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Wrath of the Sun

Wrath of the Sun

by A.E. Rayne 2022 730 pages
4.69
1.3K ratings
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Plot Summary

Blood, Oaths, and Shadows

A kingdom in uneasy peace

The story opens with Alekka's fragile calm, as King Reinar Vilander and his allies try to rebuild after war. But blood and sweat stain the land, and the gods' absence leaves mortals anxious. Reinar, still haunted by past wounds, trains with his men, while Alys Bergstrom, a powerful dreamer, sharpens her skills in exile. Both are bound by oaths and secrets—Reinar to his people, Alys to a bargain with her mother, Mirella. The shadow of Tarl Brava, Lord of Orvala, looms in the North, gathering strength. The gods, once protectors, are now silent or dead, and the mortals sense that the peace is only a pause before the storm.

The Dreamer's Bargain

A desperate pact for survival

Alys reveals to Helgi that she bargained with her mother, Mirella, to save Reinar from a deadly curse. The price: deliver Solveigh and her newborn to Orvala. This secret gnaws at Alys, who dreads betraying her friend. Meanwhile, dreamers like Eddeth and Raf sense the gods' shifting allegiances and the growing threat of Mirella's magic. The North's ambitions are clear—Tarl Brava's fleet grows, and Mirella's visions drive her to unlock ancient power. The mortals' fates are tangled in the gods' games, and every promise comes with a cost.

Gods in Hiding

Divine power in exile

Sigurd, Thenor's son, journeys through the frozen North with Tulia, Sappa, and Tikas, guided by Omani's moon. They seek the meaning behind Thenor's last words and the location of the Sun Torc, a relic of unimaginable power. The gods are fractured: Alari, the new Queen of the Gods, schemes in Gallabrok, while Eskvir, God of War, plots vengeance. The mortals are pawns, but Sigurd's growing abilities hint at a new era. The gods' absence from Alekka is only temporary; their return will reshape the world.

The Gathering Storm

Allies and enemies converge

In Stornas, Reinar struggles with the burdens of kingship and the demands of his wife, Elin. The city prepares for war, forging alliances with the Tudashi and shoring up defenses. In Burholm, Alys, Solveigh, and their families brace for the North's inevitable attack. Mirella's machinations intensify as she seeks to unlock the Sun Torc, and Tarl Brava's ambitions threaten to ignite civil war. The gods watch from afar, their influence felt in dreams and omens. The storm is coming, and no one is truly safe.

Betrayals and Broken Promises

Secrets unravel, trust shatters

Alys confesses her bargain to Solveigh, fracturing their friendship. In Stornas, Reinar is forced to swear fealty to Alari, binding himself to a goddess he cannot trust. The dreamers struggle to pierce Mirella's magical protections, and the mortals realize that their enemies are not just in the North, but within their own walls. Lotta, Alys' daughter, becomes a pawn in Alari's schemes, carrying the goddess's eye to Orvala. The lines between friend and foe blur, and every oath is a potential betrayal.

The North Awakens

The march to war begins

Tarl Brava's forces, united by Mirella's visions and Eskvir's support, prepare to invade the South. Solveigh, now a mother, is forced to return to Orvala, her fate tied to Mirella's ambitions. In Goslund, Alys, Lotta, and Solveigh are kidnapped, setting off a desperate rescue mission. The gods' influence grows as Alari and Eskvir maneuver for supremacy. The mortals, caught between divine plots and human ambition, must choose sides as the North's armies awaken.

The Serpent's Path

Ancient magic and deadly rituals

Mirella, obsessed with unlocking the Sun Torc, performs a blood ritual at Bear Lake, drawing on the power of her bloodline—herself, Alys, and Lotta. The ritual unleashes forces beyond her control, summoning Ragnahild, the spirit dreamer, and attracting the attention of gods and mortals alike. The Sun Torc's power is coveted by all, and its awakening signals the beginning of the end for Alekka's fragile peace. The serpent's path is one of sacrifice, and not all will survive.

Siege and Sacrifice

Violence erupts, families torn apart

Attacks on Burholm and Goslund leave families shattered. Magnus and Ludo defend their home with desperate courage, while Alys and Lotta are swept into Mirella's web. In Stornas, Elin's jealousy and madness grow, manipulated by the spirit of Mother Arnesson. The mortals are besieged not just by armies, but by curses, betrayals, and the gods' wrath. Sacrifices are demanded—of love, loyalty, and life itself.

