EnglishEnglish
EspañolSpanish
简体中文Chinese
繁體中文Chinese (Traditional)
FrançaisFrench
DeutschGerman
日本語Japanese
PortuguêsPortuguese
ItalianoItalian
한국어Korean
РусскийRussian
NederlandsDutch
العربيةArabic
PolskiPolish
हिन्दीHindi
Tiếng ViệtVietnamese
SvenskaSwedish
ΕλληνικάGreek
TürkçeTurkish
ไทยThai
ČeštinaCzech
RomânăRomanian
MagyarHungarian
УкраїнськаUkrainian
IndonesiaIndonesian
DanskDanish
SuomiFinnish
БългарскиBulgarian
עבריתHebrew
NorskNorwegian
HrvatskiCroatian
CatalàCatalan
SlovenčinaSlovak
LietuviųLithuanian
SlovenščinaSlovenian
СрпскиSerbian
EestiEstonian
LatviešuLatvian
فارسیPersian
മലയാളംMalayalam
தமிழ்Tamil
اردوUrdu
SoBrief
Searching...
What Video Games Have to Teach Us About Learning and Literacy
by James Paul Gee • 2003
Video games teach because they have to. The 36 learning principles schools can steal from them.
3.90
1k+
What Video Games Have to Teach Us About Learning and Literacy Summary
What Video Games Have to Teach Us About Learning and Literacy 96%
Video games teach because they have to. The 36 learning principles schools can steal from them.
by James Paul Gee 2003
3.90
1k+ ratings
Rewiring Education
by John D. Couch • 2018
Schools run on factory logic. An Apple insider's playbook for redesigning them with technology.
3.79
266
Rewiring Education Summary
Rewiring Education 95%
Schools run on factory logic. An Apple insider's playbook for redesigning them with technology.
by John D. Couch 2018
3.79
266 ratings
Explore Like a Pirate
by Michael Matera • 2015
Turn your classroom into a game where students chase knowledge, not grades.
4.22
307
Explore Like a Pirate Summary
Explore Like a Pirate 95%
Turn your classroom into a game where students chase knowledge, not grades.
by Michael Matera 2015
4.22
307 ratings
The Gamification of Learning and Instruction
by Karl M. Kapp • 2012
Points and badges alone fail. Design learning that motivates like a game, tailored to player types.
3.83
305
The Gamification of Learning and Instruction Summary
The Gamification of Learning and Instruction 95%
Points and badges alone fail. Design learning that motivates like a game, tailored to player types.
by Karl M. Kapp 2012
3.83
305 ratings
Creating Tomorrow's Schools Today
by Richard Gerver • 2010
The factory model still runs our schools. A headteacher's plan to make learning irresistible.
4.10
127
Creating Tomorrow's Schools Today Summary
Creating Tomorrow's Schools Today 94%
The factory model still runs our schools. A headteacher's plan to make learning irresistible.
by Richard Gerver 2010
4.10
127 ratings
How to Teach Anything
by Peter Hollins • 2021
Turn any topic into a lesson that clicks, using the learning science most teachers never learn.
4.10
129
How to Teach Anything Summary
How to Teach Anything 94%
Turn any topic into a lesson that clicks, using the learning science most teachers never learn.
by Peter Hollins 2021
4.10
129 ratings
The One World Schoolhouse
by Salman Khan • 2012
One cousin's math lesson, a cheap tablet, and a classroom where every student masters every concept.
4.33
5k+
The One World Schoolhouse Summary
The One World Schoolhouse 94%
One cousin's math lesson, a cheap tablet, and a classroom where every student masters every concept.
by Salman Khan 2012
4.33
5k+ ratings
Launch
by John Spencer • 2016
A design thinking framework that turns any classroom into a launchpad for student creativity.
4.09
732
Launch Summary
Launch 94%
A design thinking framework that turns any classroom into a launchpad for student creativity.
by John Spencer 2016
4.09
732 ratings
Play to Learn
by Sharon Boller • 2017
The step-by-step playbook for designing learning games that slash training time and boost retention.
