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SoBrief
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The Product Book
by Product School • 2017
Finding the right problem, proving it cheaply, leading the team to ship: the PM's craft.
4.09
2k+
The Product Book Summary
The Product Book 97%
Finding the right problem, proving it cheaply, leading the team to ship: the PM's craft.
by Product School 2017
4.09
2k+ ratings
Strategize
by Roman Pichler • 2016
Product roadmaps stuffed with features are fiction. How to build ones that actually steer.
4.01
990
Strategize Summary
Strategize 97%
Product roadmaps stuffed with features are fiction. How to build ones that actually steer.
by Roman Pichler 2016
4.01
990 ratings
Lean Inception
by Paulo Caroli • 2018
The workshop recipe that aligns a team and defines the right MVP, no code needed.
4.07
446
Lean Inception Summary
Lean Inception 97%
The workshop recipe that aligns a team and defines the right MVP, no code needed.
by Paulo Caroli 2018
4.07
446 ratings
My Product Management Toolkit
by Marc Abraham • 2018
How to say no to good ideas, test assumptions cheaply, and influence teams without authority.
4.05
184
My Product Management Toolkit Summary
My Product Management Toolkit 96%
How to say no to good ideas, test assumptions cheaply, and influence teams without authority.
by Marc Abraham 2018
4.05
184 ratings
Escaping the Build Trap
by Melissa Perri • 2018
Feature factories ship output. Products need outcomes. The framework for making the switch.
4.28
5k+
Escaping the Build Trap Summary
Escaping the Build Trap 96%
Feature factories ship output. Products need outcomes. The framework for making the switch.
by Melissa Perri 2018
4.28
5k+ ratings
Product Leadership
by Richard Banfield • 2017
Building products and leading product teams are two different skills. Most PMs only learn the first.
3.65
1k+
Product Leadership Summary
Product Leadership 96%
Building products and leading product teams are two different skills. Most PMs only learn the first.
by Richard Banfield 2017
3.65
1k+ ratings
Product Roadmaps Relaunched
by C. Todd Lombardo • 2017
Stop promising features: build a roadmap that communicates strategy and embraces change.
4.10
1k+
Product Roadmaps Relaunched Summary
Product Roadmaps Relaunched 96%
Stop promising features: build a roadmap that communicates strategy and embraces change.
by C. Todd Lombardo 2017
4.10
1k+ ratings
Product Operations
by Melissa Perri • 2023
The missing function that turns product management from an art into a repeatable system at scale.
3.86
302
Product Operations Summary
Product Operations 96%
The missing function that turns product management from an art into a repeatable system at scale.
by Melissa Perri 2023
3.86
302 ratings
42 Rules of Product Management (2nd Edition)
by Brian Lawley • 2010
Passion fades. The real playbook: market obsession, firm no's, and evidence over ego.
3.75
150
42 Rules of Product Management (2nd Edition) Summary
42 Rules of Product Management (2nd Edition) 96%
Passion fades. The real playbook: market obsession, firm no's, and evidence over ego.
by Brian Lawley 2010
3.75
150 ratings
Evidence-Guided
by Itamar Gilad • 2023
Why most product teams ship the wrong features, and the framework that stops them.
4.46
178
Evidence-Guided Summary
Evidence-Guided 96%
Why most product teams ship the wrong features, and the framework that stops them.
by Itamar Gilad 2023
4.46
178 ratings
The Lean Product Playbook
by Dan Olsen • 2015
Test cheaply, validate early, build what customers pay for: a product manager's lean playbook.
4.27
4k+
The Lean Product Playbook Summary
The Lean Product Playbook 96%
Test cheaply, validate early, build what customers pay for: a product manager's lean playbook.
by Dan Olsen 2015
4.27
4k+ ratings
Outcomes Over Output
by Josh Seiden • 2019
Stop asking what to build and start asking what your customers should do differently.
4.33
2k+
Outcomes Over Output Summary
Outcomes Over Output 96%
Stop asking what to build and start asking what your customers should do differently.
by Josh Seiden 2019
4.33
2k+ ratings
Lean Vs. Agile Vs. Design Thinking
by Jeff Gothelf • 2017
Agile for engineers, Lean for product, Design Thinking for design. The power is where they meet.