The Rift Unleashed

The world is torn asunder

Eskvir, wielding the Sun Torc, closes The Rift, reuniting North and South and unleashing an army of the dead and monstrous creatures. Alari and her allies muster their own forces, and the mortals are caught in the crossfire. The battle for Alekka becomes a war of gods and men, with dreamers and warriors fighting side by side. The cost is immense—cities burn, families are lost, and the old order is swept away.

The Sun Torc's Curse

Power corrupts, destinies collide

The Sun Torc, once a symbol of unity, becomes a curse. Eskvir's power grows monstrous, and Mirella's ambitions consume her. Alys, armed with new magic and the support of the Circle of Dreamers, faces her mother in a final confrontation. Reinar and Tarl Brava duel for the fate of Alekka, while Sigurd must decide whether to claim his birthright or forge a new path. The gods' meddling has left scars that may never heal.

Deaths and Departures

Losses that reshape the world

Jonas, Alys' beloved grandfather, is murdered by Mirella, shattering Alys' heart. Elin, driven mad by grief and magic, takes her own life. Berger falls in battle, and the old guard of Alekka is decimated. The dreamers, too, suffer losses, as Mother Arnesson is finally destroyed. Every death leaves a void, and the survivors must find meaning in the aftermath.

The Circle Fractures

Alliances break, new powers rise

The Circle of Dreamers is tested as betrayals come to light—Nissa, Sigurd's mother, is revealed as a traitor, and Ragnahild's loyalty is questioned. The gods' alliances fracture, and the mortals must decide whom to trust. The Sun Torc is finally neutralized, but at great cost. The dreamers, once the bridge between gods and men, must find a new purpose in a world forever changed.

The Queen's Madness

Power and grief consume the throne

In Stornas, Elin's descent into madness, fueled by Mother Arnesson's magic, leads to tragedy. The city is ravaged by a magical plague, and Agnette, Bjarni, and Stina fight to save their loved ones. The old order collapses as the queen's paranoia and the dreamer's curses spiral out of control. Only the intervention of Alys and the dreamers can break the spell, but not before lives are lost and the city is forever scarred.

The Last Dreamers

Hope and healing in the ruins

As the dust settles, the surviving dreamers—Alys, Eddeth, Raf—work to heal the wounds of war. The Circle of Dreamers regroups, and Sigurd, now King of the Gods, must decide the fate of the Sun Torc and the future of Alekka. The mortals mourn their dead and begin to rebuild, forging new alliances and families. The gods, too, must reckon with their losses and the consequences of their meddling.

The Battle for Alekka

The final reckoning

The armies of North and South clash in a battle that will decide the fate of Alekka. Reinar and Tarl Brava's duel is mirrored by the gods' struggle—Alari versus Eskvir, Sigurd versus Alari. The dreamers wield their magic, and the mortals fight with every ounce of strength. Sacrifices are made, and the cost is high. In the end, it is not just strength, but love, loyalty, and forgiveness that determine the victor.

Of Gods and Men

A new order emerges

With the gods' war ended, Sigurd ascends as King of the Gods, and Reinar is crowned High King of Alekka. The Sun Torc is hidden away, its curse finally broken. The mortals and gods must learn to coexist in a world forever changed. Old wounds linger, but new hope blossoms as families are reunited and the survivors look to the future.

The End of the Rift

Peace, at last, is possible

The Rift is closed, and Alekka is whole. The dreamers find new purpose, and the gods retreat from mortal affairs. The survivors gather to mourn their dead and celebrate their victories. Weddings and births signal a new beginning, and the scars of war begin to heal. The story ends with a sense of hard-won peace, but the memory of sacrifice and loss remains.

New Dawn, Old Wounds

A future built on memory

Months after the war, Alekka is rebuilding. Reinar and Alys are married, their families united. Sigurd and Raf rule in Gallabrok, forging a new order among the gods. The dreamers, mortals, and gods alike must learn to live with the wounds of the past, but hope endures. The story closes with the promise of a new dawn, even as the old wounds remind them of the price of peace.

