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Of Wolves and Wardens

Of Wolves and Wardens

by Sylvia Mercedes 2021 382 pages
3.98
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Plot Summary

Huntress in the Wood

A reluctant huntress stalks prey

Brielle, newly bound to her grandmother Granny Dorrel by a life-saving but soul-binding bargain, stalks a monstrous werebeast through the tense, magical Whispering Wood. The forest itself seems to hold its breath as she tracks her quarry, a creature both terrifying and heartbreakingly human. Brielle's skills as a huntress are formidable, but her heart wavers when she sees the beast weeping by a pool. The compulsion to kill wars with her empathy, and in the moment of truth, she hesitates. The beast attacks, but another, larger werebeast—Dire—intervenes, saving her life. This first hunt, meant to prove her loyalty and ruthlessness, instead reveals the cracks in her resolve and the complexity of the monsters she is meant to destroy.

Monsters and Mercy

Monsters reveal their human pain

Dire, the gray werebeast, is more than a monster—he is a man cursed, forced to serve Granny Dorrel. He saves Brielle from the red werebeast, Dreg, and reveals a code of mercy even in his monstrous form. The two monsters, once apprentices or victims of the witch, are bound by pain and a desperate hope for freedom. Dire's humanity flickers beneath his beastly exterior, and Brielle senses the tragedy of his existence. Their uneasy alliance is forged in the aftermath of violence, as Brielle realizes that the monsters she hunts are not so different from herself—both are prisoners of Granny's will, both longing for escape, both haunted by the past.

Witch's Bargain

A life traded for servitude

Brielle's life was saved by Granny Dorrel, but the price is seven years of absolute service. The witch's home is a fortress of iron and glamour, her power both alluring and terrifying. Brielle's first failure as a huntress earns her scorn, but also a glimpse into the true nature of Granny's magic—her beauty is a mask, her kindness a weapon. Dire, too, is bound by a bargain, his monstrous form the result of a curse tied to his own tragic love. The witch's bargains are always double-edged, granting life but stealing freedom, and Brielle begins to understand the depth of the trap she and Dire share.

The Wolf's True Name

Cursed love and lost identity

Dire's story unfolds: once a young man named Eadmund, he fell in love with a magical apprentice, only to lose her to Granny's dark magic. His attempt to save her led to his own enslavement and transformation into a werewolf. The curse is more than physical—it erases names, memories, and hope. Eadmund's humanity survives only in fragments, sustained by hatred for Granny and a flickering connection to Brielle. The Hall of Heads in Granny's house is a grim reminder of the fate awaiting all her servants. Brielle, moved by Dire's pain, feels her own resolve harden—not to become another of Granny's trophies.

Dinner with a Monster Hunter

A dangerous guest and deadly plans

Granny hosts a dinner for Conrad, a renowned Monster Hunter, and commands Dire to serve as butler. The meal is a performance of glamour and menace, with Brielle forced to play the obedient granddaughter. Granny's true purpose is revealed: she wants Conrad to train Brielle and ensure the death of the red werebeast. The dinner is a dance of power, with Granny manipulating all present. Dire and Brielle, both trapped by compulsion, share a moment of silent understanding. The Monster Hunter's presence is a threat, but also a mirror—he is what Brielle is being shaped to become, a killer of monsters who were once human.

The Apprentice's Dilemma

Struggling with conscience and compulsion

Brielle's failure to kill the werebeast haunts her, but Granny's will is relentless. The next day, Brielle is sent on a new quest, this time to retrieve a magical apple from a demon's garden. Dire is compelled to accompany her, his protection both a comfort and a reminder of her own lack of agency. The journey through the Hinter Paths is perilous, filled with magical dangers and the ever-present threat of Granny's control. Brielle's internal struggle intensifies—she wants to resist, to be more than a tool of the witch, but the compulsion is strong. Dire's presence is both a temptation and a warning of what she could become.

The Demon's Garden

A deadly quest for forbidden fruit

Brielle and Dire enter the Quisandoral's garden, a place of poisonous beauty and ancient malice. The demon's song is seductive, luring Brielle toward death. Dire's intervention saves her, but not before she glimpses the cost of Granny's magic—the apple she retrieves is tainted, its power meant for dark purposes. The escape from the garden is a desperate, violent struggle, cementing the bond between Brielle and Dire. Their shared ordeal deepens their connection, but also their sense of doom. The apple, a symbol of hope and danger, becomes the key to Granny's next act of sorcery.

