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SoBrief

Design Rezumate de cărți

Sprint
de Jake Knapp • 2016
The five-day sprint that replaces endless debate with sketch, decide, prototype, and test.
4.18
23.000+
Sprint Rezumat
Sprint
The five-day sprint that replaces endless debate with sketch, decide, prototype, and test.
de Jake Knapp 2016 274 pagini
4.18
23.000+ evaluări
Hacking Growth
de Sean Ellis • 2017
Build a team that runs 30 growth experiments a week; here is the structure and process.
4.11
5.000+
Hacking Growth Rezumat
Hacking Growth
Build a team that runs 30 growth experiments a week; here is the structure and process.
de Sean Ellis 2017 320 pagini
4.11
5.000+ evaluări
The Poetics of Space
de Gaston Bachelard • 1957
Your childhood home is a blueprint of your mind: how cellars, attics, and corners form the psyche.
4.18
11.000+
The Poetics of Space Rezumat
The Poetics of Space
Your childhood home is a blueprint of your mind: how cellars, attics, and corners form the psyche.
de Gaston Bachelard 1957 282 pagini
4.18
11.000+ evaluări
How Brands Become Icons
de Douglas B. Holt • 2004
Brands become icons by telling myths that resolve cultural tensions.
3.84
392
How Brands Become Icons Rezumat
How Brands Become Icons
Brands become icons by telling myths that resolve cultural tensions.
de Douglas B. Holt 2004 288 pagini
3.84
392 evaluări
Clean Architecture
de Robert C. Martin • 2017
Why your database should never be the center: building business logic that outlives its frameworks.
4.21
7.000+
Clean Architecture Rezumat
Clean Architecture
Why your database should never be the center: building business logic that outlives its frameworks.
de Robert C. Martin 2017 432 pagini
4.21
7.000+ evaluări
Designing Data-Intensive Applications
de Martin Kleppmann • 2015
Networks fail, clocks drift, consensus is elusive. The big ideas behind systems that work anyway.
4.70
10.000+
Designing Data-Intensive Applications Rezumat
Designing Data-Intensive Applications
Networks fail, clocks drift, consensus is elusive. The big ideas behind systems that work anyway.
de Martin Kleppmann 2015 614 pagini
4.70
10.000+ evaluări
Don't Make Me Think
de Steve Krug • 2000
Users scan, guess, never read. The compact guide to websites that work first try.
4.24
30.000+
Don't Make Me Think Rezumat
Don't Make Me Think
Users scan, guess, never read. The compact guide to websites that work first try.
de Steve Krug 2000 201 pagini
4.24
30.000+ evaluări
The Art of Game Design
de Jesse Schell • 2008
Players feel your work, they don't read it. A hundred ways to design what they feel.
4.39
3.000+
The Art of Game Design Rezumat
The Art of Game Design
Players feel your work, they don't read it. A hundred ways to design what they feel.
de Jesse Schell 2008 520 pagini
4.39
3.000+ evaluări
The Hero and the Outlaw
de Margaret Mark • 2001
The deepest brands play a role your customer already knows; here is the full cast.
4.13
500+
The Hero and the Outlaw Rezumat
The Hero and the Outlaw
The deepest brands play a role your customer already knows; here is the full cast.
de Margaret Mark 2001 384 pagini
4.13
500+ evaluări
Where Good Ideas Come From
de Steven Johnson • 2010
Breakthroughs come from networks, borrowed parts, and gradual insights, not lone geniuses.
3.99
15.000+
Where Good Ideas Come From Rezumat
Where Good Ideas Come From
Breakthroughs come from networks, borrowed parts, and gradual insights, not lone geniuses.
de Steven Johnson 2010 340 pagini
3.99
15.000+ evaluări
Make Time
de Jake Knapp • 2018
One daily priority. A boring phone. Steady energy. Two designers rebuild your attention from scratch
4.07
25.000+
Make Time Rezumat
Make Time
One daily priority. A boring phone. Steady energy. Two designers rebuild your attention from scratch
de Jake Knapp 2018 287 pagini
4.07
25.000+ evaluări
The Decision Book
de Mikael Krogerus • 2011
Fifty mental models for sharper decisions: what to use when your instincts hit their limit.
3.62
7.000+
The Decision Book Rezumat
The Decision Book
Fifty mental models for sharper decisions: what to use when your instincts hit their limit.
de Mikael Krogerus 2011 176 pagini
3.62
7.000+ evaluări
The Gamification of Learning and Instruction
de Karl M. Kapp • 2012
Points and badges alone fail. Design learning that motivates like a game, tailored to player types.