3.74
704
Lean Vs. Agile Vs. Design Thinking Summary
Lean Vs. Agile Vs. Design Thinking 96%
Agile for engineers, Lean for product, Design Thinking for design. The power is where they meet.
by Jeff Gothelf 2017
3.74
704 ratings
Value Proposition Design
by Alexander Osterwalder • 2013
Map customer needs to product features with a single canvas, and kill the offerings nobody wants.
4.21
7k+
Value Proposition Design Summary
Value Proposition Design 96%
Map customer needs to product features with a single canvas, and kill the offerings nobody wants.
by Alexander Osterwalder 2013
4.21
7k+ ratings
Cracking the PM Career
by Jackie Bavaro • 2021
A PM career is built on skills no job description covers. A manual for the gaps.
4.37
252
Cracking the PM Career Summary
Cracking the PM Career 96%
A PM career is built on skills no job description covers. A manual for the gaps.
by Jackie Bavaro 2021
4.37
252 ratings
Product Management in Practice
by Matt Lemay • 2017
The product manager's real job is connecting people and navigating chaos, not choosing frameworks.
4.35
1k+
Product Management in Practice Summary
Product Management in Practice 96%
The product manager's real job is connecting people and navigating chaos, not choosing frameworks.
by Matt Lemay 2017
4.35
1k+ ratings
When Coffee and Kale Compete
by Alan Klement • 2018
Stop asking what features to add. Ask what progress your customer is trying to make.
4.01
696
When Coffee and Kale Compete Summary
When Coffee and Kale Compete 96%
Stop asking what features to add. Ask what progress your customer is trying to make.
by Alan Klement 2018
4.01
696 ratings
Insanely Simple
by Ken Segall • 2012
Apple's secret: a hatred of complexity that governs teams, products, marketing. An insider explains.
3.91
6k+
Insanely Simple Summary
Insanely Simple 96%
Apple's secret: a hatred of complexity that governs teams, products, marketing. An insider explains.
by Ken Segall 2012
3.91
6k+ ratings
What Would Apple Do?
by Dirk Beckmann • 2013
The design and business rules Apple uses to dominate industries, and how to steal them.
3.21
43
What Would Apple Do? Summary
What Would Apple Do? 96%
The design and business rules Apple uses to dominate industries, and how to steal them.
by Dirk Beckmann 2013
3.21
43 ratings
The Product Manager's Survival Guide
by Steven Haines • 2013
Run your product like a business: the full playbook for strategy, customers, launch, and metrics.
3.63
449
The Product Manager's Survival Guide Summary
The Product Manager's Survival Guide 96%
Run your product like a business: the full playbook for strategy, customers, launch, and metrics.
by Steven Haines 2013
3.63
449 ratings
Sprint
by Jake Knapp • 2016
The five-day sprint that replaces endless debate with sketch, decide, prototype, and test.
4.18
24k+
Sprint Summary
Sprint 96%
The five-day sprint that replaces endless debate with sketch, decide, prototype, and test.
by Jake Knapp 2016
4.18
24k+ ratings
The Steve Jobs Way
by Jay Elliot • 2009
Apple insider reveals the product and talent rules that built the world's most valuable company.
3.87
5k+
The Steve Jobs Way Summary
The Steve Jobs Way 96%
Apple insider reveals the product and talent rules that built the world's most valuable company.
by Jay Elliot 2009
3.87
5k+ ratings
Click
by Jake Knapp • 2025
Find what customers actually want in five days, with five people, before you build anything.
4.10
372
Click Summary
Click 95%
Find what customers actually want in five days, with five people, before you build anything.
by Jake Knapp 2025
4.10
372 ratings
UX Strategy
by Jaime Levy • 2014
Stop building what nobody asked for: a research-to-launch playbook for digital product teams.
3.94
1k+
UX Strategy Summary
UX Strategy 95%
Stop building what nobody asked for: a research-to-launch playbook for digital product teams.
by Jaime Levy 2014
3.94
1k+ ratings
Innovation Games
by Luke Hohmann • 2006
Turn customer discovery into a game: the play-based way to uncover what buyers really need.