3.95
42
Play to Learn Summary
Play to Learn 94%
The step-by-step playbook for designing learning games that slash training time and boost retention.
by Sharon Boller 2017
3.95
42 ratings
Personalizing 21st Century Education
by Dan Domenech • 2016
One-size-fits-all education is failing. How to rebuild schools around each student's needs and pace.
4.33
9
Personalizing 21st Century Education Summary
Personalizing 21st Century Education 94%
One-size-fits-all education is failing. How to rebuild schools around each student's needs and pace.
by Dan Domenech 2016
4.33
9 ratings
Creating Innovators
by Tony Wagner • 2012
The young people changing the world followed a developmental path that schools rarely provide.
3.87
2k+
Creating Innovators Summary
Creating Innovators 94%
The young people changing the world followed a developmental path that schools rarely provide.
by Tony Wagner 2012
3.87
2k+ ratings
Creative Schools
by Ken Robinson • 2015
The best schools work like gardens, not factories. A tour of ones that made the switch.
4.10
4k+
Creative Schools Summary
Creative Schools 94%
The best schools work like gardens, not factories. A tour of ones that made the switch.
by Ken Robinson 2015
4.10
4k+ ratings
A Theory Of Fun For Game Design
by Ralph Koster • 2004
Games tap into your brain's learning circuits. The rush of fun is the moment something clicks.
3.90
3k+
A Theory Of Fun For Game Design Summary
A Theory Of Fun For Game Design 94%
Games tap into your brain's learning circuits. The rush of fun is the moment something clicks.
by Ralph Koster 2004
3.90
3k+ ratings
The Unschooled Mind
by Howard Gardner • 1991
Children's intuitive theories outlast school; genuine understanding takes deliberate rewiring.
3.96
956
The Unschooled Mind Summary
The Unschooled Mind 94%
Children's intuitive theories outlast school; genuine understanding takes deliberate rewiring.
by Howard Gardner 1991
3.96
956 ratings
Reality Is Broken
by Jane McGonigal • 2010
Games satisfy us more than reality does. That gap is a blueprint for a better world.
3.79
8k+
Reality Is Broken Summary
Reality Is Broken 94%
Games satisfy us more than reality does. That gap is a blueprint for a better world.
by Jane McGonigal 2010
3.79
8k+ ratings
21st Century Skills
by Bernie Trilling • 2009
Replace memorization with project-based learning: the framework for skills employers actually need.
3.69
433
21st Century Skills Summary
21st Century Skills 94%
Replace memorization with project-based learning: the framework for skills employers actually need.
by Bernie Trilling 2009
3.69
433 ratings
The Innovator's Mindset
by George Couros • 2015
Skip the tech hype. Innovation starts with trust, strengths, and student ownership.
4.16
3k+
The Innovator's Mindset Summary
The Innovator's Mindset 94%
Skip the tech hype. Innovation starts with trust, strengths, and student ownership.
by George Couros 2015
4.16
3k+ ratings
Teaching for Experiential Learning
by Scott D. Wurdinger • 2009
Students learn by doing. Replace lectures with projects, problems, and community action.
3.75
12
Teaching for Experiential Learning Summary
Teaching for Experiential Learning 93%
Students learn by doing. Replace lectures with projects, problems, and community action.
by Scott D. Wurdinger 2009
3.75
12 ratings
Learning That Sticks
by Bryan Goodwin • 2020
Classrooms often fight how the brain learns. A model for aligning teaching with our natural wiring.
4.13
68
Learning That Sticks Summary
Learning That Sticks 93%
Classrooms often fight how the brain learns. A model for aligning teaching with our natural wiring.
by Bryan Goodwin 2020
4.13
68 ratings
Prepared
by Diane Tavenner • 2019
A school network's fifteen-year experiment in preparing kids for adulthood, not just college.
3.93
3k+
Prepared Summary
Prepared 93%
A school network's fifteen-year experiment in preparing kids for adulthood, not just college.
by Diane Tavenner 2019
3.93
3k+ ratings
Loving Learning
by Tom Little • 2015
American schools got hooked on standardized tests. The antidote began in 1919.
3.88
209
Loving Learning Summary
Loving Learning 93%
American schools got hooked on standardized tests. The antidote began in 1919.
by Tom Little 2015
3.88
209 ratings
Glued to Games
by Scott Rigby • 2011
Games grip you longer than movies because they feed deep needs that daily life starves.
