she carries, and her recovery is a testament to the power of love and community. Ruth's relationship with Warrose is a slow-burning romance, built on mutual respect, banter, and shared pain. Her discovery of her royal lineage adds a layer of complexity to her identity, forcing her to reconcile her past with her future.

Niles Offborth

Comic relief, wounded hero

Niles is the group's heart and humor, using jokes and levity to mask deep wounds. A survivor of abuse and a victim of the system, Niles's journey is one of self-worth and courage. His loyalty to Skylenna and Ruth is unwavering, and his willingness to sacrifice himself for his friends is both heroic and tragic. Niles's romance with Marilynn is a source of hope and healing, offering him the love and acceptance he has always craved. His relationship with Chekiss, his surrogate father, grounds him and gives him a sense of family.

Warrose

Stoic guardian, gentle giant

Warrose is the group's protector, a man shaped by hardship and loss. His gruff exterior hides a deep well of compassion, especially for Ruth, whom he loves fiercely. Warrose's journey is one of vulnerability—learning to open up, to accept help, and to believe in his own worth. His bond with animals and his connection to the ancient colonies make him a bridge between worlds. Warrose's loyalty is absolute, and his willingness to fight for his family is both his greatest strength and his greatest weakness.

Marilynn

Mysterious ally, bearer of prophecy

Marilynn is an enigmatic figure, marked by her past with Aurick and her role in the unfolding prophecy. Her quiet strength and resourcefulness make her an invaluable member of the group, and her pregnancy adds urgency to their quest for freedom. Marilynn's relationship with Niles is a slow burn, built on mutual respect and shared trauma. Her knowledge of the ancient prophecies and her connection to the magical world make her a key player in the final battle.

Kaspias Valdawell

Lost twin, tragic redeemer

Kaspias is Dessin's twin brother, raised in cruelty and shaped into a weapon by the Vexamen Breed. His journey is one of corruption, betrayal, and ultimately, redemption. Kaspias's transformation—brought about by Skylenna's intervention in the void—offers a glimmer of hope that even the most broken can be healed. His sacrifice to save Skylenna is a turning point in the story, and his reunion with his family in the afterlife is a moment of bittersweet closure.

DaiSzek

Mythic beast, loyal companion

DaiSzek is more than a pet—he is a symbol of hope, power, and the ancient magic that runs through the world. His bond with Skylenna is unbreakable, and his ability to breathe fire is a manifestation of their shared destiny. DaiSzek's journey is one of loyalty and sacrifice, and his grief at the loss of Knightingale is a reminder of the cost of war. He is both a weapon and a comfort, a reminder that even in the darkest times, there is light.

Knightingale

Fierce friend, ultimate sacrifice

Knightingale is DaiSzek's companion and a symbol of courage and loyalty. Her sacrifice to save DaiSzek and the group is a moment of profound loss, underscoring the theme that true heroism often comes at the highest price. Knightingale's spirit lives on in the legacy of the warrior angels and the bonds of family.

The Mazonist Brothers (Malcolm and Maxwell)

Tyrants, architects of suffering

The Mazonist Brothers are the embodiment of the corrupt, patriarchal system that has shaped the world's suffering. Their cruelty, manipulation, and hunger for power drive the events of the story, and their downfall is both a moment of justice and a reminder that the scars of tyranny linger long after the tyrants are gone.

Plot Devices

The Void and Memory Manipulation

A supernatural realm of trauma and healing

The void is the central metaphysical device of the story—a liminal space where Skylenna can access, rewrite, and judge the memories and souls of others. It is both a weapon and a sanctuary, allowing her to heal, punish, or redeem. The void is used to reveal hidden truths (such as Ruth's brainwashing), to rewrite the past (as with Kaspias), and to break the cycle of violence (by altering the memories of the Vexamen soldiers). The cost of using the void is immense, exacting a physical and emotional toll on Skylenna and threatening to consume her. The device is also used to explore themes of trauma, identity, and the possibility of change.

Dissociative Identity and Alters

A fractured mind as both shield and prison

Dessin's system of alters is a narrative device that explores the impact of trauma, the complexity of identity, and the struggle for self-acceptance. The alters—Kane, Greystone, Kalidus, and others—offer different perspectives, strengths, and vulnerabilities. The use of Mind Phantoms to manipulate Dessin's memories is a plot device that raises questions about the nature of love, trust, and reality. The journey to reclaim lost memories and heal the system is a metaphor for the broader struggle to overcome abuse and reclaim agency.

Prophecy and Destiny

Ancient predictions shaping modern fates

The story is driven by prophecies—of the Fallen Saint, the warrior angels, and the gathering of the ancient colonies. These prophecies create a sense of inevitability, but also raise questions about free will, sacrifice, and the cost of fulfilling destiny. The characters must navigate the tension between fate and choice, and the fulfillment of prophecy is both a triumph and a tragedy.

Found Family and Chosen Bonds

Love as resistance and salvation

The group's bond is the emotional core of the story, providing strength, hope, and a reason to fight. The found family is tested by betrayal, loss, and the horrors of the prison, but it endures. The theme of chosen family is contrasted with the biological families that have failed or betrayed the characters, and the story suggests that true family is built on love, loyalty, and sacrifice.

Cycles of Abuse and Redemption

Breaking the chains of the past

The story is a meditation on the cycles of abuse—how trauma is passed down, how systems of power perpetuate suffering, and how individuals can choose to break the cycle. Redemption is possible, but it comes at a cost. The use of memory manipulation, the rewriting of fate, and the willingness to forgive are all devices used to explore the possibility of healing and change.

Foreshadowing and Nonlinear Narrative

Hints of the future, echoes of the past

The story uses foreshadowing—through prophecy, dreams, and the void—to create suspense and deepen the emotional impact. The nonlinear structure, with flashbacks, visions, and jumps in time, reflects the fractured nature of trauma and memory. The epilogue, set twenty-one years later, foreshadows the next generation's struggles and the unfinished nature of healing.

Analysis

A dark, unflinching exploration of trauma, love, and the struggle for redemption

The Doll and The Domination is a harrowing journey through the depths of human suffering and the heights of resilience. Set in a dystopian world that magnifies the horrors of abuse, misogyny, and power, the novel uses the prison as both a literal and metaphorical crucible. The story's power lies in its refusal to flinch from pain—physical, emotional, and psychological—while also insisting on the possibility of healing and hope. The use of supernatural devices (the void, memory manipulation, alters) allows the narrative to explore trauma in ways that are both fantastical and deeply real. The found family at the heart of the story is a testament to the power of chosen bonds, and the willingness to fight for each other is both their salvation and their curse. The novel's treatment of DID, while symbolic and not clinically accurate, serves as a metaphor for the ways in which trauma fragments and reshapes identity. The ending is intentionally unresolved, reflecting the reality that healing is ongoing, and that the scars of the past shape the future. Ultimately, the book is a call to empathy, to the necessity of confronting darkness, and to the belief that even in the most broken places, love can endure.

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