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This Inevitable Ruin

This Inevitable Ruin

by Matt Dinniman 2024 724 pages
4.68
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Plot Summary

Grit, Grief, and Glory

Survivors gather, haunted by loss

The story opens in the aftermath of a brutal crawl, where Carl and his companions—Donut, Katia, and a host of allies—struggle with the emotional and physical toll of survival. The city of Larracos stands as a battered symbol of hope and despair, filled with the ghosts of those lost and the scars of those who remain. The group is fractured by grief, especially over the deaths of friends and the looming threat of further loss. Yet, amidst the pain, there is a sense of gritty determination: to fight on, to protect each other, and to find meaning in the chaos. The chapter sets the tone of resilience, camaraderie, and the ever-present shadow of death that defines their journey.

The Ceasefire's Fragile Peace

Temporary truce, underlying tension grows

As the survivors regroup, a ceasefire is declared, offering a brief respite from the relentless violence. The city becomes a hive of activity as factions maneuver for advantage, alliances are tested, and old wounds fester. Carl and Donut work to strengthen their position, recruiting allies and preparing for the inevitable collapse of peace. The ceasefire is marked by uneasy cooperation, secret plotting, and the knowledge that betrayal could come from any direction. The emotional strain is palpable, as everyone knows the peace is only a pause before the storm.

Loot, Loss, and Leveling

Rewards bring power and peril

With the ceasefire in effect, Carl and Donut open a trove of loot boxes, gaining new spells, items, and abilities. The process is both exhilarating and overwhelming, as each reward brings new possibilities—and new dangers. Donut's power grows, but so does the weight of responsibility. The group mourns their dead, celebrates small victories, and braces for the next phase. The chapter explores the addictive nature of power, the cost of survival, and the bittersweet taste of progress in a world built on suffering.

Faction Wars Unleashed

Alliances shatter, chaos erupts

The fragile peace shatters as Faction Wars begin in earnest. Armies clash across the plains, with Carl's Princess Posse facing overwhelming odds from the combined might of the other teams. The battlefield becomes a hellscape of traps, magic, and mechanized death. Donut's leadership is tested as she commands from the Nest tower, while Carl leads daring assaults and desperate defenses. Betrayals and unexpected alliances shape the conflict, and the true brutality of the crawl is laid bare. The emotional core is the group's determination to protect each other, even as the world burns around them.

The Gathering Storm

Enemies converge, gods awaken

As the war intensifies, new threats emerge. The War Mage Rebellion rises, wielding forbidden magic and conscripting gods to their cause. The city's defenses are pushed to the brink, and the lines between friend and foe blur. Donut faces the moral cost of her growing power, while Carl grapples with the burden of leadership and the temptation of ultimate weapons. The chapter is charged with tension, as the survivors realize that the true enemy may not be the other factions, but the system itself—and the gods who manipulate it.

The Ballad of Betrayal

Allies fall, secrets are revealed

The War Mage Rebellion seizes the castle, and the rules of the game change overnight. Betrayals come from unexpected quarters, as old friends become enemies and hidden agendas are exposed. The survivors are forced to confront the cost of trust, the pain of loss, and the reality that not everyone can be saved. Donut's faith in herself is shaken, and Carl must make impossible choices. The emotional heart is the realization that survival sometimes means letting go—and that the line between hero and villain is razor-thin.

Siege of Larracos

Desperate defense, hope flickers

With the War Mages in control, the city of Larracos becomes a battleground. The Princess Posse and their allies mount a desperate defense, using every trick, trap, and spell at their disposal. Donut's tower becomes both sanctuary and prison, as she rains death on the enemy while struggling with the trauma of her actions. Carl leads sorties to rescue trapped friends and sabotage enemy plans. The siege is relentless, and the cost in lives is staggering. Yet, amidst the carnage, moments of heroism and sacrifice shine through, keeping hope alive.

