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Reign of Madness

Reign of Madness

by Kel Kade 2016 587 pages
4.45
18.9K ratings
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Plot Summary

Shadows on the Docks

A journey begins in disguise

Rezkin and his companions gather at the docks, preparing for a journey that will test their loyalties and identities. Among nobles and commoners alike, Rezkin dons the mask of a nobleman, manipulating perceptions to secure his place among the elite. The group's dynamic is set: Frisha, Tam, Reaylin, and the Jebai cousins, each with their own ambitions and insecurities. The arrival of Tieran, the duke's son, and the subtle power plays among the young nobles foreshadow the complex web of alliances and rivalries to come. Beneath the surface, Rezkin's true nature remains hidden, his every move calculated to further his mysterious goals. The journey is not just across the sea, but into the heart of a kingdom on the brink of chaos.

Nobles and New Faces

Tensions rise among travelers

As the ship sets sail, the social hierarchy among the passengers becomes clear. Shiela's disdain for commoners, Malcius's attempts at diplomacy, and Rezkin's effortless manipulation of noble etiquette create a charged atmosphere. The introduction of new characters—Kai, the enigmatic striker, and Wesson, the reluctant battle mage—adds layers of intrigue and potential danger. Each character's secrets and ambitions begin to surface, from gambling debts to clandestine meetings. Rezkin's careful orchestration of room assignments and social interactions reveals his intent to control not just events, but perceptions. The journey is as much about survival as it is about navigating the treacherous waters of noble society.

Masks and Manipulations

Rezkin's persona shapes the voyage

Onboard, Rezkin continues to play the role of the perfect noble, charming the Jebais and their peers while subtly elevating Frisha's status. His calculated actions are designed to secure her acceptance among the elite, even as he distances himself emotionally. The ship becomes a microcosm of the kingdom, with alliances forming and rivalries intensifying. Tam and Reaylin, feeling out of place, struggle with their roles and relationships. Rezkin's nightly disappearances and secret investigations hint at deeper plots, while his mastery of social manipulation keeps everyone guessing about his true intentions. The stage is set for conflicts both personal and political.

Swords and Secrets

Training, rivalry, and hidden skills

As the journey continues, swordplay becomes both a pastime and a proving ground. Rezkin's demonstration of dual-blade mastery astonishes the nobles, while Palis's unique techniques earn respect. The lines between performance and reality blur as Rezkin balances his public persona with private training and secret missions. The discovery of Reaylin's healing abilities adds a new dimension to the group's dynamic, challenging her self-image and forcing her to confront her true nature. The ship's close quarters amplify tensions, and the looming tournament in Skutton becomes a symbol of the greater battles to come. Every interaction is a test, every secret a potential weapon.

Poisoned Promises

Danger and intrigue on land

A stop in Teurning brings the group face-to-face with the darker side of the kingdom. A public execution, a corrupt magistrate, and a desperate plea for justice draw Rezkin into the town's affairs. His intervention saves a man from wrongful death, but also exposes the rot at the heart of Ashai's legal system. The encounter with Wesson, the battle mage, and the healing of a wounded donkey by Reaylin further entwine the fates of the companions. The journey is no longer just about reaching Skutton, but about confronting the injustices and dangers that threaten the kingdom from within. Loyalties are tested, and the true cost of power becomes increasingly clear.

The Healer's Dilemma

Reaylin's struggle with identity

Reaylin's discovery of her healing powers forces her to choose between her dream of being a warrior and the reality of her rare gift. Guided by Rezkin's example as both a healer and a fighter, she begins to accept her dual nature. The group's arrival in Teurning is marked by further intrigue, as Rezkin's intervention in a rigged trial exposes the corruption of local authorities. The addition of Kai, the striker, to their party brings new skills and new secrets. The companions' relationships deepen, but so do the dangers they face. The journey is as much about self-discovery as it is about survival.

Striker's Oath

Kai's loyalty and revelations

In a tense confrontation, Kai swears fealty to Rezkin, recognizing him as a true leader in a kingdom without honor. The oath is more than symbolic; it marks a turning point in the group's dynamic and in Rezkin's own understanding of his role. The secrets of the strikers, the nature of Rezkin's authority, and the true extent of the kingdom's corruption come to light. The companions are forced to confront the reality that they are no longer mere travelers, but players in a game of power and betrayal. The bonds of loyalty and friendship are tested as the stakes rise ever higher.

The King's Dark Tidings

Rumors and rebellion take root

As the group nears Skutton, rumors of a "True King" and the legendary Shadow Knight—The Rez—spread like wildfire. Rezkin, under the guise of Dark Tidings, enters the tournament, his every move calculated to inspire hope and fear. His sponsorship of commoners in the Fifth Tier challenges the social order and wins him the admiration of the masses. The Melee competition becomes a stage for both brutality and mercy, as Rezkin's refusal to kill needlessly sets him apart from his rivals. The lines between legend and reality blur, and the seeds of rebellion are sown in the hearts of the people.