4.00
111
Glued to Games Summary
Glued to Games 93%
Games grip you longer than movies because they feed deep needs that daily life starves.
by Scott Rigby 2011
4.00
111 ratings
Learning Science for Instructional Designers
by Clark N. Quinn • 2021
Working memory holds three chunks, not seven. Design instruction around the brain's real limits.
4.09
56
Learning Science for Instructional Designers Summary
Learning Science for Instructional Designers 93%
Working memory holds three chunks, not seven. Design instruction around the brain's real limits.
by Clark N. Quinn 2021
4.09
56 ratings
How Learning Works
by Susan A. Ambrose • 2010
The research behind why students forget your best lecture, and what actually makes learning durable.
4.12
1k+
How Learning Works Summary
How Learning Works 93%
The research behind why students forget your best lecture, and what actually makes learning durable.
by Susan A. Ambrose 2010
4.12
1k+ ratings
The Learning Power Approach
by Guy Claxton • 2017
A classroom blueprint for building students who can learn anything, even after they leave your room.
4.13
40
The Learning Power Approach Summary
The Learning Power Approach 93%
A classroom blueprint for building students who can learn anything, even after they leave your room.
by Guy Claxton 2017
4.13
40 ratings
A Game Design Vocabulary
by Anna Anthropy • 2013
The grammar of game design: how to script a back-and-forth that players lose themselves in.
3.94
134
A Game Design Vocabulary Summary
A Game Design Vocabulary 93%
The grammar of game design: how to script a back-and-forth that players lose themselves in.
by Anna Anthropy 2013
3.94
134 ratings
Design Thinking in the Classroom
by David Lee • 2018
Five phases to turn students into creative problem solvers, starting with an after-school club.
4.15
40
Design Thinking in the Classroom Summary
Design Thinking in the Classroom 93%
Five phases to turn students into creative problem solvers, starting with an after-school club.
by David Lee 2018
4.15
40 ratings
In Search of Deeper Learning
by Jal Mehta • 2019
The richest learning in high school happens after the bell, in theater, debate, and journalism.
4.31
320
In Search of Deeper Learning Summary
In Search of Deeper Learning 93%
The richest learning in high school happens after the bell, in theater, debate, and journalism.
by Jal Mehta 2019
4.31
320 ratings
The Teenage Liberation Handbook
by Grace Llewellyn • 1991
School is optional. This is the manual for leaving it behind and getting a real education.
4.22
1k+
The Teenage Liberation Handbook Summary
The Teenage Liberation Handbook 93%
School is optional. This is the manual for leaving it behind and getting a real education.
by Grace Llewellyn 1991
4.22
1k+ ratings
Leveraged Learning
by Danny Iny • 2018
Degrees are losing their edge. On-demand bursts taught by practitioners are the new classroom.
4.07
123
Leveraged Learning Summary
Leveraged Learning 93%
Degrees are losing their edge. On-demand bursts taught by practitioners are the new classroom.
by Danny Iny 2018
4.07
123 ratings
Five Minds for the Future
by Howard Gardner • 2005
Five mental capacities will decide who thrives in the future. IQ predicts none of them.
3.71
2k+
Five Minds for the Future Summary
Five Minds for the Future 93%
Five mental capacities will decide who thrives in the future. IQ predicts none of them.
by Howard Gardner 2005
3.71
2k+ ratings
Teachers as Architects of Learning
by Gavin Grift • 2020
Twelve levers to design learning that sticks: shift focus from teaching to student understanding.
4.00
1
Teachers as Architects of Learning Summary
Teachers as Architects of Learning 93%
Twelve levers to design learning that sticks: shift focus from teaching to student understanding.
by Gavin Grift 2020
4.00
1 ratings
The Art of Self-Directed Learning
by Blake Boles • 2014
No classroom, no curriculum, no waiting: design your own education and make it pay.
3.94
442
The Art of Self-Directed Learning Summary
The Art of Self-Directed Learning 93%
No classroom, no curriculum, no waiting: design your own education and make it pay.
by Blake Boles 2014
3.94
442 ratings
Making Thinking Visible
by Ron Ritchhart • 2011
Stop grading their recall. Start seeing how they reason. The classroom steps that bridge the gap.