3.83
305
The Gamification of Learning and Instruction Rezumat
The Gamification of Learning and Instruction
Points and badges alone fail. Design learning that motivates like a game, tailored to player types.
de Karl M. Kapp 2012 336 pagini
3.83
305 evaluări
Transformed
de Marty Cagan • 2024
The three-part shift for turning a feature factory into an innovation engine.
3.91
1.000+
Transformed Rezumat
Transformed
The three-part shift for turning a feature factory into an innovation engine.
de Marty Cagan 2024 368 pagini
3.91
1.000+ evaluări
HBR Guide to Persuasive Presentations
de Nancy Duarte • 2010
Your slides get three seconds to earn attention: the craft rules for making each one count.
3.95
1.000+
HBR Guide to Persuasive Presentations Rezumat
HBR Guide to Persuasive Presentations
Your slides get three seconds to earn attention: the craft rules for making each one count.
de Nancy Duarte 2010 256 pagini
3.95
1.000+ evaluări
The Animator's Survival Kit
de Richard Williams • 2001
Give your drawings weight, rhythm, and personality through time-tested construction rules.
4.41
8.000+
The Animator's Survival Kit Rezumat
The Animator's Survival Kit
Give your drawings weight, rhythm, and personality through time-tested construction rules.
de Richard Williams 2001 342 pagini
4.41
8.000+ evaluări
Irresistible
de Adam Alter • 2017
The apps in your pocket are as carefully engineered for addiction as any casino game.
3.85
12.000+
Irresistible Rezumat
Irresistible
The apps in your pocket are as carefully engineered for addiction as any casino game.
de Adam Alter 2017 368 pagini
3.85
12.000+ evaluări
Show Your Work!
de Austin Kleon • 2014
Share your unfinished work daily, and the audience finds you before you are ready.
4.08
61.000+
Show Your Work! Rezumat
Show Your Work!
Share your unfinished work daily, and the audience finds you before you are ready.
de Austin Kleon 2014 131 pagini
4.08
61.000+ evaluări
The Art of Noticing
de Rob Walker • 2019
The cure for autopilot: 131 exercises that train your eye and fill your creative well.
3.77
2.000+
The Art of Noticing Rezumat
The Art of Noticing
The cure for autopilot: 131 exercises that train your eye and fill your creative well.
de Rob Walker 2019 256 pagini
3.77
2.000+ evaluări
Swipe to Unlock
de Parth Detroja • 2017
Why Google and Facebook give everything away free, and how you can repurpose their strategies.
4.22
3.000+
Swipe to Unlock Rezumat
Swipe to Unlock
Why Google and Facebook give everything away free, and how you can repurpose their strategies.
de Parth Detroja 2017 323 pagini
4.22
3.000+ evaluări
Thinking with Type
de Ellen Lupton • 2004
Typography is a craft, not a font menu: the rules of spacing, history, and form.
4.12
12.000+
Thinking with Type Rezumat
Thinking with Type
Typography is a craft, not a font menu: the rules of spacing, history, and form.
de Ellen Lupton 2004 176 pagini
4.12
12.000+ evaluări
Luna-om mitică
de Frederick P. Brooks Jr. • 1975
A late software project plus more programmers equals a later one. The essays that proved it.
4.01
15.000+
Luna-om mitică Rezumat
Luna-om mitică
A late software project plus more programmers equals a later one. The essays that proved it.
de Frederick P. Brooks Jr. 1975 322 pagini
4.01
15.000+ evaluări
Toyota Production System
de Taiichi Ohno • 1978
Ford mass-produced cars. Toyota built them one at a time, on demand, and won.
4.11
2.000+
Toyota Production System Rezumat
Toyota Production System
Ford mass-produced cars. Toyota built them one at a time, on demand, and won.
de Taiichi Ohno 1978 152 pagini
4.11
2.000+ evaluări
Building Strong Brands
de David A. Aaker • 1995
A brand is an asset hiding inside your marketing budget. The system for unlocking it.
3.99
500+
Building Strong Brands Rezumat
Building Strong Brands
A brand is an asset hiding inside your marketing budget. The system for unlocking it.
de David A. Aaker 1995 400 pagini
3.99
500+ evaluări
Cracked It! How to solve big problems and sell solutions like top strategy consultants
de Bernard Garrette • 2018
Four stages top consultants use to crack any problem, and the final one most people skip.
4.23
500+
Cracked It! How to solve big problems and sell solutions like top strategy consultants Rezumat
Cracked It! How to solve big problems and sell solutions like top strategy consultants
Four stages top consultants use to crack any problem, and the final one most people skip.
de Bernard Garrette 2018 303 pagini
4.23
500+ evaluări
Prompt Engineering for Generative AI
de James Phoenix • 2024
Build AI that ships: systematic prompt design for text, images, and agents, not lucky guesses.