Tournament of Masks

Battles, betrayals, and rising stakes

The tournament in Skutton is a crucible for Rezkin and his companions. Under the mask of Dark Tidings, Rezkin defeats all challengers, his black blade and inhuman skill earning him both awe and suspicion. Poisonings, political plots, and assassination attempts swirl around the competitors. The deaths of friends and the machinations of enemies force Rezkin to confront the true cost of leadership. The revelation of his identity as the True King is both a triumph and a tragedy, as it marks him—and all who follow him—for death. The tournament is no longer just a game, but a battle for the soul of the kingdom.

The Melee's Bloody Dance

Mercy and vengeance in the arena

The Melee competition is a spectacle of violence and honor. Rezkin, as Dark Tidings, faces warriors from across the kingdoms, wielding every weapon imaginable. His refusal to kill needlessly, his mercy toward worthy opponents, and his brutal execution of the cruel set him apart. The death of a young commoner at the hands of a sadistic Sandman is avenged in a public execution that shocks the crowd and cements Rezkin's reputation as both a savior and a threat. The arena becomes a microcosm of the kingdom's turmoil, and every victory is a step closer to open rebellion.

Betrayals and Revelations

Allies and enemies revealed

As the tournament ends, the true nature of the kingdom's crisis is revealed. The army, under Caydean's orders, turns on the people, rounding up foreigners and suspected traitors. The strikers, elite warriors sworn to the king, are divided in their loyalties. Some recognize Rezkin's claim as the True King and swear fealty; others attack, only to be defeated in a display of unmatched skill. The companions are forced to flee, their escape orchestrated by Rezkin's cunning and the loyalty of his growing band of followers. The price of rebellion is paid in blood, and the path to the throne is paved with sacrifice.

The True King Unmasked

Rezkin's identity revealed to all

In the aftermath of the escape from Skutton, Rezkin removes his mask and reveals himself as the True King to his companions and followers. The shock and betrayal felt by his friends is tempered by the realization that he is the only hope for a kingdom in chaos. The cost of loyalty is high, as families are torn apart, titles stripped, and lives lost. The companions must choose between safety and honor, between the old order and the promise of a new beginning. Rezkin's burden is heavy, but he accepts it with the resolve of a true king.

Escape from Skutton

Flight and sacrifice on the high seas

The companions, now fugitives, escape Skutton aboard a ship bound for the Yeltin Isles. The journey is fraught with danger, as the King's Navy pursues them and the threat of betrayal looms. The death of Palis, who sacrifices himself to save Yserria, is a devastating blow to the group. The price of loyalty is made clear, and the survivors are forced to confront the reality of their new lives as exiles and rebels. The bonds of friendship and fealty are tested, and the future of Ashai hangs in the balance.

The Price of Loyalty

Grief, division, and hard choices

The aftermath of Palis's death and the revelation of Rezkin's identity fractures the group. Malcius's grief turns to anger, and the companions must come to terms with the cost of their loyalty. The fate of their families, the loss of their titles, and the uncertainty of their future weigh heavily on them all. Rezkin's leadership is both a comfort and a burden, as he must guide his followers through grief and fear toward a new purpose. The journey is no longer just about survival, but about building a new order from the ashes of the old.

The Gathering Storm

Kingdom in chaos, hope in exile

As news of Caydean's tyranny and the fall of the Council spreads, the companions realize the full extent of the kingdom's crisis. The dukes are in open rebellion, the army is divided, and the people suffer under the weight of oppression and war. Rezkin's claim to the throne is both a beacon of hope and a target for destruction. The companions, now joined by strikers, nobles, and commoners alike, must forge a new path in exile. The storm is coming, and only unity and resolve can see them through.

The King's Burden

Leadership, sacrifice, and destiny

Rezkin, now unmasked as the True King, must bear the weight of leadership. The loyalty of his companions, the sacrifices of his followers, and the hopes of a broken kingdom rest on his shoulders. The journey ahead is uncertain, and the cost of failure is total. As the companions set sail for the Yeltin Isles, they leave behind the world they knew and embrace the unknown. The lessons of the past, the bonds of friendship, and the promise of a new beginning guide them into the future.

The Final Oath

A new beginning for Ashai

In the aftermath of escape and revelation, the companions swear new oaths of loyalty and purpose. The path to the throne is fraught with danger, but the bonds forged in adversity are unbreakable. Rezkin, once a shadow in the darkness, now stands as the beacon of hope for a kingdom in need. The journey is far from over, but the first steps have been taken. The True King has risen, and the fate of Ashai will be decided by those who dare to follow him into the storm.

