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SoBrief

Design Boksammanfattningar

Think Like a Game Designer
av Justin Gary • 2018
A repeatable design loop that turns raw ideas into tested, publishable games, no genius required.
4.01
184
Think Like a Game Designer Sammanfattning
Think Like a Game Designer
A repeatable design loop that turns raw ideas into tested, publishable games, no genius required.
av Justin Gary 2018 230 sidor
4.01
184 betyg
Explore Like a Pirate
av Michael Matera • 2015
Turn your classroom into a game where students chase knowledge, not grades.
4.22
307
Explore Like a Pirate Sammanfattning
Explore Like a Pirate
Turn your classroom into a game where students chase knowledge, not grades.
av Michael Matera 2015 256 sidor
4.22
307 betyg
Make Your Mark
av Jocelyn K. Glei • 2014
You have 15 seconds to win a user. Rules for products and teams that earn attention.
3.97
1 000+
Make Your Mark Sammanfattning
Make Your Mark
You have 15 seconds to win a user. Rules for products and teams that earn attention.
av Jocelyn K. Glei 2014 260 sidor
3.97
1 000+ betyg
Applied Artificial Intelligence
av Mariya Yao • 2018
AI that doesn't pay for itself is overhead. The business leader's framework for picking what wins.
3.57
410
Applied Artificial Intelligence Sammanfattning
Applied Artificial Intelligence
AI that doesn't pay for itself is overhead. The business leader's framework for picking what wins.
av Mariya Yao 2018 201 sidor
3.57
410 betyg
Visual Thinking
av Colin Ware • 2008
Vision is not a camera. Design for how the brain samples, scans, and skips.
3.81
189
Visual Thinking Sammanfattning
Visual Thinking
Vision is not a camera. Design for how the brain samples, scans, and skips.
av Colin Ware 2008 210 sidor
3.81
189 betyg
How not to Plan
av APG Ltd • 2018
Most marketing rules are wrong: 66 evidence-backed ways to stop sabotaging your own growth.
4.43
405
How not to Plan Sammanfattning
How not to Plan
Most marketing rules are wrong: 66 evidence-backed ways to stop sabotaging your own growth.
av APG Ltd 2018 403 sidor
4.43
405 betyg
Writing Short Films
av Linda J. Cowgill • 1997
Minutes, not hours. The structural rules for short films that features never taught you.
3.70
303
Writing Short Films Sammanfattning
Writing Short Films
Minutes, not hours. The structural rules for short films that features never taught you.
av Linda J. Cowgill 1997 272 sidor
3.70
303 betyg
Paid Attention
av Faris Yakob • 2015
Brands used to buy attention. Now they must earn it with myth, emotion, and ideas people share.
3.86
224
Paid Attention Sammanfattning
Paid Attention
Brands used to buy attention. Now they must earn it with myth, emotion, and ideas people share.
av Faris Yakob 2015 216 sidor
3.86
224 betyg
Content Chemistry
av Andy Crestodina • 2012
A visual playbook for turning your blog into a customer magnet, from search to email.
4.10
118
Content Chemistry Sammanfattning
Content Chemistry
A visual playbook for turning your blog into a customer magnet, from search to email.
av Andy Crestodina 2012 112 sidor
4.10
118 betyg
UX Research
av Brad Nunnally • 2016
What to ask, who to ask, and how to turn their answers into better products.
3.68
263
UX Research Sammanfattning
UX Research
What to ask, who to ask, and how to turn their answers into better products.
av Brad Nunnally 2016 256 sidor
3.68
263 betyg
Launch
av John Spencer • 2016
A design thinking framework that turns any classroom into a launchpad for student creativity.
4.09
500+
Launch Sammanfattning
Launch
A design thinking framework that turns any classroom into a launchpad for student creativity.
av John Spencer 2016 298 sidor
4.09
500+ betyg
Value Engineering
av Anil Kumar Mukhopadhyaya • 2003
Function is worth more than form: the systematic approach that finds savings competitors overlook.
4.75
4
Value Engineering Sammanfattning
Value Engineering
Function is worth more than form: the systematic approach that finds savings competitors overlook.
av Anil Kumar Mukhopadhyaya 2003 212 sidor
4.75
4 betyg
Object-Oriented Software Construction
av Bertrand Meyer • 1988
Before running code, define the contract: how agreements between objects produce reliable software.