3.62
148
Prompt Engineering for Generative AI Rezumat
Prompt Engineering for Generative AI
Build AI that ships: systematic prompt design for text, images, and agents, not lucky guesses.
de James Phoenix 2024 422 pagini
3.62
148 evaluări
Art and Fear
de David Bayles • 1994
Art is a skill, not a gift. The only secret to sustaining it: knowing how not to quit.
3.77
100.000+
Art and Fear Rezumat
Art and Fear
Art is a skill, not a gift. The only secret to sustaining it: knowing how not to quit.
de David Bayles 1994 122 pagini
3.77
100.000+ evaluări
They Ask, You Answer
de Marcus Sheridan • 2019
Publish your price, admit your flaws, answer every question openly. The buyers sell themselves.
4.22
1.000+
They Ask, You Answer Rezumat
They Ask, You Answer
Publish your price, admit your flaws, answer every question openly. The buyers sell themselves.
de Marcus Sheridan 2019 352 pagini
4.22
1.000+ evaluări
How To Build A Car
de Adrian Newey • 2017
Ayrton Senna died in his car. He still built more F1 championships than anyone.
4.45
14.000+
How To Build A Car Rezumat
How To Build A Car
Ayrton Senna died in his car. He still built more F1 championships than anyone.
de Adrian Newey 2017 1 pagini
4.45
14.000+ evaluări
Platform Revolution
de Geoffrey G. Parker • 2016
The algorithm is the new assembly line, and network effects are the new economies of scale.
4.04
4.000+
Platform Revolution Rezumat
Platform Revolution
The algorithm is the new assembly line, and network effects are the new economies of scale.
de Geoffrey G. Parker 2016 352 pagini
4.04
4.000+ evaluări
Brand Sense
de Martin Lindstrom • 2005
Activate the three senses most brands ignore, and build devotion that a logo alone never could.
3.88
500+
Brand Sense Rezumat
Brand Sense
Activate the three senses most brands ignore, and build devotion that a logo alone never could.
de Martin Lindstrom 2005 256 pagini
3.88
500+ evaluări
Wabi Sabi
de Beth Kempton • 2018
A Japanese philosophy prizing the cracked, weathered, and incomplete. Its lesson for modern anxiety.
3.90
7.000+
Wabi Sabi Rezumat
Wabi Sabi
A Japanese philosophy prizing the cracked, weathered, and incomplete. Its lesson for modern anxiety.
de Beth Kempton 2018 256 pagini
3.90
7.000+ evaluări
The Presentation Secrets of Steve Jobs
de Carmine Gallo • 2009
Steve Jobs didn't wing it. Nine learnable techniques that turned product launches into theater.
4.09
7.000+
The Presentation Secrets of Steve Jobs Rezumat
The Presentation Secrets of Steve Jobs
Steve Jobs didn't wing it. Nine learnable techniques that turned product launches into theater.
de Carmine Gallo 2009 272 pagini
4.09
7.000+ evaluări
Business Model Generation
de Alexander Osterwalder • 2010
A one-page canvas to map, challenge, and reinvent how your business makes money and delivers value.
4.21
59.000+
Business Model Generation Rezumat
Business Model Generation
A one-page canvas to map, challenge, and reinvent how your business makes money and delivers value.
de Alexander Osterwalder 2010 288 pagini
4.21
59.000+ evaluări
System Design Interview – An insider's guide
de Alex Xu • 2020
Four steps to scope, design, and deep-dive any system problem, drilled on eight interview classics.
4.26
3.000+
System Design Interview – An insider's guide Rezumat
System Design Interview – An insider's guide
Four steps to scope, design, and deep-dive any system problem, drilled on eight interview classics.
de Alex Xu 2020 324 pagini
4.26
3.000+ evaluări
The Language of New Media
de Lev Manovich • 2001
Why a film is now a database, a screen is a control panel, and cinema became animation.
3.86
1.000+
The Language of New Media Rezumat
The Language of New Media
Why a film is now a database, a screen is a control panel, and cinema became animation.
de Lev Manovich 2001 354 pagini
3.86
1.000+ evaluări
Competing Against Luck
de Clayton M. Christensen • 2016
People buy progress, not products. The progress they seek reveals what competitors never see.
4.15
6.000+
Competing Against Luck Rezumat
Competing Against Luck
People buy progress, not products. The progress they seek reveals what competitors never see.
de Clayton M. Christensen 2016 288 pagini
4.15
6.000+ evaluări
Clean Code
de Robert C. Martin • 2007
Code is read far more than it's written: the rules for making yours legible to humans.