Poisoned Song

The witch's power grows darker

Back at Granny's house, the true purpose of the apple is revealed: it is an ingredient for a spell to steal the magic of a new apprentice. Brielle witnesses the ritual, horrified by the transformation of an innocent girl into a monster. The compulsion to obey wars with her conscience, and for a moment, Brielle resists, disrupting the spell. Granny's rage is terrible, but her control is not absolute. The cracks in her power widen, and Brielle realizes that blood ties may be both a curse and a source of resistance. The poisoned song of the demon's garden echoes in the witch's magic, corrupting all it touches.

The Heart of the Curse

Love, loss, and the breaking point

Dire's curse is revealed to be bound to Granny's own heartsblood—only by mingling his blood with hers can he be freed. Brielle's growing feelings for Dire are both a source of strength and vulnerability. The two share moments of intimacy and understanding, but the threat of Granny's wrath looms ever larger. The Monster Hunter returns, and Brielle is once again compelled to hunt Dire. In a moment of crisis, she resists, saving Dire but suffering a near-fatal wound. Dire's care for her in the aftermath cements their bond, but also sets them on a collision course with Granny's final vengeance.

The Witch's Gathering

A coven confronts the darkness

Granny hosts a gathering of ward witches and warlocks, her power and ambition on full display. Mother Ulla, a rival witch, challenges Granny's practices, accusing her of Black Magic and the disappearance of apprentices. The coven is cowed by Granny's strength, but seeds of doubt are sown. Brielle, recovering from her wounds, learns from Mother Ulla that Granny's compulsion is weakened by blood ties and the overuse of dark magic. The possibility of resistance becomes real, but the cost is high. The witches' gathering is a turning point, exposing the rot at the heart of Granny's rule.

The Price of Service

Freedom, betrayal, and the final hunt

Dire's term of service ends, but freedom is an illusion—Granny immediately commands Brielle to hunt and kill him, with Conrad as her enforcer. The hunt is a tragic echo of the story's beginning, but this time, Brielle's love for Dire gives her the strength to resist. In a desperate confrontation, Brielle is wounded, and Dire saves her, carrying her to safety. Their escape is short-lived; Granny's compulsion reasserts itself, and Brielle is transformed into a monstrous werecat, sent to wreak havoc and draw Dire into a final, fatal trap. The price of service is paid in blood and heartbreak.

Blood and Betrayal

Transformation and the breaking of bonds

Brielle, as a werecat, rampages through the village, but her will is not entirely lost. Dire intervenes, risking his life to save her from herself and the villagers. Mother Ulla helps Brielle break free of Granny's wardship, revealing that the curse is fraying and can be resisted. The two lovers, now fugitives, find solace in each other, their bond deepened by shared suffering. But the threat of Granny's vengeance remains, and the only way to end the cycle is to confront the witch directly. Blood and betrayal have brought them to the brink; only love and courage can carry them through.

The Breaking of Spells

A final stand against the witch

Brielle and Dire, now fully aware of the stakes, return to Granny's ruined domain for a final confrontation. The garden and house, stripped of glamour, reveal the decay beneath. Granny, swollen with stolen magic, is more dangerous than ever. The battle is fierce, with Granny wielding deadly spells and the lovers fighting with all their strength and cunning. Dire is mortally wounded, and Brielle, in a moment of desperate love, mingles her blood with his, fulfilling the curse's condition. The breaking of spells is both literal and symbolic—the end of Granny's reign, the liberation of all her victims, and the rebirth of hope.

The Wolf and the Cat

Love survives the curse

In the aftermath of the battle, Dire and Brielle awaken, alive and free from the witch's magic. Their love, tested by pain and sacrifice, has become the key to their salvation. The curse is broken not by violence, but by the mingling of hearts and blood. The two are finally able to claim their true names and selves, no longer monsters but partners. The world is changed, the witch's power ended, but the scars remain. Together, they face the future, uncertain but united, ready to forge a new path beyond the shadows of the Wood.

The Witch's End

The fall of a tyrant

Granny Dorrel's death is both a liberation and a reckoning. The garden and house collapse, her magic unraveling in a storm of light and darkness. The other werebeasts are freed, the apprentices' souls released. The coven, once cowed, is now free to restore balance to the wardships. Brielle and Dire, now Eadmund, are left to pick up the pieces, their love the only certainty in a world remade. The witch's end is not just a personal victory, but a restoration of justice and hope for all those she wronged.

Heartsblood and Freedom

A new beginning from old wounds

With Granny gone, Brielle and Eadmund are free to choose their own destinies. They marry in a simple ceremony, their bond forged in fire and blood. The scars of the past remain, but they are no longer defined by them. Together, they set out to find Brielle's sister, Valera, and to explore the worlds beyond the Wood. Their journey is both an escape and a quest for belonging, a search for family and home. Heartsblood, once the source of curses, is now the foundation of freedom and love.