4.04
271
Object-Oriented Software Construction Sammanfattning
Object-Oriented Software Construction
Before running code, define the contract: how agreements between objects produce reliable software.
av Bertrand Meyer 1988 1296 sidor
4.04
271 betyg
Programming C#
av Jesse Liberty • 2001
C# from the ground up: objects, events, Windows interfaces, and the database that drives them.
3.68
195
Programming C# Sammanfattning
Programming C#
C# from the ground up: objects, events, Windows interfaces, and the database that drives them.
av Jesse Liberty 2001 688 sidor
3.68
195 betyg
Cloud Architecture Patterns
av Bill Wilder • 2012
Scale out, not up: the patterns that make cloud apps resilient, cheap, and self-healing.
3.59
236
Cloud Architecture Patterns Sammanfattning
Cloud Architecture Patterns
Scale out, not up: the patterns that make cloud apps resilient, cheap, and self-healing.
av Bill Wilder 2012 182 sidor
3.59
236 betyg
Lean Inception
av Paulo Caroli • 2018
The workshop recipe that aligns a team and defines the right MVP, no code needed.
4.07
446
Lean Inception Sammanfattning
Lean Inception
The workshop recipe that aligns a team and defines the right MVP, no code needed.
av Paulo Caroli 2018 187 sidor
4.07
446 betyg
What Would Google Do?
av Jeff Jarvis • 2009
The internet's most successful company wrote a playbook, and it has nothing to do with search.
3.87
10 000+
What Would Google Do? Sammanfattning
What Would Google Do?
The internet's most successful company wrote a playbook, and it has nothing to do with search.
av Jeff Jarvis 2009
3.87
10 000+ betyg
Ignore Everybody
av Hugh MacLeod • 2009
Forty rules for creative freedom: ignore the crowd, keep the day job, and build your own audience.
4.08
28 000+
Ignore Everybody Sammanfattning
Ignore Everybody
Forty rules for creative freedom: ignore the crowd, keep the day job, and build your own audience.
av Hugh MacLeod 2009 159 sidor
4.08
28 000+ betyg
Once Upon an Algorithm
av Martin Erwig • 2017
What Hansel and Gretel, Sherlock Holmes, and Groundhog Day can teach you about algorithms.
3.63
265
Once Upon an Algorithm Sammanfattning
Once Upon an Algorithm
What Hansel and Gretel, Sherlock Holmes, and Groundhog Day can teach you about algorithms.
av Martin Erwig 2017 336 sidor
3.63
265 betyg
Design Thinking for the Greater Good
av Jeanne Liedtka • 2017
Innovate without a big R&D budget: borrowing designer methods that work in the public square.
4.00
50
Design Thinking for the Greater Good Sammanfattning
Design Thinking for the Greater Good
Innovate without a big R&D budget: borrowing designer methods that work in the public square.
av Jeanne Liedtka 2017 354 sidor
4.00
50 betyg
Fundamentals of Digital Image Processing
av Anil K. Jain • 1988
From pixel to picture: the math that samples, restores, compresses, and reconstructs digital images.
3.98
145
Fundamentals of Digital Image Processing Sammanfattning
Fundamentals of Digital Image Processing
From pixel to picture: the math that samples, restores, compresses, and reconstructs digital images.
av Anil K. Jain 1988 569 sidor
3.98
145 betyg
Lean Customer Development
av Cindy Alvarez • 2014
Save five hours of wasted development for every hour you spend talking to customers.
4.18
1 000+
Lean Customer Development Sammanfattning
Lean Customer Development
Save five hours of wasted development for every hour you spend talking to customers.
av Cindy Alvarez 2014 236 sidor
4.18
1 000+ betyg
The Accidental Instructional Designer
av Cammy Bean • 2014
Never meant to be an instructional designer? A framework for digital learning that works.
4.00
239
The Accidental Instructional Designer Sammanfattning
The Accidental Instructional Designer
Never meant to be an instructional designer? A framework for digital learning that works.
av Cammy Bean 2014 224 sidor
4.00
239 betyg
Digital Minds
av Weber Systems Inc. • 2013
From search and social to email and mobile: the twelve channels that build a digital business.
3.49
458
Digital Minds Sammanfattning
Digital Minds
From search and social to email and mobile: the twelve channels that build a digital business.
av Weber Systems Inc. 2013 160 sidor
3.49
458 betyg
Hackers & Painters
av Paul Graham • 2004
Making beautiful things, breaking dumb rules, and why the kid you ignored is building your future.
4.05
9 000+
Hackers & Painters Sammanfattning
Hackers & Painters
Making beautiful things, breaking dumb rules, and why the kid you ignored is building your future.
av Paul Graham 2004 272 sidor
4.05
9 000+ betyg
The Substance of Style
av Virginia Postrel • 2003
The sensory qualities of things now rival price and performance as economic forces.