3.98
305
Innovation Games Summary
Innovation Games 95%
Turn customer discovery into a game: the play-based way to uncover what buyers really need.
by Luke Hohmann 2006
3.98
305 ratings
The Product-Led Playbook
by Wes Bush • 2024
Your product can close deals. The system for unlocking self-serve revenue with a tiny team.
4.42
55
The Product-Led Playbook Summary
The Product-Led Playbook 95%
Your product can close deals. The system for unlocking self-serve revenue with a tiny team.
by Wes Bush 2024
4.42
55 ratings
Design Sprint
by Richard Banfield • 2015
Five days, one room, a tested prototype: the workshop that tells you what to build next.
3.79
219
Design Sprint Summary
Design Sprint 95%
Five days, one room, a tested prototype: the workshop that tells you what to build next.
by Richard Banfield 2015
3.79
219 ratings
What Customers Want
by Anthony W. Ulwick • 2005
Customers can't design your product. Their unmet success metrics, scored by a single algorithm, can.
4.03
617
What Customers Want Summary
What Customers Want 95%
Customers can't design your product. Their unmet success metrics, scored by a single algorithm, can.
by Anthony W. Ulwick 2005
4.03
617 ratings
Obviously Awesome
by April Dunford • 2019
Your product landed in the wrong market without you noticing. The step-by-step fix.
4.24
4k+
Obviously Awesome Summary
Obviously Awesome 95%
Your product landed in the wrong market without you noticing. The step-by-step fix.
by April Dunford 2019
4.24
4k+ ratings
Validating Product Ideas
by Tomer Sharon • 2016
Know if anyone wants it before you build. Lean experiments for testing product ideas, fast.
4.10
289
Validating Product Ideas Summary
Validating Product Ideas 95%
Know if anyone wants it before you build. Lean experiments for testing product ideas, fast.
by Tomer Sharon 2016
4.10
289 ratings
Transformed
by Marty Cagan • 2024
The three-part shift for turning a feature factory into an innovation engine.
3.91
1k+
Transformed Summary
Transformed 95%
The three-part shift for turning a feature factory into an innovation engine.
by Marty Cagan 2024
3.91
1k+ ratings
Lean UX
by Jeff Gothelf • 2012
Kill the wireframes: a system for testing UX assumptions one sprint at a time.
3.99
7k+
Lean UX Summary
Lean UX 95%
Kill the wireframes: a system for testing UX assumptions one sprint at a time.
by Jeff Gothelf 2012
3.99
7k+ ratings
Loved
by Martina Lauchengco • 2022
Product marketing isn't a support function. Four strategic roles make it the growth engine.
3.85
664
Loved Summary
Loved 95%
Product marketing isn't a support function. Four strategic roles make it the growth engine.
by Martina Lauchengco 2022
3.85
664 ratings
The Jobs To Be Done Playbook
by Jim Kalbach • 2020
Products get hired, not bought. The playbook for discovering the job your customers need done.
4.06
419
The Jobs To Be Done Playbook Summary
The Jobs To Be Done Playbook 95%
Products get hired, not bought. The playbook for discovering the job your customers need done.
by Jim Kalbach 2020
4.06
419 ratings
The Right It
by Alberto Savoia • 2019
Skill can't save an unwanted idea. Fast, cheap experiments that test market demand before building.
4.30
850
The Right It Summary
The Right It 95%
Skill can't save an unwanted idea. Fast, cheap experiments that test market demand before building.
by Alberto Savoia 2019
4.30
850 ratings
Agile Product Management with Scrum
by Roman Pichler • 2008
A single backlog, a vision that sells, and the rules for shipping what customers actually want.
3.84
2k+
Agile Product Management with Scrum Summary
Agile Product Management with Scrum 95%
A single backlog, a vision that sells, and the rules for shipping what customers actually want.
by Roman Pichler 2008
3.84
2k+ ratings
Principles of Product Management
by Peter Yang • 2020
The PM playbook: land the job, earn trust, and survive your make-or-break first 30 days.
4.03
156
Principles of Product Management Summary
Principles of Product Management 95%
The PM playbook: land the job, earn trust, and survive your make-or-break first 30 days.
by Peter Yang 2020
4.03
156 ratings
Designing Products People Love
by Scott Hurff • 2015
Most products fail in their empty and error states: a playbook for designing all five.