Characters

Reinar Vilander

Reluctant king, burdened by fate

Reinar is the newly crowned King of Alekka, a man forged by war and loss. Haunted by the deaths of his sons and the demands of his lineage, he struggles to balance duty with desire, especially his forbidden love for Alys. His relationship with his wife, Elin, is strained by grief and jealousy. Reinar's loyalty to his friends and his people is unwavering, but he is forced into an uneasy alliance with the goddess Alari, binding him to powers beyond his control. Over the course of the story, Reinar evolves from a reluctant, wounded leader into a decisive king, willing to make hard choices and sacrifices for the greater good. His journey is marked by guilt, love, and the constant threat of betrayal, both mortal and divine.

Alys Bergstrom

Haunted dreamer, heart of the story

Alys is a powerful dreamer, torn between her loyalty to friends and the demands of her bloodline. Her mother, Mirella, manipulates her into a deadly bargain, forcing Alys to betray those she loves. Alys' journey is one of self-discovery and painful growth—she must confront her own fears, the legacy of her family, and the expectations of the gods. Her love for Reinar is both a source of strength and vulnerability. Alys' magic is central to the fate of Alekka, and her ultimate confrontation with Mirella is both a personal and cosmic reckoning. She is defined by compassion, resilience, and the courage to face impossible choices.

Mirella Vettel

Ambitious dreamer, tragic villain

Mirella is Alys' mother and the story's most complex antagonist. Driven by visions and a hunger for power, she manipulates gods and mortals alike, orchestrating the war that tears Alekka apart. Her obsession with unlocking the Sun Torc and making Tarl Brava king leads her to betray her own family. Mirella's relationship with Alys is fraught with love, resentment, and rivalry. She is both a victim of her upbringing and a perpetrator of immense cruelty. Her downfall is marked by the very ambition that once made her formidable, and her death at Alys' hands is both a tragedy and a release.

Sigurd Vilander

God's heir, torn by destiny

Sigurd, son of Thenor and Nissa, is caught between the mortal and divine worlds. His journey through the North is a quest for identity and purpose, as he grapples with the legacy of his father and the expectations of the gods. Sigurd's powers grow as he learns to wield Fire Song and Folnir, but he is also tested by betrayal—most painfully by his own mother. His love for Raf, a mortal dreamer, humanizes him, and his ultimate victory over Alari marks the dawn of a new era. Sigurd's arc is one of self-acceptance, sacrifice, and the forging of a new order.

Tarl Brava

Northern warlord, driven by vengeance

Tarl is the Lord of Orvala, a brutal and ambitious leader determined to claim the throne of Alekka. His alliance with Mirella and Eskvir makes him a formidable foe. Tarl's relationship with Solveigh is marked by violence and control, but he is also capable of loyalty and even love, especially for his son. His rivalry with Reinar is the story's central mortal conflict, culminating in a brutal duel. Tarl's death is both a personal and political turning point, ending the North's bid for domination.

Elin Vilander

Queen undone by grief and envy

Elin, Reinar's wife, is consumed by jealousy and the loss of her children. Manipulated by the spirit dreamer Mother Arnesson, she becomes a tragic figure whose madness leads to disaster in Stornas. Her inability to let go of Reinar and her hatred for Alys drive her to desperate acts, including the unleashing of a magical plague. Elin's arc is a cautionary tale of love turned to obsession, and her death is both a mercy and a warning.

Eddeth Nagel

Eccentric dreamer, unlikely hero

Eddeth is a healer and dreamer whose odd habits and humor mask deep wisdom and courage. She is fiercely loyal to Alys and Raf, and her magic is crucial in the battles against Mirella and Eskvir. Eddeth's resilience and compassion make her a source of hope and healing, even as she faces her own losses. Her journey is one of self-acceptance and the quiet heroism of those who fight not for glory, but for love.

Raf

Haunted survivor, bridge between worlds

Raf is a dreamer marked by trauma and resilience. Her relationship with Sigurd is a rare connection between mortal and god, and her magic is vital in the struggle against the gods' tyranny. Raf's loyalty to Eddeth and Alys grounds her, and her eventual ascension to goddesshood is both a reward and a challenge. Raf's arc is about finding belonging and purpose in a world that often rejects her.