The War Mage Rebellion

New rulers, new horrors unleashed

The War Mage Rebellion, led by Akuma and the enigmatic Agatha, rewrites the rules of Faction Wars. They conscript gods, unleash monstrous mobs, and threaten to end the crawl by force. The survivors must adapt or die, forging uneasy truces and risking everything on bold gambits. Donut and Carl face their greatest test yet, as the line between victory and annihilation blurs. The emotional core is the struggle to retain humanity in the face of overwhelming power and the seductive lure of vengeance.

Donut's Atrocity

Ultimate spell, ultimate cost

In a moment of desperation, Donut casts War Crime, a spell of unimaginable power and horror. The spell devastates the enemy, but the psychological and moral toll is immense. Donut is transformed, both in power and in spirit, as she becomes the Oak Fell, Champion of Nekhebit. The survivors grapple with the aftermath, questioning the price of victory and the meaning of heroism. The emotional climax is Donut's struggle to reconcile her actions with her identity, and Carl's determination to support her no matter the cost.

The Peeling of Larracos

Final phase, all or nothing

The last phase of Faction Wars begins as the city's defenses fall and the survivors race to secure victory before the world is destroyed. Gods rampage, the War Mages make their last stand, and the Princess Posse must outwit both enemies and the system itself. Katia's fate hangs in the balance as she prepares for the Orchid's Choice, and Carl and Donut face the ultimate test of their bond. The emotional core is the realization that survival is not just about strength, but about love, sacrifice, and the willingness to let go.

The Last Stand

Sacrifice, love, and legacy

As Emberus prepares to incinerate the world, the survivors make their final moves. Katia chooses to become pregnant and is whisked away to save the children trapped above. Louis is saved through a desperate surgery, and the last enemies are defeated. The survivors say their goodbyes, mourn their dead, and prepare to ascend to the next floor. The emotional resolution is bittersweet, as victory is won at a terrible cost, and the survivors are forever changed by what they have endured.

The Orchid's Choice

Katia's sacrifice, hope renewed

Katia's decision to become pregnant and leave the crawl is both a personal sacrifice and an act of hope. She chooses to save the children trapped above, becoming a symbol of resilience and love. The survivors honor her choice, even as they grieve her absence. The chapter is a meditation on the power of choice, the meaning of family, and the possibility of redemption in a world built on suffering.

The Inevitable Ruin

Endings, beginnings, and the cost of war

As the survivors prepare to leave the ninth floor, they reflect on the journey, the friends lost, and the scars—both physical and emotional—that will never fully heal. The world is destroyed, but hope endures. The survivors carry with them the lessons of the crawl: that even in the face of inevitable ruin, love, courage, and the willingness to fight for each other can create meaning. The chapter ends with a sense of both closure and anticipation for what comes next.

The End of the Ninth

Farewells, rewards, and uncertain futures

The survivors are offered deals, rewards, and the chance to rest. Some choose to leave, others to fight on. Carl and Donut are changed forever by what they have endured, but their bond is unbreakable. The world they leave behind is both grave and cradle, a place of endings and beginnings. The emotional resolution is one of acceptance, gratitude, and the quiet hope that, whatever comes next, they will face it together.

Aftermath and Ascendancy

New world, new challenges await

As the survivors ascend to the next floor, they are greeted by new dangers, new allies, and the promise of further trials. The scars of the ninth floor remain, but so does the strength forged in its fires. The story ends on a note of cautious optimism, as Carl, Donut, and their friends prepare to face whatever the crawl—and the universe—throws at them next.

Characters

Carl

Reluctant leader, haunted survivor

Carl is the emotional and strategic heart of the Princess Posse, a man thrust into leadership by circumstance and necessity. His journey is marked by guilt, grief, and the constant struggle to balance compassion with ruthlessness. Carl's relationships—with Donut, Katia, and his allies—are the anchor that keeps him from succumbing to despair. He is deeply introspective, often questioning the morality of his actions and the cost of survival. Over the course of the story, Carl evolves from a reactive survivor to a proactive leader, willing to make impossible choices for the greater good. His psychological arc is one of acceptance: of his own limitations, the inevitability of loss, and the power of love and friendship to create meaning in a world built on suffering.