4.23
2k+
Making Thinking Visible Summary
Making Thinking Visible 93%
Stop grading their recall. Start seeing how they reason. The classroom steps that bridge the gap.
by Ron Ritchhart 2011
4.23
2k+ ratings
Schools That Learn (Updated and Revised)
by Peter M. Senge • 2011
A classroom can think, adapt, and grow. The guide to making it happen.
4.08
395
Schools That Learn (Updated and Revised) Summary
Schools That Learn (Updated and Revised) 93%
A classroom can think, adapt, and grow. The guide to making it happen.
by Peter M. Senge 2011
4.08
395 ratings
Changing Our Minds
by Naomi Fisher • 2021
Formal lessons kill the urge to learn. Trust, play, and autonomy bring it back.
4.32
389
Changing Our Minds Summary
Changing Our Minds 93%
Formal lessons kill the urge to learn. Trust, play, and autonomy bring it back.
by Naomi Fisher 2021
4.32
389 ratings
Teaching as a Subversive Activity
by Neil Postman • 1969
School's hidden curriculum is obedience. The real subject: learning what to disbelieve.
4.21
1k+
Teaching as a Subversive Activity Summary
Teaching as a Subversive Activity 93%
School's hidden curriculum is obedience. The real subject: learning what to disbelieve.
by Neil Postman 1969
4.21
1k+ ratings
Motivating Students Who Don't Care
by Allen N. Mendler • 2021
What to do when a student shrugs at every lesson: five classroom-tested moves that work.
3.62
159
Motivating Students Who Don't Care Summary
Motivating Students Who Don't Care 93%
What to do when a student shrugs at every lesson: five classroom-tested moves that work.
by Allen N. Mendler 2021
3.62
159 ratings
How to Teach Kids Anything
by Peter Hollins • 2021
What the research says: let kids struggle, target 85% accuracy, hand them the red pen.
3.82
28
How to Teach Kids Anything Summary
How to Teach Kids Anything 93%
What the research says: let kids struggle, target 85% accuracy, hand them the red pen.
by Peter Hollins 2021
3.82
28 ratings
Designing the Future
by Ann Kaiser • 2019
Run your classroom like an engineering lab: failure becomes data, limits force invention.
Designing the Future Summary
Designing the Future 93%
Run your classroom like an engineering lab: failure becomes data, limits force invention.
by Ann Kaiser 2019
Hacking Classroom Management
by Mike Roberts • 2017
Ten classroom shifts that replace control with trust, and why autonomy works better than rules.
3.95
272
Hacking Classroom Management Summary
Hacking Classroom Management 92%
Ten classroom shifts that replace control with trust, and why autonomy works better than rules.
by Mike Roberts 2017
3.95
272 ratings
Flip Your Classroom
by Jonathan Bergmann • 2012
Move the lecture to video. The classroom that remains becomes a self-paced coaching lab.
4.00
797
Flip Your Classroom Summary
Flip Your Classroom 92%
Move the lecture to video. The classroom that remains becomes a self-paced coaching lab.
by Jonathan Bergmann 2012
4.00
797 ratings
Grading for Equity
by Joe Feldman • 2018
Traditional grades sort kids for factories. Here's how to measure learning, not compliance.
4.19
2k+
Grading for Equity Summary
Grading for Equity 92%
Traditional grades sort kids for factories. Here's how to measure learning, not compliance.
by Joe Feldman 2018
4.19
2k+ ratings
Learning That CLICS
by Mary Slaughter • 2022
Most training ignores how the brain learns. CLICS fixes it with five principles.
4.50
4
Learning That CLICS Summary
Learning That CLICS 92%
Most training ignores how the brain learns. CLICS fixes it with five principles.
by Mary Slaughter 2022
4.50
4 ratings
Disrupting Class
by Clayton M. Christensen • 2008
Factory schools resist reform. Online learning will disrupt them, starting where they offer nothing.
3.86
2k+
Disrupting Class Summary
Disrupting Class 92%
Factory schools resist reform. Online learning will disrupt them, starting where they offer nothing.
by Clayton M. Christensen 2008
3.86
2k+ ratings
Grading Smarter, Not Harder
by Myron Dueck • 2014
Zeros punish the struggling. The grading strategies that measure learning instead.