Characters

Rezkin

Master of masks and destiny

Rezkin is a young man forged in secrecy and discipline, trained from infancy to master every weapon, skill, and art of survival. His identity is a carefully guarded secret, hidden even from himself until the events of this journey force him to confront his true purpose. As both a healer and a killer, Rezkin embodies the paradox of mercy and ruthlessness. His relationships are shaped by duty and loyalty, but he struggles to understand the nuances of friendship and love. Rezkin's psychological complexity is rooted in his upbringing—devoid of family, affection, or normalcy, he is both deeply isolated and fiercely protective of those he calls friends. His development is marked by the gradual acceptance of his role as the True King, a burden he neither sought nor desired, but one he bears with unwavering resolve.

Frisha Souvain

Innocence, ambition, and quiet strength

Frisha is Rezkin's closest friend and intended, a young woman of common birth thrust into the world of nobility as the heir to General Marcum. Her journey is one of self-discovery, as she navigates the treacherous waters of court politics and social expectations. Frisha's loyalty to Rezkin is unwavering, but she is often caught between her love for him and the demands of her family and status. Her psychological arc is defined by her struggle to reconcile her own desires with the realities of her world. Frisha's courage and compassion make her a stabilizing force within the group, and her acceptance of Rezkin's true identity is both a test and affirmation of her character.

Tamarin "Tam" Blackwater

Everyman's courage and doubt

Tam is the quintessential commoner, a carpenter's apprentice whose loyalty and friendship with Rezkin and Frisha draw him into a world far beyond his imagining. Tam's journey is marked by fear, confusion, and ultimately, growth. He is the lens through which the reader experiences the extraordinary events of the story, grounding the narrative in relatable emotions and struggles. Tam's psychological development is shaped by his confrontation with violence, betrayal, and the demands of loyalty. His eventual acceptance of Rezkin's identity and his own role in the rebellion is a testament to the power of friendship and the capacity for ordinary people to rise to extraordinary challenges.

Reaylin de Voss

Warrior's heart, healer's hands

Reaylin is a young woman determined to prove herself as a warrior, only to discover that her true gift lies in healing. Her struggle to accept this duality is both internal and external, as she battles the expectations of others and her own self-doubt. Reaylin's relationship with Rezkin is complex—she admires his strength and seeks his approval, but also resents the limitations of her own abilities. Her psychological arc is one of acceptance and empowerment, as she learns to embrace her unique talents and find her place within the group. Reaylin's journey is a microcosm of the larger theme of identity and purpose that runs throughout the story.

Kai (Zankai Colguerun Tresdian)

Striker's loyalty, haunted past

Kai is a former elite striker, a warrior bound by oaths and haunted by the betrayals of his past. His decision to swear fealty to Rezkin marks a turning point in both his own life and the fate of the group. Kai's relationship with Rezkin is one of mutual respect and shared purpose, but also of tension and challenge. He serves as both mentor and provocateur, pushing Rezkin to accept his destiny while also questioning the nature of power and loyalty. Kai's psychological complexity is rooted in his struggle to reconcile his sense of honor with the realities of a kingdom in chaos.

Tieran Nirius

Noble heir, reluctant leader

Tieran is the son of Duke Wellinven, a young nobleman caught between the expectations of his birth and the realities of a kingdom in turmoil. His journey is one of maturation, as he moves from arrogance and entitlement to humility and resolve. Tieran's relationship with Rezkin evolves from rivalry to deep respect, and his eventual oath of fealty is both a personal and political act. His psychological arc is defined by his struggle to accept responsibility and to find his own path in a world where the old order is collapsing.

Malcius Jebai

Duty, pride, and brotherly love

Malcius is the heir to House Jebai, a young nobleman whose sense of duty and pride often put him at odds with his companions. His relationship with his brother Palis is central to his character, and Palis's death is a devastating blow that forces Malcius to confront the true cost of loyalty and rebellion. Malcius's psychological journey is one of grief, anger, and eventual acceptance, as he learns to balance the demands of leadership with the needs of his heart.

Palis Jebai

Artistry, idealism, and sacrifice

Palis is the second son of House Jebai, a talented swordsman and idealist whose love for Yserria and dedication to his friends define his character. His death in defense of Yserria is both a tragedy and a testament to the power of selfless love. Palis's psychological arc is one of growth and sacrifice, as he moves from youthful exuberance to heroic martyrdom.

Yserria Rey

Outsider's courage, new beginnings

Yserria is a commoner and skilled swordswoman whose entry into the group challenges the social order and the expectations of her peers. Her relationship with Palis and her oath to Rezkin mark her as both a symbol of change and a participant in the new order being forged. Yserria's psychological journey is one of empowerment and acceptance, as she finds her place among nobles and rebels alike.