4.35
23.000+
Clean Code Rezumat
Clean Code
Code is read far more than it's written: the rules for making yours legible to humans.
de Robert C. Martin 2007 464 pagini
4.35
23.000+ evaluări
Zag
de Marty Neumeier • 2006
Why different beats better, and the method for making your brand the one they remember.
3.99
3.000+
Zag Rezumat
Zag
Why different beats better, and the method for making your brand the one they remember.
de Marty Neumeier 2006 192 pagini
3.99
3.000+ evaluări
Emotional Branding, Revised Edition
de Marc Gobé • 2001
Emotions, not features, drive loyalty. The sensory, story-driven playbook for brands people love.
3.76
398
Emotional Branding, Revised Edition Rezumat
Emotional Branding, Revised Edition
Emotions, not features, drive loyalty. The sensory, story-driven playbook for brands people love.
de Marc Gobé 2001 344 pagini
3.76
398 evaluări
The Business Model Navigator
de Oliver Gassmann • 2013
Nearly every breakthrough business model remixes the same 55 patterns. A method for finding yours.
4.10
455
The Business Model Navigator Rezumat
The Business Model Navigator
Nearly every breakthrough business model remixes the same 55 patterns. A method for finding yours.
de Oliver Gassmann 2013 400 pagini
4.10
455 evaluări
Designing Brand Identity
de Alina Wheeler • 2003
The complete playbook for turning abstract company values into a brand people trust on sight.
4.12
2.000+
Designing Brand Identity Rezumat
Designing Brand Identity
The complete playbook for turning abstract company values into a brand people trust on sight.
de Alina Wheeler 2003 310 pagini
4.12
2.000+ evaluări
Escaping the Build Trap
de Melissa Perri • 2018
Feature factories ship output. Products need outcomes. The framework for making the switch.
4.28
4.000+
Escaping the Build Trap Rezumat
Escaping the Build Trap
Feature factories ship output. Products need outcomes. The framework for making the switch.
de Melissa Perri 2018 199 pagini
4.28
4.000+ evaluări
Build
de Tony Fadell • 2022
Designing the iPod taught him how to build what matters: products, teams, and a career that lasts.
4.31
9.000+
Build Rezumat
Build
Designing the iPod taught him how to build what matters: products, teams, and a career that lasts.
de Tony Fadell 2022 416 pagini
4.31
9.000+ evaluări
Becoming Steve Jobs
de Brent Schlender • 2015
Steve Jobs was not born a visionary. His twelve years outside Apple made him one.
4.15
17.000+
Becoming Steve Jobs Rezumat
Becoming Steve Jobs
Steve Jobs was not born a visionary. His twelve years outside Apple made him one.
de Brent Schlender 2015 482 pagini
4.15
17.000+ evaluări
Design Is Storytelling
de Ellen Lupton • 2017
Great design is storytelling: shaping choices, mapping emotions, and turning users into heroes.
3.96
1.000+
Design Is Storytelling Rezumat
Design Is Storytelling
Great design is storytelling: shaping choices, mapping emotions, and turning users into heroes.
de Ellen Lupton 2017 160 pagini
3.96
1.000+ evaluări
Steve Jobs
de Walter Isaacson • 2011
Ousted from Apple at 30, he returned to save it, then reinvented music, phones, and computing.
4.16
1.000.000+
Steve Jobs Rezumat
Steve Jobs
Ousted from Apple at 30, he returned to save it, then reinvented music, phones, and computing.
de Walter Isaacson 2011 630 pagini
4.16
1.000.000+ evaluări
Play Bigger
de Al Ramadan • 2016
76% of a market's value goes to whoever defines it. This is the manual.
3.86
2.000+
Play Bigger Rezumat
Play Bigger
76% of a market's value goes to whoever defines it. This is the manual.
de Al Ramadan 2016 272 pagini
3.86
2.000+ evaluări
100 de lucruri pe care fiecare designer trebuie să le știe despre oameni
de Susan M. Weinschenk • 2011
Drawn to faces, blind to detail, ruled by emotion: the human mind your design actually meets.
4.09
6.000+
100 de lucruri pe care fiecare designer trebuie să le știe despre oameni Rezumat
100 de lucruri pe care fiecare designer trebuie să le știe despre oameni
Drawn to faces, blind to detail, ruled by emotion: the human mind your design actually meets.
de Susan M. Weinschenk 2011 242 pagini
4.09
6.000+ evaluări
The Little Book of Hygge
de Meik Wiking • 2016
Danes burn 13 pounds of candle wax a year and credit it for their happiness.
3.77
100.000+
The Little Book of Hygge Rezumat
The Little Book of Hygge
Danes burn 13 pounds of candle wax a year and credit it for their happiness.
de Meik Wiking 2016 225 pagini
3.77
100.000+ evaluări
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