Donut

Innocence transformed, power and pain

Donut begins as a symbol of innocence and optimism, but the horrors of the crawl force her to grow up fast. Her journey is one of transformation: from pampered pet to warlord, from comic relief to Champion of Nekhebit. Donut's power grows exponentially, but so does the weight of her actions—especially after casting War Crime. She struggles with guilt, responsibility, and the fear of losing herself to the violence around her. Her relationship with Carl is the emotional core of her arc, grounding her and giving her the strength to endure. Donut's psychological journey is about reconciling her past with her present, and finding hope and dignity even in the aftermath of atrocity.

Katia

Sacrifice, resilience, and hope

Katia is the embodiment of selfless love and quiet strength. Her backstory—marked by loss, addiction, and the longing for family—shapes her every decision. Katia's choice to become pregnant and leave the crawl is both a personal sacrifice and an act of hope, as she seeks to save the children trapped above. Her relationship with Carl and Donut is one of deep mutual respect and affection, and her bond with Louis adds a layer of tenderness to her arc. Katia's psychological journey is about reclaiming agency, finding redemption, and choosing hope in the face of despair.

Louis

Gentle soul, unlikely hero

Louis is the heart of the group, a man whose kindness and optimism are both his greatest strengths and vulnerabilities. His relationship with Juice Box is a source of both joy and pain, as he struggles to believe in the sincerity of her love. Louis's journey is marked by trauma—physical and emotional—but he endures, finding meaning in connection and the small moments of happiness that survive the chaos. His psychological arc is about learning to accept love, to forgive himself, and to find purpose even when the world seems determined to break him.

Juice Box

NPC rebel, love and vengeance

Juice Box is a changeling NPC who becomes a warlord and a symbol of resistance. Her love for Louis is genuine, but complicated by her own trauma and the curse of the Hunter Wraith. Juice Box is fiercely protective of her people, willing to make hard choices and embrace her own darkness to ensure their survival. Her psychological journey is about reconciling her monstrous side with her capacity for love, and finding hope in the possibility of change.

Li Na

Quiet power, haunted by loss

Li Na is a master of chains, both literal and metaphorical. Her calm exterior hides a deep well of pain, especially after the death of her brother, Li Jun. Li Na's journey is one of transformation, as she becomes one of the most powerful crawlers in the dungeon—but at the cost of her own healing and humanity. Her psychological arc is about the dangers of unchecked power, the burden of vengeance, and the possibility of forgiveness.

Prepotente (Pony)

Eccentric genius, lonely avenger

Prepotente is a brilliant, unpredictable force whose motivations are often inscrutable. His quest for vengeance against the naga is both personal and symbolic, and his relationship with Carl is a mix of rivalry, camaraderie, and genuine affection. Pony's psychological journey is about the cost of obsession, the pain of loneliness, and the redemptive power of friendship.

Rosetta

Journalist, revolutionary, survivor

Rosetta is a former crawler turned chronicler and leader, driven by a desire for justice and revenge. Her actions are shaped by trauma, loss, and the need to bear witness to the truth. Rosetta's psychological arc is about the tension between vengeance and healing, the importance of memory, and the hope that comes from fighting for a better world.

Justice Light

Trap master, haunted by guilt

Justice Light is a skyfowl whose obsession with traps is both a coping mechanism and a form of penance. His backstory is marked by a single act of violence that changed him forever, and his journey is about seeking redemption, protecting others, and ultimately sacrificing himself for the greater good. Justice Light's psychological arc is about the possibility of change, the weight of regret, and the courage to act even when hope seems lost.

Samantha

Chaos incarnate, tragic clown

Samantha is a demigod whose antics mask deep pain and longing. Her actions often have unintended, catastrophic consequences, and her relationship with Carl and Donut is a mix of comic relief and genuine pathos. Samantha's psychological journey is about the search for belonging, the cost of power, and the hope that even the most broken can find redemption.