Wesson

Reluctant mage, seeker of purpose

Wesson is a journeyman battle mage whose natural affinity for destructive magic is both a gift and a curse. His struggle to find meaning and acceptance mirrors the larger themes of the story. Wesson's relationship with Rezkin is one of mutual respect and growing trust, and his role as both advisor and participant in the rebellion is crucial. His psychological arc is defined by his search for identity and his eventual embrace of his unique talents.

Plot Devices

Masks and Hidden Identities

Concealment as survival and power

The narrative is structured around the use of masks—literal and figurative—as both a means of survival and a tool of power. Rezkin's ability to assume multiple identities, from nobleman to Dark Tidings, allows him to navigate the treacherous waters of court politics and rebellion. The motif of the mask is mirrored in the tournament, where competitors hide their faces and their intentions. This device is used to explore themes of identity, perception, and the nature of truth. The gradual unmasking of Rezkin's true identity is both a narrative climax and a psychological revelation, forcing characters and readers alike to confront the complexities of loyalty and leadership.

Oaths and Loyalty

Binding words, shifting allegiances

The swearing of oaths—of fealty, friendship, and love—is a central plot device that drives character development and plot progression. Oaths are both a source of strength and a potential trap, binding characters to causes and people that may not serve their best interests. The breaking and reforging of these bonds is a recurring motif, reflecting the instability of the kingdom and the personal struggles of the characters. The final oaths sworn to Rezkin as the True King mark a new beginning for the group and the kingdom.

Tournaments as Microcosm

Arena as stage for power and change

The tournament in Skutton serves as a microcosm of the larger conflicts in the kingdom. The battles, betrayals, and alliances formed in the arena mirror those in the court and on the battlefield. The tournament is both a spectacle and a crucible, testing the skills, loyalties, and identities of the characters. The use of the tournament as a plot device allows for the exploration of themes of honor, violence, and the nature of true leadership.

Foreshadowing and Revelation

Hints and hidden truths

The narrative is rich with foreshadowing, from the early hints of Rezkin's true identity to the gradual revelation of the kingdom's corruption and the coming rebellion. Secrets are layered and revealed with careful timing, creating a sense of suspense and inevitability. The use of prophecy, rumor, and legend—particularly the myth of the Shadow Knight—serves to blur the lines between history and destiny, reality and myth.

Psychological Complexity

Inner conflict as narrative engine

The story is driven as much by the psychological struggles of its characters as by external events. Rezkin's internal conflict—between duty and desire, mercy and ruthlessness, isolation and connection—is mirrored in the journeys of his companions. The use of multiple points of view and deep character analysis allows for a nuanced exploration of themes of identity, loyalty, and the cost of power.

Analysis

A tale of masks, loyalty, and the forging of a true king

Reign of Madness is a masterful exploration of identity, power, and the burdens of leadership in a world on the brink of chaos. Through the lens of Rezkin's journey—from hidden weapon to unmasked king—the novel interrogates the nature of loyalty, the cost of rebellion, and the meaning of true strength. The use of masks, both literal and metaphorical, serves as a powerful symbol for the ways in which individuals must conceal, adapt, and ultimately reveal their true selves in the face of adversity. The narrative's focus on oaths and the shifting bonds of loyalty reflects the instability of a kingdom where old certainties are crumbling and new orders are being forged. The tournament, with its blend of spectacle and brutality, becomes a stage for both personal and political transformation. Ultimately, the novel suggests that true leadership is not a matter of birth or power, but of character, sacrifice, and the willingness to bear the burdens of others. In a world where every choice is fraught with danger and every loyalty is tested, Reign of Madness offers a compelling meditation on what it means to be both a friend and a king.

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Review Summary

4.45 out of 5
Average of 18.9K ratings from Goodreads and Amazon.

Reign of Madness receives polarized reviews averaging 4.45/5 stars. Positive reviews praise the fast-paced action, character development, and engaging narrator Nick Podehl, with readers finding Rezkin's growth compelling despite reduced humor from the first book. Critical reviews highlight major flaws: an overpoweringly perfect protagonist, poorly written female characters who only fawn over Rezkin, meandering plot without clear direction, and excessive journey sequences. Many criticize the lack of suspense, contrived character obliviousness, and amateurish writing including head-hopping POV. Several note the series shifts from light adventure to darker, more complex fantasy.

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About the Author

Kel Kade lives in Texas and works as an adjunct college faculty member teaching geosciences when not writing full-time. The success of the King's Dark Tidings series enabled Kade to focus entirely on creating expansive fictional universes. Growing up in a military family, Kade traveled extensively, experiencing diverse cultures and geography that fostered wanderlust and influenced the rich, varied settings in the writing. Kade's work reflects deep interests in science, ancient history, cultural anthropology, art, music, languages, and spirituality, which add depth and diversity to the worlds depicted in the books.

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