Into the Whispering Wood

Love and adventure beyond the curse

Brielle and Eadmund, hand in hand, step into the unknown, leaving behind the ruins of the past. The Whispering Wood, once a place of fear and bondage, is now a gateway to new adventures. Their love, hard-won and tested, is their guide and shield. The story ends not with a final victory, but with the promise of more stories to come—of family, of magic, of the enduring power of hope. The Wood whispers not of monsters and wardens, but of freedom and the courage to choose one's own path.

Characters

Brielle Normas

Reluctant huntress, fierce survivor

Brielle is the granddaughter of Granny Dorrel, bound to seven years of service after her life is saved by the witch's magic. She is skilled with bow and blade, but her true strength lies in her stubborn conscience and refusal to become a mere tool of cruelty. Brielle's relationship with Dire/Eadmund evolves from wary alliance to deep, transformative love. Her psychological journey is one of resisting compulsion, grappling with guilt, and ultimately choosing to fight for her own soul and the souls of others. Her bond with her lost sister Valera and her growing empathy for the monsters she hunts drive her to defy Granny's will, even at great personal cost. Brielle's arc is one of reclaiming agency, forging identity, and discovering that love—however flawed—is the greatest act of rebellion.

Dire / Eadmund Phaendar

Cursed protector, tragic lover

Dire, once Eadmund, is a man transformed into a werewolf by Granny Dorrel's curse, doomed to serve her for twenty years. His monstrous form masks a deeply wounded, fiercely loyal heart. Haunted by the loss of his first love, Omylia, and the memory of his own humanity, Dire is both a guardian and a warning to Brielle. His psychological struggle is between the beast and the man, between hatred and hope. His love for Brielle becomes the catalyst for breaking the curse, as only the mingling of their heartsblood can set him free. Dire's journey is one of atonement, self-acceptance, and the rediscovery of his true name and self. His relationship with Brielle is both redemptive and healing, offering a future beyond the witch's shadow.

Granny Dorrel (Elorata)

Witch, manipulator, devourer of potential

Granny Dorrel is the ward witch of Virra County, a master of glamour, compulsion, and Black Magic. Her beauty is a mask for a soul consumed by ambition, fear, and the need to control. She preys on apprentices, stealing their magic and transforming them into monsters to serve her will. Her relationship with Brielle is both familial and adversarial, a twisted bond of blood and power. Granny's psychological profile is one of narcissism, insecurity, and the terror of mortality. Her bargains are always traps, her love always conditional. In the end, her overreach—cursing her own blood—becomes her undoing, as the very ties she exploits become the source of her destruction.

Conrad Torosson

Monster Hunter, reluctant accomplice

Conrad is a professional Monster Hunter, hired by Granny to ensure the death of her escaped werebeasts. He is a man of few words, driven by a code of efficiency and survival. His encounters with Brielle and Dire force him to confront the moral ambiguity of his work—hunting monsters who were once human, victims rather than villains. Conrad's arc is one of reluctant awakening, as he chooses not to hinder Brielle and Dire in their final confrontation with Granny. He represents the world's indifference to suffering, but also the possibility of change.

Dreg

Victim of the curse, symbol of lost hope

Dreg is the red werebeast, once an apprentice like Brielle, now transformed and doomed. Her brief appearance is a haunting reminder of what awaits all of Granny's servants. Dreg's pain and madness are both a warning and a plea for mercy. Her fate—hunted and killed—underscores the stakes for Brielle and Dire, and her memory lingers as a call to resist the cycle of violence.

Mother Ulla

Rival witch, voice of conscience

Mother Ulla is the ward witch of a neighboring county, gruff and plainspoken. She challenges Granny's practices at the coven gathering and aids Brielle in breaking free of the curse. Ulla represents the possibility of resistance within the system, but also its limitations—she is powerful, but not powerful enough to confront Granny alone. Her psychological role is that of the outsider, the one who names the evil but cannot end it without help.

Omylia (Misery)

Lost love, tragic apprentice

Omylia, once Eadmund's beloved, was transformed into a weredeer by Granny's magic. Her fate is the original wound that shapes Dire's journey, a symbol of innocence destroyed and love corrupted. Her presence in the Hall of Heads is a constant reminder of the cost of Granny's power. Omylia's memory is both a source of pain and a guide for healing, as Dire learns to love again through Brielle.