3.49
500+
The Substance of Style Sammanfattning
The Substance of Style
The sensory qualities of things now rival price and performance as economic forces.
av Virginia Postrel 2003 237 sidor
3.49
500+ betyg
How To Dress For Success
av Edith Head • 1967
A Hollywood costume legend's rules for dressing like the promotion is already yours.
3.80
206
How To Dress For Success Sammanfattning
How To Dress For Success
A Hollywood costume legend's rules for dressing like the promotion is already yours.
av Edith Head 1967 212 sidor
3.80
206 betyg
Made by James
av James Martin • 2022
Why rough drawing beats perfectionism, and the pricing formula that sustains a creative career.
4.54
226
Made by James Sammanfattning
Made by James
Why rough drawing beats perfectionism, and the pricing formula that sustains a creative career.
av James Martin 2022 224 sidor
4.54
226 betyg
Webs of Influence
av Nathalie Nahai • 2012
The brain's shortcuts decide every online purchase. Design for those rules, not for logic.
3.74
307
Webs of Influence Sammanfattning
Webs of Influence
The brain's shortcuts decide every online purchase. Design for those rules, not for logic.
av Nathalie Nahai 2012 271 sidor
3.74
307 betyg
Authenticity
av James H. Gilmore • 2007
Everything sold is manufactured, including authenticity. The winners manage the perception of real.
3.69
222
Authenticity Sammanfattning
Authenticity
Everything sold is manufactured, including authenticity. The winners manage the perception of real.
av James H. Gilmore 2007 320 sidor
3.69
222 betyg
Dot Journaling
av Rachel Wilkerson Miller • 2017
Bullet journaling without the art: how a few dots and symbols can organize your whole life.
3.77
7 000+
Dot Journaling Sammanfattning
Dot Journaling
Bullet journaling without the art: how a few dots and symbols can organize your whole life.
av Rachel Wilkerson Miller 2017 240 sidor
3.77
7 000+ betyg
Men and Style
av David Coggins • 2016
Fashion chases the new; style lives in the worn-in, the inherited, the second whiskey.
3.63
221
Men and Style Sammanfattning
Men and Style
Fashion chases the new; style lives in the worn-in, the inherited, the second whiskey.
av David Coggins 2016 272 sidor
3.63
221 betyg
Domain-Driven Design Quickly
av Floyd Marinescu • 2006
Business and code speak different languages. The modeling method that forces them to share one.
3.59
500+
Domain-Driven Design Quickly Sammanfattning
Domain-Driven Design Quickly
Business and code speak different languages. The modeling method that forces them to share one.
av Floyd Marinescu 2006 104 sidor
3.59
500+ betyg
Mapping Innovation
av Greg Satell • 2017
Not every innovation problem needs disruption. The map for picking the strategy yours does.
3.90
240
Mapping Innovation Sammanfattning
Mapping Innovation
Not every innovation problem needs disruption. The map for picking the strategy yours does.
av Greg Satell 2017 240 sidor
3.90
240 betyg
Change Your Clothes, Change Your Life
av George Brescia • 2014
Color fixes 70 percent of wardrobe mistakes. A ruthless closet edit handles the rest.
3.50
500+
Change Your Clothes, Change Your Life Sammanfattning
Change Your Clothes, Change Your Life
Color fixes 70 percent of wardrobe mistakes. A ruthless closet edit handles the rest.
av George Brescia 2014 288 sidor
3.50
500+ betyg
The Edifice Complex
av Deyan Sudjic • 2006
From Hitler's Reich Chancellery to the Bilbao Guggenheim, what monuments are really for.
3.8
380
The Edifice Complex Sammanfattning
The Edifice Complex
From Hitler's Reich Chancellery to the Bilbao Guggenheim, what monuments are really for.
av Deyan Sudjic 2006 403 sidor
3.8
380 betyg
The Basics of Process Mapping
av Robert Damelio • 1996
Up to 99.95 percent of process time is waste. Three map types reveal exactly where.
3.57
179
The Basics of Process Mapping Sammanfattning
The Basics of Process Mapping
Up to 99.95 percent of process time is waste. Three map types reveal exactly where.
av Robert Damelio 1996 184 sidor
3.57
179 betyg
The Steve Jobs Way
av Jay Elliot • 2009
Apple insider reveals the product and talent rules that built the world's most valuable company.