3.81
415
Grading Smarter, Not Harder Summary
Grading Smarter, Not Harder 92%
Zeros punish the struggling. The grading strategies that measure learning instead.
by Myron Dueck 2014
3.81
415 ratings
Demonstrating Student Mastery with Digital Badges and Portfolios
by David Niguidula • 2019
Show what students know: a blueprint for digital badges and portfolios that replace letter grades.
4.29
7
Demonstrating Student Mastery with Digital Badges and Portfolios Summary
Demonstrating Student Mastery with Digital Badges and Portfolios 92%
Show what students know: a blueprint for digital badges and portfolios that replace letter grades.
by David Niguidula 2019
4.29
7 ratings
Poor Students, Rich Teaching
by Eric Jensen • 2019
The teacher mindsets that bridge the gap between poverty and graduation cost nothing extra.
4.00
116
Poor Students, Rich Teaching Summary
Poor Students, Rich Teaching 92%
The teacher mindsets that bridge the gap between poverty and graduation cost nothing extra.
by Eric Jensen 2019
4.00
116 ratings
Accelerated Learning for the 21st Century
by Colin Rose • 1985
A six-step system for learning anything faster, remembering more, and future-proofing your career.
3.93
189
Accelerated Learning for the 21st Century Summary
Accelerated Learning for the 21st Century 92%
A six-step system for learning anything faster, remembering more, and future-proofing your career.
by Colin Rose 1985
3.93
189 ratings
Raising Critical Thinkers
by Julie Bogart • 2022
Critical thinking isn't fact-checking. It starts with self-awareness and the courage to be wrong.
3.99
2k+
Raising Critical Thinkers Summary
Raising Critical Thinkers 92%
Critical thinking isn't fact-checking. It starts with self-awareness and the courage to be wrong.
by Julie Bogart 2022
3.99
2k+ ratings
Home
Swipe
Library
Get App
Try Full Access for 3 Days
Listen, bookmark, and more
Compare Features Free Pro
📖 Read Summaries
Read unlimited summaries. Free users get 3 per month
🎧 Listen to Summaries
Listen to unlimited summaries in 40 languages
❤️ Unlimited Bookmarks
Free users are limited to 4
📜 Unlimited History
Free users are limited to 4
📥 Unlimited Downloads
Free users are limited to 1
Risk-Free Timeline
Today: Get Instant Access
Listen to full summaries of 26,000+ books. That's 12,000+ hours of audio!
Day 2: Trial Reminder
We'll send you a notification that your trial is ending soon.
Day 3: Your subscription begins
You'll be charged on Aug 21,
cancel anytime before.
Consume 2.8× More Books
2.8× more books Listening Reading
Our users love us
600,000+ readers
Trustpilot Rating
TrustPilot
4.6 Excellent
This site is a total game-changer. I've been flying through book summaries like never before. Highly, highly recommend.
— Dave G
Worth my money and time, and really well made. I've never seen this quality of summaries on other websites. Very helpful!
— Em
Highly recommended!! Fantastic service. Perfect for those that want a little more than a teaser but not all the intricate details of a full audio book.
— Greg M
Save 62%
Yearly
$119.88 $44.99/year/yr
$3.75/mo
Monthly
$9.99/mo
Start a 3-Day Free Trial
3 days free, then $44.99/year. Cancel anytime.
Unlock a world of fiction & nonfiction books
26,000+ books for the price of 2 books
Read any book in 10 minutes
Discover new books like Tinder
Request any book if it's not summarized
Read more books than anyone you know
#1 app for book lovers
Lifelike & immersive summaries
30-day money-back guarantee
Download summaries in EPUBs or PDFs
Cancel anytime in a few clicks
Scanner
Find a barcode to scan

We have a special gift for you
Open
38% OFF
DISCOUNT FOR YOU
$79.99
$49.99/year
only $4.16 per month
Continue
2 taps to start, super easy to cancel
Settings
General
Widget
Loading...
We have a special gift for you
Open
38% OFF
DISCOUNT FOR YOU
$79.99
$49.99/year
only $4.16 per month
Continue
2 taps to start, super easy to cancel