Plot Devices

Faction Wars and Game Mechanics

Rules, loopholes, and shifting alliances drive the narrative

The story is structured around the brutal, ever-changing rules of Faction Wars, where alliances are temporary, betrayals are common, and the system itself is both arbiter and antagonist. The use of loot boxes, spells, and class upgrades creates a sense of constant escalation, while the introduction of gods and the War Mage Rebellion raises the stakes to apocalyptic levels. The narrative structure is episodic, with each phase of the war bringing new challenges and forcing the characters to adapt. Foreshadowing is used extensively, especially in the form of quests, prophecies, and the looming threat of the gods. The interplay between player agency and system control is a central theme, as the characters struggle to assert their will in a world designed to break them.

Atrocity Spells and Moral Dilemmas

Ultimate power comes at ultimate cost

The introduction of Atrocity-class spells, especially Donut's War Crime, serves as both a plot device and a moral crucible. The spell's devastating effects force the characters—and the reader—to confront the true cost of victory, the meaning of heroism, and the danger of becoming the very monsters they fight. The spell's limitations and consequences are a form of narrative foreshadowing, hinting at the psychological and emotional fallout that will shape the survivors long after the battle is won.

Gods as Unpredictable Forces

Divine intervention disrupts all plans

The gods in the story are not benevolent protectors, but capricious, often destructive forces whose agendas are inscrutable. Their appearance is both a source of power and chaos, upending strategies and forcing the characters to improvise. The conscription of gods by the War Mage Rebellion is a key plot twist, raising the stakes and highlighting the dangers of unchecked ambition. The gods' actions are foreshadowed by prophecies, omens, and the ever-present threat of divine wrath.

The Inevitable Ruin and Sacrifice

Foreshadowing the cost of war and the limits of hope

The concept of the Inevitable Ruin is woven throughout the narrative, both as a literal curse and a metaphor for the psychological toll of endless conflict. Characters are forced to confront the reality that not everyone can be saved, that victory often comes at the cost of innocence, and that survival sometimes means letting go. The Orchid's Choice, Katia's sacrifice, and the mass exodus of survivors are all foreshadowed by earlier losses and the recurring theme that every act of heroism is also an act of mourning.

Analysis

This Inevitable Ruin is a harrowing, darkly satirical exploration of survival, trauma, and the cost of heroism in a world designed to break its inhabitants. Matt Dinniman uses the structure of a game-like crawl to interrogate the nature of agency, the allure and danger of power, and the psychological scars left by violence. The novel is both a celebration and a deconstruction of the LitRPG genre, using its mechanics—loot, leveling, spells, and alliances—as metaphors for the real emotional and moral choices faced by the characters. The introduction of Atrocity-class spells and the conscription of gods raises the stakes to existential levels, forcing the survivors to confront not just external enemies, but the darkness within themselves. The story's emotional core is the bond between Carl and Donut, whose love and loyalty are tested by unimaginable horrors. The narrative refuses easy answers, embracing ambiguity and the inevitability of loss, but it also insists on the possibility of hope, redemption, and meaning—even in the face of ruin. The ultimate lesson is that survival is not just about strength, but about the willingness to love, to sacrifice, and to keep fighting for each other, no matter the odds.

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Review Summary

4.68 out of 5
Average of 38.4K ratings from Goodreads and Amazon.

This Inevitable Ruin receives mostly positive reviews, with readers praising its epic scale, creative action scenes, and character development. Many consider it the best in the series, appreciating its blend of humor and emotional depth. Some critics find it overwhelming or different from previous books, citing the increased scope and complexity. Readers commend Dinniman's world-building and ability to balance multiple plotlines. While some miss certain elements from earlier books, most eagerly anticipate the next installment in this popular LitRPG series.

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About the Author

Matt Dinniman is a best-selling author and artist from Gig Harbor, Washington. He has published numerous short stories and books, gaining recognition for his Dungeon Crawler Carl series. Dinniman's artistic works, including greeting cards, stationery kits, and calendars, are sold in boutique shops worldwide. Known for his creative storytelling and world-building skills, he has built a dedicated fanbase in the LitRPG genre. Dinniman's writing style blends humor, action, and emotional depth, earning him praise for his character development and plot complexity. His success in both writing and visual arts demonstrates his versatility as a creator.

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