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SoBrief
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Clean Code
by Robert C. Martin • 2007
Unreadable code makes every change a gamble. The craft rules for code that stays maintainable.
4.35
24k+
Clean Code Summary
Clean Code
Unreadable code makes every change a gamble. The craft rules for code that stays maintainable.
by Robert C. Martin 2007
4.35
24k+ ratings
A Philosophy of Software Design
by John Ousterhout • 2018
Your codebase rots from the inside out. The design skill that stops it.
4.22
5k+
A Philosophy of Software Design Summary
A Philosophy of Software Design
Your codebase rots from the inside out. The design skill that stops it.
by John Ousterhout 2018
4.22
5k+ ratings
Clean Architecture
by Robert C. Martin • 2017
Why your database should never be the center: building business logic that outlives its frameworks.
4.21
7k+
Clean Architecture Summary
Clean Architecture
Why your database should never be the center: building business logic that outlives its frameworks.
by Robert C. Martin 2017
4.21
7k+ ratings
Building Microservices
by Sam Newman • 2014
Break the monolith: how to carve out autonomous services that deploy fast and evolve independently.
4.22
5k+
Building Microservices Summary
Building Microservices
Break the monolith: how to carve out autonomous services that deploy fast and evolve independently.
by Sam Newman 2014
4.22
5k+ ratings
Team Topologies
by Matthew Skelton • 2019
Your org chart shapes your software; four team patterns to turn that into speed.
4.18
6k+
Team Topologies Summary
Team Topologies
Your org chart shapes your software; four team patterns to turn that into speed.
by Matthew Skelton 2019
4.18
6k+ ratings
Architecture Patterns with Python
by Harry Percival • 2020
The patterns that keep business logic clean when databases, queues, and APIs keep changing.
4.40
497
Architecture Patterns with Python Summary
Architecture Patterns with Python
The patterns that keep business logic clean when databases, queues, and APIs keep changing.
by Harry Percival 2020
4.40
497 ratings
Kubernetes Patterns
by Bilgin Ibryam • 2019
Stop wiring containers by hand. 30+ patterns for cloud-native apps on Kubernetes.
4.31
216
Kubernetes Patterns Summary
Kubernetes Patterns
Stop wiring containers by hand. 30+ patterns for cloud-native apps on Kubernetes.
by Bilgin Ibryam 2019
4.31
216 ratings
Implementing Domain-Driven Design
by Vaughn Vernon • 2013
Software that understands your business: the implementation patterns for domain-driven design.
4.05
1k+
Implementing Domain-Driven Design Summary
Implementing Domain-Driven Design
Software that understands your business: the implementation patterns for domain-driven design.
by Vaughn Vernon 2013
4.05
1k+ ratings
Java Concurrency in Practice
by Brian Goetz • 2005
Concurrency bugs come from shared mutable state. The Java tools and patterns that eliminate them.
4.48
3k+
Java Concurrency in Practice Summary
Java Concurrency in Practice
Concurrency bugs come from shared mutable state. The Java tools and patterns that eliminate them.
by Brian Goetz 2005
4.48
3k+ ratings
Production-Ready Microservices
by Susan J. Fowler • 2016
Your microservice isn't production-ready by default. Here's the org-wide framework to change that.
3.82
460
Production-Ready Microservices Summary
Production-Ready Microservices
Your microservice isn't production-ready by default. Here's the org-wide framework to change that.
by Susan J. Fowler 2016
3.82
460 ratings
Game Programming Patterns
by Robert Nystrom • 2011
The programming patterns that make game code resilient to change, and the ones that don't.
4.49
2k+
Game Programming Patterns Summary
Game Programming Patterns
The programming patterns that make game code resilient to change, and the ones that don't.
by Robert Nystrom 2011
4.49
2k+ ratings
Design Patterns
by Erich Gamma • 1994
Twenty-three reusable design solutions that became the shared grammar of object-oriented software.
4.20
12k+
Design Patterns Summary
Design Patterns
Twenty-three reusable design solutions that became the shared grammar of object-oriented software.
by Erich Gamma 1994
4.20
12k+ ratings
Learning JavaScript Design Patterns
by Addy Osmani • 2011
Design patterns translated for React: hooks, modules, and the rendering approach your app needs.
3.83
542
Learning JavaScript Design Patterns Summary
Learning JavaScript Design Patterns
Design patterns translated for React: hooks, modules, and the rendering approach your app needs.
by Addy Osmani 2011
3.83
542 ratings
API Design Patterns
by J.J. Geewax • 2020
Most APIs get 90% of the way with standard methods. The patterns that handle the rest.
3.86
146
API Design Patterns Summary
API Design Patterns
Most APIs get 90% of the way with standard methods. The patterns that handle the rest.
by J.J. Geewax 2020
3.86
146 ratings
Beautiful Architecture
by Diomidis Spinellis • 2008
Software guards its internals. Emacs shipped a Lisp interpreter and let users rewrite everything.
3.42
171
Beautiful Architecture Summary
Beautiful Architecture
Software guards its internals. Emacs shipped a Lisp interpreter and let users rewrite everything.
by Diomidis Spinellis 2008
3.42
171 ratings
Madly, Deeply
by Alan Rickman • 2022
Systems must evolve, not freeze: automated guardrails, small batches, and teams shaped for change.