Berger Eivin

Loyal friend, tragic casualty

Berger is Reinar's steadfast companion, driven by love for Solveigh and a desire to prove himself. His courage and humor are a balm in dark times, but his fate is marked by sacrifice. Berger's death in battle is a devastating loss, underscoring the cost of war and the fragility of hope.

Ragnahild One Eye

Spirit dreamer, keeper of fate

Ragnahild is the leader of the Circle of Dreamers, a bridge between the mortal and spirit worlds. Her wisdom and magic guide Alys and Sigurd, but her own loyalties are tested as the gods' war escalates. Ragnahild's struggle to protect her family and her legacy is central to the story's exploration of fate, choice, and the limits of power.

Plot Devices

The Sun Torc

Ancient artifact, catalyst for war

The Sun Torc is the story's central MacGuffin—a relic of the gods, capable of granting immortality and immense power. Its awakening by Mirella and Eskvir sets the final conflict in motion, drawing gods and mortals into a battle for Alekka's soul. The Torc's curse is that it corrupts those who wield it, and its ultimate neutralization is both a victory and a warning about the dangers of unchecked ambition.

The Rift

Physical and symbolic divide

The Rift, created by Thenor to separate North and South, is both a literal chasm and a metaphor for the divisions—political, familial, and spiritual—that define Alekka. Its closing by Eskvir reunites the land but unleashes chaos, forcing the characters to confront the consequences of their choices and the cost of unity.

Dream Magic and Prophecy

Visions shape destiny, but at a price

Dreamers like Alys, Eddeth, and Raf wield magic that allows them to see and influence the future. Prophecy is both a gift and a curse, as the gods and mortals alike struggle to interpret and escape their fates. The Circle of Dreamers serves as a narrative chorus, offering insight and commentary, but their power is limited by the gods' interference and their own human flaws.

Betrayal and Loyalty

Trust is fragile, alliances shift

The story is driven by betrayals—familial, romantic, and political. Characters are forced to choose between love and duty, self-preservation and sacrifice. Loyalty is tested at every turn, and the consequences of broken trust are often fatal. The shifting alliances among gods, mortals, and dreamers create a web of intrigue and suspense.

Duality of Gods and Mortals

Power, responsibility, and the human heart

The narrative structure alternates between the perspectives of gods and mortals, highlighting the similarities and differences between them. The gods' meddling is both a source of chaos and a mirror for human ambition. The story explores the limits of power, the cost of immortality, and the enduring strength of love and forgiveness.

Foreshadowing and Symbolism

Recurring motifs deepen the narrative

Symbols like the snake, the sun, and the rift recur throughout the story, foreshadowing key events and reinforcing themes of transformation, division, and healing. The use of dreams and visions allows the narrative to move fluidly through time and space, building suspense and emotional resonance.

Analysis

"Wrath of the Sun" is a sweeping epic that explores the intersection of fate, power, and the human heart. At its core, the novel is about the cost of ambition—how the pursuit of power, whether by gods or mortals, inevitably leads to sacrifice and loss. The story interrogates the nature of leadership, the burden of legacy, and the possibility of redemption. Through its complex characters—each marked by wounds, secrets, and desires—it asks whether love and forgiveness can heal the scars of war. The dreamers, as bridges between worlds, embody the tension between destiny and choice, while the gods' downfall serves as a cautionary tale about the dangers of unchecked power. The closing of The Rift and the neutralization of the Sun Torc symbolize the end of an era and the hope for a new beginning. Ultimately, the novel suggests that peace is possible, but only through the hard work of reconciliation, the courage to face the past, and the willingness to imagine a different future. The lessons are timeless: power must be tempered by compassion, and the greatest victories are those won not on the battlefield, but in the heart.

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Review Summary

4.69 out of 5
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About the Author

A.E. Rayne (Amy) is a New Zealand-based author with English roots. She lives in Auckland with her husband and three children. Amy has a passion for history, particularly Viking culture, which influences her writing. She enjoys cold climates and bonded with her husband over their love of scarves. Amy's favorite authors include Jane Austen and Diana Gabaldon. After years of unfinished projects, she committed to daily writing, inspired by James Patterson's work ethic. This discipline led to the completion of her first book, "Winter's Fury," which her husband encouraged her to continue. Amy has since embraced fantasy writing, creating the Furyck Saga series.

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