The Other Werebeasts

Fellow victims, echoes of the curse

The other werebeasts—one gray-and-black, one red and foxlike—are former apprentices, now monstrous enforcers of Granny's will. Their struggles to resist compulsion, their brief moments of humanity, and their ultimate liberation upon Granny's death highlight the collective tragedy of the witch's reign. They are both warning and hope, showing that even the most broken can be freed.

The Demon (Quisandoral)

Ancient malice, test of will

The Quisandoral is a First Age demon, guardian of the magical apple. Its song is both seductive and deadly, a metaphor for the allure and danger of power. The demon's garden is a crucible for Brielle and Dire, forcing them to confront their own desires and fears. The demon's defeat is a turning point, marking the beginning of true resistance.

Valera

Lost sister, beacon of hope

Valera, Brielle's older sister, is absent but ever-present—a lost Moonfire Bride in Faerieland. Her fate is the original motivation for Brielle's journey, a symbol of love, loss, and the possibility of reunion. The search for Valera becomes the promise of a future beyond the curse, a quest for family and belonging.

Plot Devices

Compulsion and Blood Magic

Witch's control, resistance through blood ties

The central plot device is Granny's use of compulsion and blood magic to bind her victims. Oaths, bargains, and curses are enforced by supernatural means, stripping characters of agency. However, the overuse of blood magic—especially against her own kin—creates cracks in Granny's power. The narrative structure uses these moments of resistance to build tension and hope, culminating in the breaking of the curse through the mingling of heartsblood. Foreshadowing is employed through repeated references to bargains, the Hall of Heads, and the consequences of overreaching power.

Transformation and Duality

Beast and human, identity in flux

Physical transformation into werebeasts is both a literal and metaphorical device, exploring themes of identity, agency, and the struggle between instinct and conscience. The shifting forms of Dire and Brielle mirror their psychological journeys, as they fight to retain their humanity in the face of monstrous compulsion. The narrative uses these transformations to heighten stakes, create suspense, and deepen character relationships.

Glamour and Illusion

Surface beauty, hidden rot

Granny's use of glamour magic creates a world of deceptive beauty, masking the decay and horror beneath. The gradual stripping away of these illusions parallels the characters' journey toward truth and self-knowledge. The Hall of Heads, the demon's garden, and the witch's home are all spaces where reality and illusion blur, forcing characters to confront uncomfortable truths.

The Power of Names and Memory

Loss and reclamation of self

The erasure of names and memories is a tool of the curse, used to dehumanize and control. The reclamation of true names—Eadmund, Omylia—is a key moment of liberation, restoring identity and agency. The narrative structure uses flashbacks, dreams, and moments of recognition to reveal hidden histories and motivate action.

Love as Redemption

Romantic and familial love break the cycle

Love—romantic, familial, and platonic—is the force that enables resistance and healing. Brielle's love for her sister, Dire's love for Omylia and then Brielle, and the solidarity among victims all serve to counteract Granny's isolating power. The final breaking of the curse is achieved not through violence, but through the mingling of heartsblood in an act of sacrificial love. The narrative uses love as both a plot device and a thematic anchor, grounding the story's emotional arc.

Analysis

Of Wolves and Wardens is a dark, romantic fantasy that interrogates the nature of power, agency, and redemption through the lens of fairy-tale tropes. At its heart, the novel is a story about breaking cycles of abuse—how those who are victimized can, through courage and love, reclaim their agency and forge new identities. The witch Granny Dorrel embodies the dangers of unchecked power and the corrosive effects of fear and control, while Brielle and Dire/Eadmund represent the resilience of the human spirit. The use of compulsion and transformation as plot devices literalizes the struggle for autonomy, making the characters' psychological battles visceral and immediate. The novel's structure, with its shifting perspectives and gradual unveiling of secrets, mirrors the process of breaking free from illusion and discovering truth. Ultimately, the story suggests that true freedom is not the absence of pain or scars, but the ability to choose love and hope in the face of darkness. The lessons are clear: power without empathy is destructive, love is both a risk and a salvation, and even the most monstrous can be redeemed.

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Review Summary

3.98 out of 5
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About the Author

Sylvia Mercedes is an author who specializes in the Kickbutt Heroine Fantasy Genre. She describes herself as a cat-lover, tea-drinker, and book addict. Her writing focuses on tough heroines with extraordinary powers who face personal challenges and protect those they care about. Sylvia engages with her readers through a newsletter, offering a free novel called "Song of Shadows" to new subscribers. One of her works is titled "Of Wolves and Wardens." Sylvia's passion for strong female protagonists and fantastical elements is evident in her self-description and book titles, suggesting a dedication to crafting immersive and empowering fantasy narratives.

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