3.58
17k+
Madly, Deeply Summary
Madly, Deeply
Systems must evolve, not freeze: automated guardrails, small batches, and teams shaped for change.
by Alan Rickman 2022
3.58
17k+ ratings
Refactoring to Patterns
by Joshua Kerievsky • 2004
How to transform tangled code into textbook patterns one small, safe step at a time.
4.05
1k+
Refactoring to Patterns Summary
Refactoring to Patterns
How to transform tangled code into textbook patterns one small, safe step at a time.
by Joshua Kerievsky 2004
4.05
1k+ ratings
REST API Design Rulebook
by Mark Masse • 2011
Why most REST APIs fail, and the rules for URIs, methods, and caching that fix them.
3.34
294
REST API Design Rulebook Summary
REST API Design Rulebook
Why most REST APIs fail, and the rules for URIs, methods, and caching that fix them.
by Mark Masse 2011
3.34
294 ratings
Web Scalability for Startup Engineers
by Artur Ejsmont • 2015
The startup engineer's guide to scaling: design principles that prevent the need for more hardware.
4.50
343
Web Scalability for Startup Engineers Summary
Web Scalability for Startup Engineers
The startup engineer's guide to scaling: design principles that prevent the need for more hardware.
by Artur Ejsmont 2015
4.50
343 ratings
Software Architecture Patterns
by Mark Richards • 2015
Five architecture patterns, their trade-offs, and how to pick the one your system actually needs.
3.65
498
Software Architecture Patterns Summary
Software Architecture Patterns
Five architecture patterns, their trade-offs, and how to pick the one your system actually needs.
by Mark Richards 2015
3.65
498 ratings
Object-Oriented Software Construction
by Bertrand Meyer • 1988
Before running code, define the contract: how agreements between objects produce reliable software.
4.04
271
Object-Oriented Software Construction Summary
Object-Oriented Software Construction
Before running code, define the contract: how agreements between objects produce reliable software.
by Bertrand Meyer 1988
4.04
271 ratings
Domain-Driven Design Quickly
by Floyd Marinescu • 2006
Business and code speak different languages. The modeling method that forces them to share one.
3.59
572
Domain-Driven Design Quickly Summary
Domain-Driven Design Quickly
Business and code speak different languages. The modeling method that forces them to share one.
by Floyd Marinescu 2006
3.59
572 ratings
Software Architect’s Handbook
by Joseph Ingeno • 2018
Your architecture choices outlive your code. A field manual for making them count.
4.08
61
Software Architect’s Handbook Summary
Software Architect’s Handbook
Your architecture choices outlive your code. A field manual for making them count.
by Joseph Ingeno 2018
4.08
61 ratings
Architecting for Scale
by Lee Atchison • 2016
Features fail when the app is down. A field manual for systems that survive real-world decay.
3.57
229
Architecting for Scale Summary
Architecting for Scale
Features fail when the app is down. A field manual for systems that survive real-world decay.
by Lee Atchison 2016
3.57
229 ratings
The Software Architect Elevator
by Gregor Hohpe • 2020
Vertical commute: connecting boardroom strategy to shipping code without getting thrown off either.
4.38
673
The Software Architect Elevator Summary
The Software Architect Elevator
Vertical commute: connecting boardroom strategy to shipping code without getting thrown off either.
by Gregor Hohpe 2020
4.38
673 ratings
12 Essential Skills for Software Architects
by Dave Hendricksen • 2011
Code gets you in the room. The interpersonal skills that actually get your architecture adopted.
3.67
124
12 Essential Skills for Software Architects Summary
12 Essential Skills for Software Architects
Code gets you in the room. The interpersonal skills that actually get your architecture adopted.
by Dave Hendricksen 2011
3.67
124 ratings
Lean Architecture
by James O. Coplien • 2010
The missing piece of Agile: an architecture that mirrors how users think, built by everyone early.
3.23
178
Lean Architecture Summary
Lean Architecture
The missing piece of Agile: an architecture that mirrors how users think, built by everyone early.
by James O. Coplien 2010
3.23
178 ratings
Game Development Patterns and Best Practices
by John P. Doran • 2017
Design patterns that ship games: when to use each and how they prevent late-stage collapse.
3.90
20
Game Development Patterns and Best Practices Summary
Game Development Patterns and Best Practices
Design patterns that ship games: when to use each and how they prevent late-stage collapse.
by John P. Doran 2017
3.90
20 ratings
97 Things Every Software Architect Should Know
by Richard Monson-Haefel • 2009
Code is the easy part. Learn the business, communication, and simplicity that make an architect.
3.62
783
97 Things Every Software Architect Should Know Summary
97 Things Every Software Architect Should Know
Code is the easy part. Learn the business, communication, and simplicity that make an architect.
by Richard Monson-Haefel 2009
3.62
783 ratings
Domain-Driven Design
by Eric Evans • 2003
Software's hardest problem isn't code; it's the shared vocabulary between experts and developers.
4.15
6k+
Domain-Driven Design Summary
Domain-Driven Design
Software's hardest problem isn't code; it's the shared vocabulary between experts and developers.
by Eric Evans 2003
4.15
6k+ ratings
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