3.87
5 000+
The Steve Jobs Way Sammanfattning
The Steve Jobs Way
Apple insider reveals the product and talent rules that built the world's most valuable company.
av Jay Elliot 2009 256 sidor
3.87
5 000+ betyg
Structural Analysis
av Russell C. Hibbeler • 1982
Trusses, beams, and frames: how to find every force and deflection inside them before they're built.
4.10
424
Structural Analysis Sammanfattning
Structural Analysis
Trusses, beams, and frames: how to find every force and deflection inside them before they're built.
av Russell C. Hibbeler 1982 640 sidor
4.10
424 betyg
Hegarty on Advertising
av John Hegarty • 2011
An advertising legend on why data never made anyone care, and what actually works instead.
4.07
500+
Hegarty on Advertising Sammanfattning
Hegarty on Advertising
An advertising legend on why data never made anyone care, and what actually works instead.
av John Hegarty 2011 224 sidor
4.07
500+ betyg
Streetfight
av Janette Sadik-Khan • 2016
Paint, data, and political nerve: beating the car-first status quo.
4.26
2 000+
Streetfight Sammanfattning
Streetfight
Paint, data, and political nerve: beating the car-first status quo.
av Janette Sadik-Khan 2016 368 sidor
4.26
2 000+ betyg
The Power of Little Ideas
av David C. Robertson • 2017
The real innovation wins come not from disruption but from complementing your strongest product.
3.88
229
The Power of Little Ideas Sammanfattning
The Power of Little Ideas
The real innovation wins come not from disruption but from complementing your strongest product.
av David C. Robertson 2017 256 sidor
3.88
229 betyg
Liminal Thinking
av Dave Gray • 2016
Your beliefs resist new evidence because they are identity, not logic. Tools to change them anyway.
3.93
3 000+
Liminal Thinking Sammanfattning
Liminal Thinking
Your beliefs resist new evidence because they are identity, not logic. Tools to change them anyway.
av Dave Gray 2016 184 sidor
3.93
3 000+ betyg
WTF?
av Tim O'Reilly • 2017
The economy is now an algorithm, and nobody wrote human well-being into its code.
4.08
1 000+
WTF? Sammanfattning
WTF?
The economy is now an algorithm, and nobody wrote human well-being into its code.
av Tim O'Reilly 2017 448 sidor
4.08
1 000+ betyg
Branding Between the Ears
av Sandeep Dayal • 2021
Ninety-five percent of choice is subconscious: how to build a brand the brain can't resist.
3.89
38
Branding Between the Ears Sammanfattning
Branding Between the Ears
Ninety-five percent of choice is subconscious: how to build a brand the brain can't resist.
av Sandeep Dayal 2021 346 sidor
3.89
38 betyg
Math for Mystics
av Renna Shesso • 2007
The ancient math that cast spells and built temples, retooled for modern intuition and ritual.
3.68
145
Math for Mystics Sammanfattning
Math for Mystics
The ancient math that cast spells and built temples, retooled for modern intuition and ritual.
av Renna Shesso 2007 224 sidor
3.68
145 betyg
Writing Is Designing
av Michael J. Metts • 2020
Interface words are design elements, not just content. Research and strategy to get them right.
4.29
500+
Writing Is Designing Sammanfattning
Writing Is Designing
Interface words are design elements, not just content. Research and strategy to get them right.
av Michael J. Metts 2020 200 sidor
4.29
500+ betyg
History of Modern Art
av H. Harvard Arnason • 1968
How a century of painters dismantled perspective, freed color, and rebuilt art from scratch.
4.01
8 000+
History of Modern Art Sammanfattning
History of Modern Art
How a century of painters dismantled perspective, freed color, and rebuilt art from scratch.
av H. Harvard Arnason 1968 848 sidor
4.01
8 000+ betyg
Graphic Design Rules
av Sean Adams • 2012
365 design rules: master typography, color, grids, and client work, one day at a time.
3.92
364
Graphic Design Rules Sammanfattning
Graphic Design Rules
365 design rules: master typography, color, grids, and client work, one day at a time.
av Sean Adams 2012 384 sidor
3.92
364 betyg
Democratizing Innovation
av Eric von Hippel • 2005
Innovation's hidden engine isn't corporate R&D. It's users, and companies that ignore them lose out.
3.62
500+
Democratizing Innovation Sammanfattning
Democratizing Innovation
Innovation's hidden engine isn't corporate R&D. It's users, and companies that ignore them lose out.
av Eric von Hippel 2005 204 sidor
3.62
500+ betyg
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