4.11
271
Designing Products People Love Summary
Designing Products People Love 95%
Most products fail in their empty and error states: a playbook for designing all five.
by Scott Hurff 2015
4.11
271 ratings
Ask Your Developer
by Jeff Lawson • 2021
Your business now runs on software. Here is how to lead the people who build it.
4.21
1k+
Ask Your Developer Summary
Ask Your Developer 95%
Your business now runs on software. Here is how to lead the people who build it.
by Jeff Lawson 2021
4.21
1k+ ratings
Lean B2B
by Étienne Garbugli • 2014
Consumer startup advice fails B2B. A lean method for finding problems that unlock enterprise sales.
4.17
244
Lean B2B Summary
Lean B2B 95%
Consumer startup advice fails B2B. A lean method for finding problems that unlock enterprise sales.
by Étienne Garbugli 2014
4.17
244 ratings
How to Think Like Steve Jobs
by Daniel Smith • 2013
The outsider mindset, the design obsession, the comeback: ten Jobs principles you can actually use.
3.62
634
How to Think Like Steve Jobs Summary
How to Think Like Steve Jobs 95%
The outsider mindset, the design obsession, the comeback: ten Jobs principles you can actually use.
by Daniel Smith 2013
3.62
634 ratings
The Lean Entrepreneur
by Brant Cooper • 2012
Your vision is worthless until tested. Find real customers, build what sells.
4.11
2k+
The Lean Entrepreneur Summary
The Lean Entrepreneur 95%
Your vision is worthless until tested. Find real customers, build what sells.
by Brant Cooper 2012
4.11
2k+ ratings
Impact Mapping
by Gojko Adzic • 2012
Software ships, but results don't. Tie every feature to a business goal with visual planning.
4.06
1k+
Impact Mapping Summary
Impact Mapping 95%
Software ships, but results don't. Tie every feature to a business goal with visual planning.
by Gojko Adzic 2012
4.06
1k+ ratings
Modern CTO
by Joel Beasley • 2018
Great developers fail as CTOs until they learn leading, shipping, and hard calls.
3.42
267
Modern CTO Summary
Modern CTO 95%
Great developers fail as CTOs until they learn leading, shipping, and hard calls.
by Joel Beasley 2018
3.42
267 ratings
Sense and Respond
by Jeff Gothelf • 2017
Plans break when markets shift fast. The winners listen, experiment, and adapt without waiting.
4.02
540
Sense and Respond Summary
Sense and Respond 95%
Plans break when markets shift fast. The winners listen, experiment, and adapt without waiting.
by Jeff Gothelf 2017
4.02
540 ratings
The Startup Owner's Manual Strategy Guide
by Steve Blank • 2012
The original playbook for founders: stop guessing, start testing, find a business model that scales.
4.28
109
The Startup Owner's Manual Strategy Guide Summary
The Startup Owner's Manual Strategy Guide 95%
The original playbook for founders: stop guessing, start testing, find a business model that scales.
by Steve Blank 2012
4.28
109 ratings
Start at the End
by Matt Wallaert • 2019
Most products try to motivate. The ones that stick remove what's in the way.
3.81
433
Start at the End Summary
Start at the End 95%
Most products try to motivate. The ones that stick remove what's in the way.
by Matt Wallaert 2019
3.81
433 ratings
Nail It then Scale It
by Nathan Furr • 2010
Most startups die building what nobody needs. Find a real pain, solve it tight, grow only then.
4.12
939
Nail It then Scale It Summary
Nail It then Scale It 95%
Most startups die building what nobody needs. Find a real pain, solve it tight, grow only then.
by Nathan Furr 2010
4.12
939 ratings
The Startup Playbook
by David S. Kidder • 2012
Forty founders. One playbook. The principles for product-market fit, pivoting, and scaling.
3.78
584
The Startup Playbook Summary
The Startup Playbook 95%
Forty founders. One playbook. The principles for product-market fit, pivoting, and scaling.
by David S. Kidder 2012
3.78
584 ratings
High Growth Handbook
by Elad Gil • 2018
The playbook for scaling from ten to ten thousand without the usual breakdowns.
4.08
3k+
High Growth Handbook Summary
High Growth Handbook 95%
The playbook for scaling from ten to ten thousand without the usual breakdowns.
by Elad Gil 2018
4.08
3k+ ratings
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